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Boneyard Tyranno


ABC Gun

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Artwork for this card done by https://www.pixiv.net/member.php?id=201496 please support them when you can
 
 
 
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Banish 1 "Tyranno" monster from your GY; Special Summon this card as an Effect Monster with the same Level, ATK, and DEF as the banished  monster (Dinosaur/DARK). (This card is also still a Trap Card.) If Summoned this way: You can add 1 Dinosaur monster from your GY or among your banished cards to your hand.

 

 

Yo, dude, sup' bruh. K, so I made a dinosaur support Trap Monster that also supports the "Tyranno" Archetype (I plan on making it a legit archetype later), it basically gets all of Ultimate Conductor Tyranno's stats because you wouldn't want to banish any other Tyranno to activate this.

 

Here's a combo: Activate Foolish Burial Goods and send this to the GY, activate Boogie Trap and set this. Activate this card by banishing Ultimate Conductor Tyranno then this card gains that monsters stats, then activate its "monster effect" by adding the Ultimate Conductor Tyranno you just banished to your hand. As long as you already have 3 Dinosaurs in your GY, Special Summon Ultimate Conductor Tyranno so that now you have 2 monsters on board with 3500 ATK each with makes a total of 7000 damage your opponent could take.

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I would personally make this a pseudo Trap monster instead of an actual Trap monster. The Paleozoics are pseudo Trap monsters that don't disable the Spell/Trap card zones they were in and can be any kind of Trap card so it increases the utility you can give these kinds of cards. 

 

I would also personally make this so that it adds 1 of your banished Dinosaur monsters to your hand, and then Special Summon itself. That way the cost doesn't become irrelevant. 

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I would personally make this a pseudo Trap monster instead of an actual Trap monster. The Paleozoics are pseudo Trap monsters that don't disable the Spell/Trap card zones they were in and can be any kind of Trap card so it increases the utility you can give these kinds of cards. 

 

I would also personally make this so that it adds 1 of your banished Dinosaur monsters to your hand, and then Special Summon itself. That way the cost doesn't become irrelevant. 

 

I just wanted to make the card good for Dinosaurs not broken, if the cost is irrelevant that's fine its other effect lets you get back the monster you banished for the cost, I wrote a simple combo that can be used with this card please read it and thank you for your feedback.

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It is not as exciting when a card is more or less the full combo on its own.

I think it'd be more interesting if it allowed the rest of the deck's strategy to banish the GY Dino via other means, and then this card added it to the hand.

Or if this card banished and copied the Dino, but instead of also recovering the card on its own, cancelling out the cost, it copied the effect (while maybe making it unable to attack directly, to prevent Tyranno Infinity shenanigans).

 

Other than that, I like how it is the old version of a Trap Monster, because Barrier Statues could maybe do something with it sometime down the road.

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It is not as exciting when a card is more or less the full combo on its own.

I think it'd be more interesting if it allowed the rest of the deck's strategy to banish the GY Dino via other means, and then this card added it to the hand.

Or if this card banished and copied the Dino, but instead of also recovering the card on its own, cancelling out the cost, it copied the effect (while maybe making it unable to attack directly, to prevent Tyranno Infinity shenanigans).

 

Other than that, I like how it is the old version of a Trap Monster, because Barrier Statues could maybe do something with it sometime down the road.

 

I didn't want to make an "exciting" card more like situational support that would be used as a Deus Ex Machina in the anime and could be very useful if played right, again nothing to crazy or "exciting".

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I didn't want to make an "exciting" card more like situational support that would be used as a Deus Ex Machina in the anime and could be very useful if played right, again nothing to crazy or "exciting".

 

but its not situational at all... its "cost" feeds its other effect.

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