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Time Traveler Archetype [Written]


Gavin Pollard

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I appreciate any and all comments and critiques! Thank you to everyone who reads my cards in advance. Hope you all enjoy! 

Time Tinker – Kaleigh

Level 4, Dark

Spellcaster/Effect

You can only use this cards (1) and (2) effects once per turn.

(1) If this card is Special Summoned by the effect of a “Time Traveler” card (Quick Effect); add 1 “Time Traveler” or “Temporal” Spell/Trap card from your Deck or GY to your Hand.

(2) If this card is Normal Summoned: you may discard one card, if you do, set 1 “Time Traveler” Spell/Trap card from your Deck to the field.

(3) You can Banish this card from your GY: Special Summon 1 Level 6 or Lower “Time Traveler” or “Temporal” monster from your Hand or GY.

This card is always treated as a “Time Traveler” card.

ATK: 1900, DEF: 1400

 

Time Trickster – Alistair

Level 3, Dark

Spellcaster/Effect

You can only use each of these cards effects once per turn.

(1) You can discard this card from your Hand (Quick Effect); return 1 card your opponent controls to the top of their Deck.

(2) If this card is Normal or Special Summoned; you can send 1 card on each player’s side of the field to the GY (each player chooses), if you do, negate the effect of 1 random face-up card your opponent controls.

(3) If this card is sent to the GY; Special Summon 1 Level 5 or Lower “Time Traveler” or “Temporal” monster from your Deck or GY (except for “Time Trickster – Alistair). 

This card is always treated as a “Time Traveler” card.

ATK: 1400, DEF: 1900

 

Time Tracker – Cade

Level 5, Earth

Spellcaster/Effect

You can only use each of these cards (2) and (3) effects once per turn.

(1) You can Normal Summon card from your Hand without tributing, if you do, negate this cards (2) and (3) effects.

(2) If this card is Normal or Special Summoned; you can send 1 Spell card from your Hand to the GY, if you do, shuffle 3 “Time Traveler” cards from your GY into your Deck. 

(3) If this card inflicts Battle Damage; Special Summon 1 Level 6 or Lower “Time Traveler” or “Temporal” monster from your Deck (except for “Time Tracker – Cade). 

This card is always treated as a “Time Traveler” card.

ATK: 2300, DEF: 2000

 

Time Trapper – Fenix

Level 6, Dark

Spellcaster/Effect

You can only use each of these cards effects once per turn.

(1) You can discard this card from your Hand (Quick Effect): target 1 set card on the field, it cannot be activated or flipped face-up as long as this card remains in your GY.

(2) If this card is Normal or Special Summoned; you can send the top 3 cards from your Deck to the GY, if you do, add one of them to your Hand during the End Phase of this turn. 

(3) If this card is sent to the GY; Set 1 random Spell/Trap card from your opponent’s Hand to their side of the field, it cannot be activated until the Standby Phase of your next turn.

This card is always treated as a “Time Traveler” card.

ATK: 2600, DEF: 2000

 

 

Time Keeper – Revan

Level 7, Light

Spellcaster/Effect

You can only use each of these cards (2) and (3) effects once per turn.

(1) You can Special Summon this card from your Hand by discarding 1 “Time Traveler” monster and sending 1 “Time Traveler” or “Temporal” Spell/Trap card from your Hand or side of the field to the GY. You cannot Special Summon from the Extra Deck during the turn you activate this effect.

(2) If this card is Normal or Special Summoned; you can send 1 card from your Hand to the GY, if you do, add 1 “Time Traveler” or “Temporal” card from your Deck or GY to your Hand. 

(3) If this card inflicts Battle Damage; Special Summon 1 Level 6 or Lower “Time Traveler” or “Temporal” monster from your GY (except for “Time Keeper – Revan).

Other “Time Traveler” or “Temporal” monsters you control cannot be targeted or destroyed by your opponent’s cards or effects.

ATK: 2500, DEF: 2000

This card is always treated as a “Time Traveler” card.

 

 

Time Linker – Rylee

Link 2, Light

Spellcaster/Link/Effect

Link Arrows: Up, Down

2 “Time Traveler” monsters

You can only use each of these cards effects once per turn.

(1) You can tribute this card or one monster which this card’s arrows point to (Quick Effect): special summon 1 Level 4 or Lower monster from either GY. The monster Special Summoned by this effect cannot be targeted or destroyed by your opponent’s card effects.

(2) If this card is Special Summoned from the GY: you can send one card from your side of the field to the GY; destroy 1 monster this card’s link arrows point to, if you do, Special Summon 1 Level 6 or Lower Spellcaster monster from your Deck.

(3) If this card is sent to the GY; you can Special Summon this monster into your Extra Monster Zone or Regular Monster Zone a Link Monster Points to, but Banish it when it leaves the field. 

ATK: 2200

This card is always treated as a “Time Traveler” card.

 

 

Time Turner – Quentin

Link 4, Dark

Spellcaster/Link/Effect

Link Arrows: Up, Down, Bottom Left, Bottom Right

2+ Spellcaster monsters including at least 1 “Time Traveler” monster

You can only use each of these cards effects once per turn.

(1) You can tribute this card or one monster this card’s link arrows point to (Quick Effect): shuffle all set cards on the field into each player’s respective Decks. You can discard 2 cards as this effect resolves, if you do, neither player can respond to this effect’s activation.

(2) If this card is Special Summoned: you can shuffle one card from your side of the field into your Deck; Special Summon 1 Level 8 or Lower Spellcaster monster from your Deck or GY ignoring Summoning conditions.

(3) If this card leaves the field; you can Special Summon this monster to the field, but Banish it when it leaves the field. During your next End Phase, if this card is Banished, you can shuffle it into your Extra Deck.

(4) You can tribute this card (Quick Effect): negate the activation or effect of one card your opponent controls and destroy it; then you may discard 1 card, if you do, shuffle 3 cards from your opponent’s GY into their Deck.

ATK: 3000

This card is always treated as a “Time Traveler” card.

 

Time Vixen – Kenzie

Level 3, Fire

Spellcaster/Effect

You can only use each of these cards effects once per turn.

(1) You can discard this card from your Hand (Quick Effect): inflict 1000LP to your opponent. You cannot Special Summon during the turn you activate this effect.

(2) If this card is Normal or Special Summoned; you can send this card to the GY, if you do, add one “Time Traveler” monster from your Deck to your Hand. During the turn you activate this effect, you can Normal Summon or Set 1 additional time but cannot Special Summon from the Extra Deck except for “Time Traveler” or “Temporal” monsters.

(3) If this card is sent to the GY; Set 1 “Time Traveler” Spell/Trap from your Hand or Deck to the field; it can be activated this turn.

ATK: 1000, DEF: 1000

This card is always treated as a “Time Traveler” card.

 

 

Time Witch – Alice

Level 4, Dark

Spellcaster/Effect

You can only use each of these cards effects once per turn.

(1) You can send this card from your Hand to the GY (Quick Effect): Add 1 “Time Traveler” or “Temporal” monster from your GY to your Hand (except for “Time Witch – Alice”).

(2) If this card is Normal or Special Summoned; you can send the top card of your Deck to the GY, if you do, add one “Time Traveler” card from your Deck to your Hand. During the turn you activate this effect, you can Normal Summon or Set 1 additional time but cannot Special Summon from the Extra Deck except for “Time Traveler” or “Temporal” monsters.

(3) If this card is sent to the GY; Set 1 “Time Traveler” monster from your Hand or Deck to the field.

ATK: 1800, DEF: 1400

This card is always treated as a “Time Traveler” card.

 

 

Time Pup – Trixy

Level 1, Dark

Beast/Effect

You can only activate each of this cards effects once per turn.

When this card is Normal or Special Summoned, choose one of the following effects to activate:

·      Special Summon 1 Level 4 or Lower Spellcaster monster from your Deck.

·      Special Summon 1 Level 7 Spellcaster monster from your GY or banished zone. 

If this card is sent to the GY; add 1 “Time Traveler” or “Temporal” Spell/Trap card from your GY to your Hand. 

During the next standby phase after this card is banished; add it to your Hand.

ATK: 100, DEF: 100

This card is always treated as a “Time Traveler” card.

 

 

Time Flip

Quick-Play Spell

Activate only while you control a set “Time Traveler” monster. When this card is activated, flip a face-down “Time Traveler” monster you control face-up (in either ATK or DEF position), if you do, you may immediately activate its (2) effect as though that monster was Normal or Special Summoned.

This card is always treated as a “Time Traveler” card.

 

 

Time Warp

Normal Trap

Activate only if a “Time Traveler” monster you control attacks or is attacked: send 1 “Time Traveler” card from your Hand to the GY; negate that attack and inflict damage to your opponent’s LP equal to the difference between the attack targets DEF and attacking monsters ATK (this is treated as Battle Damage). Also, banish both monsters involved in that battle until the Standby Phase of the next turn. You can banish this card from your GY; set 1 “Time Traveler” monster from your GY to your side of the field. 

This card is always treated as a “Time Traveler” card.

 

 

Time Traversal

Normal Trap

Special Summon 1 banished “Time Traveler” monster; then you may discard 1 card, if you do, banish 1 random card from your opponent’s Hand.

This card is always treated as a “Time Traveler” card.

 

 

Time Trance

Continuous Spell

Once per turn: You can banish 1 “Time Traveler” monster in your Hand until the next Standby Phase (then return it to your Hand); destroy 1 Spell/Trap card on the field. If this card is sent from the field to the GY; you can banish 1 face-up Spell/Trap card on the field. 

This card is always treated as a “Time Traveler” card.

 

 

Time Disintegration

Normal Trap

You can only activate one of this cards name per turn. Activate the appropriate effect(s) depending upon the number of other “Time Traveler” or "Temporal" cards you currently control:

0: Banish 5 cards from both players’ GY.

1+: Banish 3 cards from both players’ GY.

2+: Destroy 1 random set card on the field.

3+: Destroy 1 random face-up card on the field.

4+: Banish the top 3 cards of each players’ Deck face-down.

5+: Banish 1 random card in both players’ Hands.

If you have at least 7 other “Time Traveler” or "Temporal" cards: Add 2 to the number of cards in each this cards other effects instead. 

This card is always treated as a “Time Traveler” card.

 

 

Temporal Loop

Continuous Trap

Note the current field state as you activate this card: When this card is sent to the GY; return all face-up cards to that noted state from wherever they were before (cards currently on the field that were not on the field before this cards’ activation or set cards are shuffled into the Deck instead). You can banish this card from your GY; add 1 “Time Traveler” monster from your GY to your Hand. 

This card is always treated as a “Time Traveler” card.

 

 

Temporal Passage

Quick-Play Spell

Special Summon up to 2 of your banished Level 4 or lower “Time Traveler” or "Temporal" monsters. You cannot Link Summon during the turn you activate this card.

This card is always treated as a “Time Traveler” card.

 

 

Time Cut

Quick-Play Spell

Activate only while you control less cards than your opponent: Special Summon 1 Level 4 or Lower Spellcaster monster from your Deck or GY in Defense Position (face-up or face-down). 

This card is always treated as a “Time Traveler” card.

 

 

Temporal Generosity

Normal Spell

Special Summon 1 Random Level 4 or Lower Monster from your opponent’s Deck in Defense Position, its ATK and DEF become 0. 

This card is always treated as a “Time Traveler” card.

 

 

Temporal Conflux

Field Spell

While you control this card you cannot Normal or Special Summon monsters except for Spellcaster or “Time Traveler” monsters.

You can activate up to two of the following effects per turn, but only once each that turn:

·      Discard 1 card; draw 1 card.

·      Banish 1 card you control; shuffle 1 random card your opponent controls into their Deck.

·      Banish 1 card in your Hand; destroy 1 Spell/Trap card on the field.

·      Send the top card of your Deck to the GY; Special Summon 1 random Level 4 or Lower Spellcaster monster from your Deck. 

If this card is destroyed by a card effect: Draw 1 card.

This card is always treated as a “Time Traveler” card.

 

 

Temporal Neophyte

Rank 4, Light

Spellcaster/Xyz

2 Level 4 Spellcasters

When this monster is Xyz Summoned: You may discard 1 card, if you do, draw 1 card.

Once per turn, during either player’s turn, you may detach 1 or 2 materials from this card and activate the corresponding effect:

1: Destroy 1 face-up card on the field.

2: Send 2 random cards on the field to the GY (one from each side of the field).

ATK: 2000, DEF: 2000

 

 

Temporal Acolyte

Rank 5, Dark

Spellcaster/Xyz

2 Level 5 Spellcasters

 

You can also Xyz Summon this monster using 1 Rank 4 Spellcaster monster you control, if you do, attach that card and any materials that Rank 4 monster had to this card. 

When this card is Xyz Summoned: Send 1 card from your Hand or field to the GY (Quick Effect); banish 1 set card on the field.

Once per turn, during either player’s turn, you may detach any number of Xyz materials from this card and activate the corresponding effect:

1: Destroy 1 card on the field.

2: Banish 1 card on the field until the End Phase of the current turn.

3+: You may Special Summon any number of the detached materials from the GY, if you do, destroy 1 random card on the field.

ATK: 2300, DEF: 2000

 

 

Temporal Magus

2 Level 6 Spellcasters

Rank 6, Light

Spellcaster/Xyz

You can also Xyz Summon this monster using 1 Rank 5 Spellcaster monster you control, if you do, attach that card and any materials that Rank 5 monster had to this card. 

When this card is Xyz Summoned: Draw 1 card.

Once per turn, during either player’s turn, you may detach any number of Xyz materials from this card and activate the corresponding effect:

1: Draw 1 card, then discard 1 card.

2: Banish 1 random card on the field.

3+: Destroy a random number of cards on the field (except for this card) equal to the number of materials detached by this effect, then you may attach 1 face-up card you control on the field to this card.

ATK: 2600, DEF: 2200

 

Temporal Arch Magus

2+ Level 7 Spellcasters

Rank 7, Dark

Spellcaster/Xyz

You can also Xyz Summon this monster using 1 Rank 6 Spellcaster monster you control, if you do, attach that card and any materials that Rank 6 monster had to this card. 

When this card is Xyz Summoned: Draw 1 card; then you may discard up to 2 cards.

Once per turn, during either player’s turn, you may detach any number of Xyz materials from this card and activate the corresponding effect:

1: Add 1 random card from your GY to your Hand.

2: Send 1 card on the field to the GY; if you controlled that card, then you may add up to 2 random cards from your GY to your Hand.

3+: Destroy a number of cards on the field equal to the number of materials detached by this effect, then you may add an equal number of cards from your GY to your Hand minus 2 (this number cannot be less than 0). 

ATK: 2800, DEF: 2400

 

 

Temporal Grand Arch Magus

3+ Level 8 Spellcasters

Rank 8, Light

Spellcaster/Xyz

You can also Xyz Summon this monster using 1 Rank 7 Spellcaster monster you control, if you do, attach that card and any materials that Rank 7 monster had to this card. 

When this card is Xyz Summoned: Draw 2 cards; then banish 1 card in your Hand, otherwise, banish 2 cards in your Hand face-down.

Once per turn, during either player’s turn, you may detach any number of Xyz materials from this card and activate the corresponding effect:

1: Draw a number of cards equal to the number of Xyz monsters attached to this card, then banish 1 card in your Hand face-down.

2: Banish 1 card on the field; if you controlled that card, then you may add up to 2 of your banished cards to your Hand, if any are Monsters, you may Special Summon them ignoring their summoning conditions.

3+: Banish a number of cards on the field equal to the number of materials detached by this effect, then you may add an equal number of random cards from your Deck to your Hand. 

ATK: 3200, DEF: 3000

 

 

Temporal Forbidden Magus

2+ Level 9 Spellcasters

Rank 9, Dark

Spellcaster/Xyz

You can also Xyz Summon this monster using 1 Rank 8 Spellcaster monster you control, if you do, attach that card and any materials that Rank 8 monster had to this card. 

When this card is Xyz Summoned: Banish 1 card in your Hand face-down; banish 1 card on the field face-down (this effect cannot be negated). 

Once per chain during either player’s turn, you may detach any number of Xyz materials from this card and activate the corresponding effect:

1: (Quick Effect) Negate the effects of all other monsters on the field until the End Phase of this turn.

2: Banish 1 card on the field face-down; if you controlled that card, then you may add up to 3 of your face-down banished cards to your Hand, if any are Monsters, you may Special Summon them ignoring their summoning conditions.

3+: Banish a number of cards on the field face-down equal to the number of materials detached by this effect, then you may add an equal number of random face-down cards to your Hand (neither player can respond to this effect’s activation). 

ATK: 3800, DEF: 3500

 

 

Temporal Calling

Normal Spell

Add 1 “Temporal” card or one card which includes “Temporal” in its card name from your Deck to your Hand. 

 

Temporal Rift

Normal Spell

Discard 1 Spell card; banish 1 card in your Deck face-up, then shuffle 1 banished card into the Deck. During the End Phase of this turn: add 1 random Spellcaster Monster from your Deck to your Hand; if it is a “Time Traveler” or “Temporal” monster, you can Special Summon it from your Hand instead. 

 

 

Temporal Mage

Level 4, Light

Spellcaster/Effect

Once per turn you can tribute this card or one other Spellcaster monster you control (Quick Effect): Add 1 Temporal card from your Deck or GY to your Hand (you can activate it this turn if it is a Trap card). 

ATK: 1700, DEF: 1200

 

 

Temporal Assassin

Level 5, Dark

Spellcaster/Effect

You can only activate each of these cards effects once per turn:

(1) If this card is Special Summoned from the Banished Zone, Deck, or GY: Banish 1 card on the field. 

(2) During either players’ turn, you may tribute this card (Quick Effect): Destroy 1 card on the field. 

(3) You can banish this card from your GY; banish 1 random card in your opponent’s Hand face-down.

ATK: 1500, DEF: 1000

 

 

Temporal Fanatic

Level 6, Dark

Spellcaster/Effect

You can only activate each of these cards effects once per turn:

(1) If this card is Special Summoned from the Hand, Deck, or GY: Each player sends 1 card they control to the GY. 

(2) During either players’ turn, you may tribute this card (Quick Effect): Each player discard 1 card. 

(3) You can banish this card from your GY (Quick Effect); negate the effect(s) of 1 Spell/Trap card on the field and destroy it. 

ATK: 2400, DEF: 2000

 

 

Temporal Guardian

Level 7, Dark

Spellcaster/Effect

You can only activate each of these cards effects once per turn:

(1) If this card is Special Summoned from the Hand, Deck, or GY: “Time Traveler” and “Temporal” cards you control cannot be targeted by your opponents’ card effects until the end of the turn. 

(2) During either players’ turn, you may Special Summon this card from the Hand (Quick Effect): Negate the effect(s) of one card on the field and destroy it. 

(3) You can banish this card from your GY (Quick Effect); negate the effect(s) of 1 card on the field and banish it. 

Once per turn, if a “Time Traveler” or “Temporal” card(s) you control would be destroyed, you can choose not to destroy that card(s). 

ATK: 2700, DEF: 2000

 

 

Temporal Extrication

Normal Trap

Negate an attack from one of your or opponent’s attacking monsters; then choose one of the following effects to activate: 

(1) Special Summon 1 “Temporal” monster from Deck or GY 

(2) Set 1 “Temporal” Spell/Trap card from your Deck or GY (except for “Temporal Extrication”).

 

 

Temporal Wormhole

Quick-Play Spell

Special Summon 1 of your banished “Time Traveler” or “Temporal” monsters. You cannot activate the effect of this card more than once per turn. 

 

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