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Shadowmancy [Written]


Thomas★Zero

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So Shadowmancy is a theme of DARK Zombie monsters that focus's on monsters having their effects activate when being sent from the field to the graveyard along with having a good number of cards in your GY.

Shadowmancy Skull Bomb
lv 1 DARK
Zombie/Effect
If you control a Zombie monster, you can Special Summon this card (from your hand.) You can only Special Summon "Shadowmancer Skull Bomb" once per turn this way. If this card is sent from the field to the GY: Inflict damage to your opponent equal to the number of cards in your GY x 200. You can only use this effect of "Shadowmancer Skull Bomb" once per turn.
ATK/200 DEF/2000

Shadowmancy Des Conjurer 
lv 2 DARK
Zombie/Effect
If this card is Normal or Special Summoned: Add 1 "Shadowmancy" Card from your Deck to your hand. If this card is sent from the field to the GY: Send the top 2 cards of your Deck to the GY. You can only use each effect of "Shadowmancer Des Conjurer" once per turn.
ATK/800 DEF/900

Shadowmancy Bone Beast
lv 3 DARK 
Zombie/Effect
You can send 1 "Shadowmancy" monster from your Deck to the GY; increase this cards ATK equal to the ATK of the monster sent to the GY this way until your opponents next End Phase. If this card is sent from the field to the GY: Target 1 monster your opponent controls; destroy the targeted card.
ATK/1200 DEF/1100

Shadowmancy Doom Chimera
lv 4 DARK
Zombie/Effect
Gains 100 ATK for each "Shadowmancy" card in your GY. If this card is sent from the field to the GY; Special Summon 2 "Shadowmancy Bone Tokens" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0). They cannot be used as Link Material except for the Link Summon of a "Shadowmancy" monster. You can only use this effect of "Shadowmancy Doom Chimera" once per turn.
ATK/1600 DEF/1400

Shadowmancy Corpse Knight
lv 5 DARK
Zombie/Effect
If all monsters you control are "Shadowmancy" monsters, you can Special Summon this card (from your hand.) You can only Special Summon "Shadowmancy Corpse Knight" once per turn this way. If this card is sent from the field to the GY: Send 2 "Shadowmancy" cards (including 1 monster card) from your Deck to the GY. You can only use this effect of "Shadowmancy Corpse Knight" once per turn.
ATK/2000 DEF/1800

Shadowmancy Life Absorber
DARK
Link: UR
Zombie/Link/Effect
1 "Shadowmancy" monster
If this card is Link Summoned: Increase your LP equal to the number of cards in your GY x 400. If this card is sent from the field to the GY: send 1 "Shadowmancy" monster from your Deck to the GY; increase your LP equal to that monsters ATK. You can only use each effect of "Shadowmancy Life Absorber" once per turn.
ATK/400 LINK-1

Shadowmancy Rise Necromancer
DARK
Link: DR, UR
Zombie/Link/Effect
2 "Shadowmancy" monsters
If this card is Link Summoned: Target 1 Level 4 or lower "Shadowmancy" monster in your GY; Special Summon the targeted card. If this card is sent from the field to the GY: Send the top card of your Deck to the GY, and if you do, Special Summon 1 Level 4 or lower "Shadowmancy" monster form your GY. You can only use each effect of "Shadowmancy Rise Necromancer" once per turn. 
ATK/1800 LINK-2

Shadowmancy Skeletal Titan 
DARK 
Link: DR, R, UR
Zombie/Link/Effect
3 "Shadowmancy" monsters
Gains 100 ATK for each card in both players GY. If this card is sent from your field to your GY: Destroy all Monsters on your opponents side of the field, and if you do, inflict damage to your opponent equal to the number of cards in your GY x 100. You can only use this effect of "Shadowmancy Skeletal Titan" once per turn.
ATK/2300 LINK-3

Shadowmancy Necronomicon 
Spell Card
Activate this card if you control no monsters. Special Summon 1 Level 4 or lower "Shadowmancy" monster from your Deck or GY. During the turn you activated this card, you cannon Special Summon monsters except "Shadowmancy" monsters. You can only activate "Shadowmancy Necronomicon" once per turn. If this card is sent from the Deck to the GY: Add this card to your hand. You can only activate this effect of "Shadowmancy Necronomicon" once per turn.

Shadowmancy Tomb Draw
Spell Card
Target 3 "Shadowmancy" cards with different names in your GY: Shuffle all 3 into the Deck, then Draw 2 cards. If this card is sent from the Deck to the GY: Add this card to your hand. You can only activate each effect of "Shadowmancy Tomb Draw" once per turn.

Shadowmancy Sacrifice
Continuous Spell Card
You can send the top card of your Deck to the GY; Target 1 "Shadowmancy" monster you control, destroy the targeted monster, and if you do, increase your LP by 1000. If this card is sent from the Deck to the GY: Add this card to your hand. You can only activate each effect of "Shadowmancy Scarifice" once per turn.

Shadowmancy Curse
Equip Spell Card
If this card is equipped to a Zombie monster, it gains 500 ATK and DEF. If this card is equipped to a non-Zombie monster, it loses 1000 ATK and DEF. During each players End Phase: The control of the equipped monster must send the top 2 cards of their Deck to the GY (effects that activate when a non-"Shadowmancy" card is sent to the GY do not activate at this time.) If this card is sent from the Deck to the GY: Add this card to your hand. You can only activate this effect of "Shadowmancy Curse" once per turn.

Shadowmancy Revenge
Trap Card
If you have 10 or more cards in your GY, you can activate this card from your hand. Target 1 face-up card your opponent controls: negate the targeted cards effects until the End Phase this turn. If the targeted card was a monster, inflict damage to your opponent equal to its original ATK. If this card is sent from the Deck to the GY: Add this card to your hand. You can only activate each effect of "Shadowmancy Revenge" once per turn.

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