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Des Noise Archetype [Written]


Thomas★Zero

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Des Noise is a DARK theme made of monsters that are Duel typed Cyberse/Fiend monsters which focus on battling to destroy cards on the field.

Des Noise DO
lv 1 DARK
Cyberse/Effect
This card is also treated as a Fiend monster. If you control no monsters, you can Special Summon this card from your hand. At the start of the Damage Step, if this card battles an opponents monster: Destroy 1 card your opponent controls.
ATK/0 DEF/0

Des Noise RE
lv 1 DARK
Cyberse/Effect
This card is also treated as a Fiend monster. If this card is Normal Summoned: Add 1 "Des Noise" Spell/Trap card from your Deck to your hand. At the start of the Damage Step, if this card battles an opponents monster: Destroy 1 card your opponent controls.
ATK/0 DEF/0

Des Noise MI
lv 1 DARK
Cyberse/Effect
This card is also treated as a Fiend monster. If this card is Normal Summoned: Special Summon 1 "Des Noise" monster from your Deck. At the start of the Damage Step, if this card battles an opponents monster: Destroy 1 card your opponent controls.
ATK/0 DEF/0

Des Noise FA
lv 1 DARK
Cyberse/Effect
This card is also treated as a Fiend monster. Each time a card your opponent controls is destroyed by a card effect: Inflict 500 points of damage to your opponents LP. At the start of the Damage Step, if this card battles an opponents monster: Destroy 1 card your opponent controls.
ATK/0 DEF/0

Des Noise SO
lv 1 DARK
Cyberse/Effect
This card is also treated as a Fiend monster. During your Main Phase: You can Normal Summon 1 "Des Noise" monster in addition to your Normal Summon/Set (You only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponents monster: Destroy 1 card your opponent controls.
ATK/0 DEF/0

Des Noise LA
lv 1 DARK
Cyberse/Effect
This card is also treated as a Fiend monster. When this card is Normal or Special Summoned: Target 1 monster your opponent controls; negate the targeted cards effects. At the start of the Damage Step, if this card battles an opponents monster: Destroy 1 card your opponent controls.
ATK/0 DEF/0

Des Noise TI
lv 1 DARK
Cyberse/Effect
This card is also treated as a Fiend monster. Each time a card is your opponent controls is destroyed by a card effect: Gain 500 LP. At the start of the Damage Step, if this card battles an opponents monster: Destroy 1 card your opponent controls.
ATK/0 DEF/0

Des Nosie Doremi Fasolati
lv 10 DARK
Cyberse/Fusion/Effect
2+ "Des Noise" monsters with different names
Must be Fusion Summoned. This card is also treated as a Fiend monster. Unaffected by the effects of your opponents Spell/Trap cards. Gains 1000 ATK and DEF for each monster used as Fusion Material for its Fusion Summon. At the start of the Damage Step, if this card battles an opponents monster: Destroy 2 card your opponent controls.
ATK/0 DEF/0

Des Noise Soundwave
Field Spell Card
"Des Noise" monsters you control cannot be destroyed by battle. All Battle damage you take involve a "Des Noise" monster becomes 0. During your Main Phase: You can destroy this card; Inflict damage to your opponent equal to the number of "Des Noise" monsters you control x 300, then, add 1 "Des Noise Soundwave" from your Deck to your hand. You can only activate this effect of "Des Noise Soundwave" once per turn.

Des Noise Echo
Spell Card
Target 1 "Des Noise" monster in your GY; Special Summon the targeted monster. During your Main Phase, except the turn this card was sent to the GY: You can banish this card; Special Summon 1 "Des Noise" monster from your Deck. You can only activate 1 "Des Noise Echo" effect per turn and only once that turn.

Des Noise Fusion
Spell Card
Fusion Summon 1 "Des Noise" Fusion monster from your Extra Deck by banishing Fusion Materials listed on it from your hand, feild and/or GY. Your opponent cannot activate cards or effects in response to the activation of this card. You can only activate "Des Noise Fusion" once per turn.

Des Noise Sharp Sound
Continuous Spell Card
At the start of the Damage Step, if a "Des Noise" monster you control attacks directly: Increase that monsters ATK by 300 during damage calculation only. During your Main Phase: You can destroy this card; Banish 1 card your opponent controls. You can only activate this effect of "Des Noise Sharp Sound" once per turn.

Des Noise Sound Barrier
Counter Trap Card
Activate this card when your opponent activates a card or effect while you control a "Des Noise" monster. Negate that cards effects and destroy it. If you control 3 or more "Des Noise" monsters, you can activate this card from your hand. You can only activate 1 "Des Noise Sound Barrier" per turn.

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