Thomas★Zero Posted October 7, 2017 Report Share Posted October 7, 2017 Damage Barricade Trap Card Shuffle 1 Monster from your GY into your deck, until the End Phase this turn, all damage you would be dealt by your opponent that's equal or less than the ATK of the monster that was shuffled into your deck by this effect becomes 0. If your LP are 4000 or less, you can activate this card from your hand. You can only activate 1 "Damage Barricade" per turn. So as damage barricade sums up it basically blocks out damage where it can also effectively recycle your Extra Deck Monsters and can powerfully be a side card to use against trickstars to deal with their multiple burn tactics. In addition this card can also be activated from your hand if your LP become 4000 or less. In addition this I added a OPT clause to prevent abuse with the monster shuffling effect in terms of returning multiple Extra Deck monsters back to the Extra Deck. Link to comment Share on other sites More sharing options...
Eshai Posted October 7, 2017 Report Share Posted October 7, 2017 I like the idea of situational hand activations for traps ever since struggling battle was released, and this is something similar. The damage resistance is also nice. If you were to change it you might instead foolish burial a monster, since that isn't as useful in Decks that would primarily use Foolish Burial. I don't know if this is balanced but it's cooler. Link to comment Share on other sites More sharing options...
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