The Nyx Avatar Posted March 17, 2017 Report Share Posted March 17, 2017 Quick-Play Spell CardBanish 2 cards from your Graveyard; draw 1 card. You can only activate this effect of "Awakening from the Dream" once per turn. Link to comment Share on other sites More sharing options...
Darj Posted March 17, 2017 Report Share Posted March 17, 2017 It's a better "Pot of Acquisitiveness". Why do you consider the pot isn't good enough and should be outclassed already?Not sure what to suggest since it only has a single effect that outclasses an existing card. I would suggest first nerfing the current effect so it doesn't outclass the Pot so blatantly, plus a mild second effect for flavor, but got no idea of what that effect could do with so little to work with. Some effect related to waking up or dreaming? IDK Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted March 17, 2017 Author Report Share Posted March 17, 2017 It's a better "Pot of Acquisitiveness". Why do you consider the pot isn't good enough and should be outclassed already?Not sure what to suggest since it only has a single effect that outclasses an existing card. I would suggest first nerfing the current effect so it doesn't outclass the Pot so blatantly, plus a mild second effect for flavor, but got no idea of what that effect could do with so little to work with. Some effect related to waking up or dreaming? IDKI honestly forgot about that card. Anyways, changed it to banish cards from the Graveyard instead. Link to comment Share on other sites More sharing options...
Darj Posted March 17, 2017 Report Share Posted March 17, 2017 Ah, now it's arguably better since setting up the grave is often easier than getting cards banished. And it doesn't have a hard OPT either so you could go turbo with this thing. I suggest to add said hard OPT, and limit it to only banishing monsters to make it more difficult to set up. Otherwise you could just drop draw-power spells, and the banish them with this for more draw power; I can already imagine Exodia and similar OTK/FTKs taking full advantage of that. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted March 17, 2017 Author Report Share Posted March 17, 2017 Ah, now it's arguably better since setting up the grave is often easier than getting cards banished. And it doesn't have a hard OPT either so you could go turbo with this thing. I suggest to add said hard OPT, and limit it to only banishing monsters to make it more difficult to set up. Otherwise you could just drop draw-power spells, and the banish them with this for more draw power; I can already imagine Exodia and similar OTK/FTKs taking full advantage of that.That's fine by me. I think the strict "once per turn" clause should suffice. Usable but not abusable. Link to comment Share on other sites More sharing options...
Fruiota_Hiroshi Posted March 17, 2017 Report Share Posted March 17, 2017 Maybe if you banished the two cards from the top of your deck, it wouldn't be as powerful. That way, you wouldn't choose what cards are banished and would have less control over what exactly happens to balance it out a bit more. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted March 17, 2017 Author Report Share Posted March 17, 2017 Maybe if you banished the two cards from the top of your deck, it wouldn't be as powerful. That way, you wouldn't choose what cards are banished and would have less control over what exactly happens to balance it out a bit more.Actually, that's debatebly more powerful, with an already existing card like Pot of Desires granting you a draw of 2 cards at the cost of banishing (face-down) the top 10 of your Deck. Still, I appreciate the thought. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted March 18, 2017 Author Report Share Posted March 18, 2017 Bump. Link to comment Share on other sites More sharing options...
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