SouthWestScott Posted April 26, 2017 Report Share Posted April 26, 2017 So i decided to make a card with THESE stats, not sure how good it'd be, or if it's TO overpowered, but i want some opinions if i could nerf or improve it ^-^ Helicarrier X5ATK: 3500 DEF: 36003 or more lvl 7 machine type monstersOnce per turn, you can use an overlay unit to activate one of these effects-Roll a six sided die: One monster on the field's level becomes that result.-Special summon one machine type monster from your hand.-Destroy one monster your opponent controlsIf this monster battles a Fire monster with 2000 or more attack, this card is destroyed during battle calculation Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 26, 2017 Report Share Posted April 26, 2017 3 or more Level 7 Machine-Type monstersOnce per turn: You can detach 1 Xyz Material from this card; activate 1 of these effects.- Roll a six-sided die; make 1 monster's Level on the field becomes that result.- Take control of 1 monster your opponent controls until the end of this turn.- Special Summon 1 monster from your hand, but return it to the hand at the end of your next turn.If this monster battles a FIRE monster with 1600 or more ATK: Destroy this card during damage calculation. ====Honestly speaking, this is severely underpowered. First of all, only Deck that can even realistically make this card is Mecha Phantom Beasts, but they'd rather make Dracossack or other 2-mat Rank 7 stuff (and I'm saying this as an MPB player). That last effect needs to go, because there is really no point for it to be there. Second effect is a Change of Heart thing, yes, but we already got Number 11: Big Eye, which is permanent (sure, you can't attack that turn with it, but that's not that much of a drawback), plus it's a generic 2-mat. Third effect can leave the monster on the field without being bounced. First effect was changed to a six-sided die, because no existing card uses another type. So yeah, you can afford to buff this card, or remove some of the restrictions on its summon. Link to comment Share on other sites More sharing options...
SouthWestScott Posted April 26, 2017 Author Report Share Posted April 26, 2017 Okay, got rid of the effect and changed it's atk points to 3500 and def points to 3600. I also changed it from it being destroyed by a fire monster with 1600 or more atk points to 2000 or more atk points Link to comment Share on other sites More sharing options...
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