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[Written] Soul Charge of the Light Brigade


Monarch King

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Normal Spell Card

 

Send the top 3 cards of your Deck to the Graveyard, then target a number of "Lightsworn" monsters in your Graveyard up to the number of "Lightsworn" monsters sent to the Graveyard this way; Special Summon them. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge of the Light Brigade" per turn.

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I find this card sacky (We are talking about LS so what else is new, am I right? xD )

Though it is mostly underpowered. If we see the potential results of the 3 mills in a table.

 

Mills 0 = You laugh at your misfortune.

Mills 1 = You start wondering why you didn't use generic revival instead.

Mills 2 = You think you did pretty good but it doesn't quite justify your lack of Battle Phase.

Mills 3 = Jackpot, but still unreliable, and stacking the deck via other effects would nerf this jackpot to around the same value as the "Mills 2" outcome.

 

It is a shame also that Felis doesn't give you the same "bonus" Summon Wulf would give you, because she needs to be milled by a monster effect.

 

I'd recommend the card was changed into a LS monster with a self-discard effect. That way it'd contribute to JD's count, it would trigger Felis and Wulf alike, and could become Solar Recharge fodder if you drew into another one and had already used one that turn.

 

 

I don't like the "no Battle Phase" clause, but I'm not sure if it'd be dangerous to change something other than the above, which would greatly change the way the card functions in the deck. I'd even take something like "revive them with 0 ATK" or "Only 1 monster you control can declare an attack the turn you activate this effect", or something along those lines, if it meant keeping some amount of aggressiveness. IDK.

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