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[Written] Revival Trinity


Sleepy

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[Trap Card]

From your Graveyard target 1 Monster Card, 1 Spell Card, and 1 Trap Card, except "Revival Trinity"; Your opponent chooses 1 to be added to your hand and 1 to be set to each side of the field.

 

 

^Thoughts, comments, suggestions, corrections welcomed and encouraged~
 

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Interesting card. Really gets you into thinking which cards to choose: all good ones so the opponent gets 1, or only average cards so he/she isn't benefited too much?

That, or just pick cards heavily dependent on your deck or archetype, so the opponent can't do much with whatever he/she picks for him/her. Still, at the very least he/she can grab the monster to defend, or grab the best card for himself/herself, even if it's of no use for him/her.

Which means... you can play mind games and include in your picks 1 great card and 2 average-to-good picks, pushing the opponent into grab the first one; or even better, bluff that said card is the best when you want more the other 2 all along xD

Form that perspective, the card is really fun.

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