Thomas★Zero Posted January 12, 2018 Report Share Posted January 12, 2018 Destroymare Marionette lv 2 DARK Cyberse/Effect When this card is Normal Summoned: you can target 1 Monster your opponent controls, take control of the targeted monster. This cards controller cannot Special Summon Monsters from the Extra Deck except "Troymare" Link Monsters. If this card is sent from the field to the GY, you can Special Summon this card from your GY (this Special Summon is treated as a Normal Summon.) You can only activate this effect of "Destroymare Marionette" once per turn. ATK/0 DEF/0 So for adding some main deck cards to Destroymare/Troymare cards I made this where it supports Destroymare Iblee where it takes control of your opponents monsters on Normal Summon, makes it so the user can only summon monsters from the Extra Deck (so it doesn't clash with Iblee's re-summoning effect) and when sent from the field to the grave can also bring itself back treating the summon as a Normal Summon so you can retrigger its first effect though like Iblee its a hard OPT effect. In all this card with Iblee can help extend and generate more Link Plays with the Troymare Links to work in making consistent co-links. Link to comment Share on other sites More sharing options...
Darj Posted January 12, 2018 Report Share Posted January 12, 2018 So... it effectively can steal 2 of your opponent's monsters in the same turn? And the steal doesn't have any restrictions like Levels, etc.? Damn, this sure looks busted. I don't even see how it supports Troymares specifically, in the sense that it's perfectly playable as a tech in pretty much any deck, unless I'm missing something. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted January 12, 2018 Author Report Share Posted January 12, 2018 So... it effectively can steal 2 of your opponent's monsters in the same turn? And the steal doesn't have any restrictions like Levels, etc.? Damn, this sure looks busted. I don't even see how it supports Troymares specifically, in the sense that it's perfectly playable as a tech in pretty much any deck, unless I'm missing something. Can only be used in Decks that focus on Link Summoning since it prevents you from summoning cards from your Extra Deck except Link Monsters. Link to comment Share on other sites More sharing options...
Darj Posted January 12, 2018 Report Share Posted January 12, 2018 Can only be used in Decks that focus on Link Summoning since it prevents you from summoning cards from your Extra Deck except Link Monsters. Or you can just tech a pair of semi-generic Links in every deck along this, namely Troymares or the non-Effect Links, so you can keep using this as Link material, removing it from the board, and thus taking out the lock with it. I mean:1. Normal Summon this2. Steal monster3. Link Summon with both4. Bring this back with its effect5. Steal another monster, if any6. Link Summon again using this monster That way you end with a Link3 or higher depending on how many monsters you steal and if they have any Ratings, no lock hindering you, and of course the 1~2 monsters the opponent lost.Really, it should toned down, IMO. You can start by not treating its self-revival as a Normal Summon, and even then, I'm not sure if the on-Normal Summon Change of Heart alone is good enough already. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted January 12, 2018 Author Report Share Posted January 12, 2018 Or you can just tech a pair of semi-generic Links in every deck along this, namely Troymares or the non-Effect Links, so you can keep using this as Link material, removing it from the board, and thus taking out the lock with it. I mean: 1. Normal Summon this 2. Steal monster 3. Link Summon with both 4. Bring this back with its effect 5. Steal another monster, if any 6. Link Summon again using this monster That way you end with a Link3 or higher depending on how many monsters you steal and if they have any Ratings, no lock hindering you, and of course the 1~2 monsters the opponent lost. Really, it should toned down, IMO. You can start by not treating its self-revival as a Normal Summon, and even then, I'm not sure if the on-Normal Summon Change of Heart alone is good enough already. Changed it so this focus's on Troymare Links only. Link to comment Share on other sites More sharing options...
Darj Posted January 12, 2018 Report Share Posted January 12, 2018 Huh, it still packs the same power, limiting to Troymares is barely a balancing factor due to their semi-generic materials and effects. You just want to break Troymares, don't you? xD Link to comment Share on other sites More sharing options...
Thomas★Zero Posted January 12, 2018 Author Report Share Posted January 12, 2018 Huh, it still packs the same power, limiting to Troymares is barely a balancing factor due to their semi-generic materials and effects. You just want to break Troymares, don't you? xD Well when it comes to my card designs at times I tend to go with the intensifying the cards so that duels with them would be exciting. Plus the whole Special treated as Normal Summon part is basically so it doesn't clash with Iblee's effect where it makes it so you can only Special Summon Link Monsters and nothing else. Link to comment Share on other sites More sharing options...
Darj Posted January 13, 2018 Report Share Posted January 13, 2018 Then at the very least put a hard OPT in the steal effect, because stealing twice in the same turn is such a nasty move. Man, I can already imagine this card causing devastation by searching it with Troymare Mermaid. Link to comment Share on other sites More sharing options...
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