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[Written] Meklord Support


Thomas★Zero

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So this is support Meklords deal with all extra deck stuff as this will focus on any monster summoned from the Extra Deck while also having Core as a in deck means of getting Meklord Emperors on the field while adding Meklord cards to your hand. Also for the Я that stands for Яebooted.

 

Я Core of Meklord

lv 1 DARK

Machine/Effect

(Quick Effect): you can destroy this card, add 1 "Meklord" card from your deck to your hand. You can only activate this effect of "Я Core of Meklord" once per turn.

ATK/0 DEF/0

 

Meklord Emperor Granel Я

lv 1 EARTH

Machine/Effect

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your LP. Once per turn: You can target 1 Monster your opponent controls that was summoned from the Extra Deck; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. (Quick effect): you can target 1 of these equipped monsters; Special Summon that target to your side of the field. You can only activate this effect of "Meklord Emperor Granel Я" once per turn.

ATK/0 DEF/0

 

Meklord Emperor Skiel Я

lv 1 WIND

Machine/Effect

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can target 1 Monster your opponent controls that was summoned from the Extra Deck; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can send 1 monster you control that is equipped to this card to the GY; inflict damage to your opponent equal to that monsters ATK. If you use this effect, this card cannot attack this turn. You can only activate this effect of "Meklord Emperor Skiel Я" once per turn.

ATK/2200 DEF/2200

 

Meklord Emperor Wisel Я

lv 1 DARK

Machine/Effect

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can target 1 Monster your opponent controls that was summoned from the Extra Deck; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. (Quick effect) when your opponent activates a Spell/Trap Card: You can negate the activation, and if you do, destroy it. You can only activate this effect of "Meklord Emperor Wisel Я" once per turn.

ATK/2500 DEF/2500

 

Meklord Я Astro Infinty

lv 12 DARK

Machine/Fusion/Effect

"Meklord Emperor Wisel Я" + "Meklord Emperor Skiel Я" + Meklord Emperor Granel Я"

Must be Fusion Summoned by sending the listed Fusion Materials on the field to the GY (you do not use "Polymerization.) Once per turn: You can target 1 Monster your opponent controls that was summoned from the Extra Deck; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the GY; destroy all cards on your opponents side of the field and inflict 500 points of damage for each card destroyed by this effect. You cannot conduct your Battle Phase the turn you activate this effect.

ATK/4700 DEF/4700

 

Meklord Я Reborn

Spell Card

Special Summon 1 "Meklord" monster form your GY ignoring its summoning conditions. You can only activate "Meklord Я Reborn" once per turn.

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Not really impressive, IMO. These are just some retrain-updates of the main Meklords, a handy searcher, and an archetype Reborn that still requires the player to Summon properly first the Meklord to revive it. You didn't even improve their floating conditions, as they still require a face-up monster and for it to reach the GY when you may as well have made it a bit more flexible. Astro Infinity falls on the "awesome but impractical" spectrum, even as a Contact Fusion.

I'm assuming the destruction of Core is part of the effect, since there is no precedence of destruction as a cost. In that case, note that you should be able to Summon the same Meklord you search, since the card doesn't have to "witness" the destruction to activate, in the same way you can search and Summon right away Astrograph Sorcerer through Wavering Eyes.

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