Thomas★Zero Posted April 14, 2018 Report Share Posted April 14, 2018 So this card basically set up as a last resort type of card where it prevents damage but has you throw your entire field and hand away to get 5 new cards but if you can't defeat your opponent during your next turn its game over. In any deck that can make use of this, this could be a decent late game card that can set you up for big combo plays if you draw the right cards. Link to comment Share on other sites More sharing options...
Darj Posted April 14, 2018 Report Share Posted April 14, 2018 In any deck that can make use of this, this could be a decent late game card that can set you up for big combo plays if you draw the right cards. Can you please elaborate more on this? I'm curious on which combo plays or right cards you had in mind when you made this card. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted April 14, 2018 Author Report Share Posted April 14, 2018 Can you please elaborate more on this? I'm curious on which combo plays or right cards you had in mind when you made this card. Well I mean if you can get the right combination of cards after you play this it will enable you to push for game over your opponents board considering its a high risk, high reward sort of card. In this case if you play this in Pendulums and say draw 5 Pendulums including a scale 1 and scale 8 which then let you set up a field of Pendulums where their effects can combo off each other. Link to comment Share on other sites More sharing options...
Darj Posted April 14, 2018 Report Share Posted April 14, 2018 In this case if you play this in Pendulums and say draw 5 Pendulums including a scale 1 and scale 8 which then let you set up a field of Pendulums where their effects can combo off each other. But... would that be enough to win the game? I mean, this card pretty much requires you to draw into an OTK hand otherwise you lose anyway. And that's without considering whatever the opponent already has on board. While I do can imagine of a few hands that can lead to that, especially with Sentouki/Brandish and the upcoming Palladions, the latter allegedly having actual 2-card OTKs, I was curious on what specific combos/cards you had in mind. Link to comment Share on other sites More sharing options...
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