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Dr. Jolly Glot the III

Mekklord cards from DP24

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Meklord Astro Dragon Triskelia
DARK/Level 10/Machine/Special Summon/Effect
ATK/3000 DEF/0
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 3 “Meklord” monsters with different names from your GY.
(1): Once per turn, when this card declares an attack: You can equip 1 monster from your opponent’s Extra Deck to this card.
(2): This card gains ATK equal to the total ATK of all monsters equipped to it by its effect.
(3): While this card is equipped with a Synchro Monster, it can attack monsters up to 3 times during the Battle Phase.

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Meklord Nucleus Infinity Core
DARK/Level 1/Machine/Effect
ATK/0 DEF/0
You can only use this card name’s (1) and (3) effects once per turn each.
(1): If this card is Normal or Special Summoned: You can add 1 “Meklord” Spell/Trap Card from your Deck to your hand.
(2): Cannot be destroyed by battle once per turn.
(3): If this card is destroyed by a card effect: Special Summon 1 “Meklord Emperor” from your hand or Deck, ignoring its Summoning conditions, with a different Attribute from the monsters you control, also for the rest of this turn, only 1 monster you control can declare attacks.
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Kikou Heishou Obbligato (Meklord Army Arsenal of Obbligato)
Level 4 LIGHT Machine Effect Monster
You can only use the (1) and (2) effect of this card’s name once per turn.
(1) During your Main Phase: You can destroy this card, and if you do, Special Summon 2 “Meklord Army” monsters from your Deck in Defense Position, except “Meklord Army Arsenal of Obbligato”, but you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
(2) If this card is sent to the GY: You can activate this effect; during the End Phase, inflict 100 damage to your opponent for each “Meklord” monster you control.

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DP24-JP020 Kikou Sousetsu (Meklord Assembly)
Continuous Spell Card
You can only activate a card with this card’s name once per turn, and you can only use the (2) and (3) effects of this card’s name once per turn each.
(1) When this card resolves, you can add 1 “Meklord” monster from your Deck to your hand.
(2) You can discard 1 card, then target 1 monster you control; destroy that monster.
(3) If a face-up “Meklord” monster you control is destroyed by battle or effects: You can target 1 other face-up Spell/Trap on the field; destroy that card.
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DP24-JP021 Kikou Tousei (Meklord Control)
Quick-Play Spell Card
You can only activate a card with this card’s name once per turn.
(1) Target 1 “Meklord” monster you control; that monster’s ATK becomes equal to the total original ATK of all “Meklord” monsters on your field, but your opponent takes no battle damage from battles involving that monster until the end of the turn.
(2) If a “Meklord” monster you control would be destroyed by battle or effect, you can banish this card from your GY instead.

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DP24-JP022
Konsetsu no Kikoushin (Cruel Mercy of the Meklord Astro)
Normal Trap Card
The (1) and (2) effect of this card’s name can each only be used once per turn.
(1) Target 3 “Meklord” monsters in your GY (each with a different name); either add those monsters to your hand or Special Summon them ignoring the summoning conditions, but you cannot Special Summon monsters until the end of your next turn, except Machine monsters.
(2) If you control a “Meklord Astro” monster: You can banish this card from your GY; destroy 1 Synchro monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK.

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Reprints of Meklord Emperor Granel, Meklord Emperor Wisel and Meklord Emperor Skiel

source:

https://ygorganization.com/josedobedointhedashonemtho/

Triskelia, Nucleus, and Assembly is fine. the rest is.....questionable

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Assembly looks decent too. Grabs a Meklord and can make it live right away. Obbligato can grab materials for Gigant X, which in turn can grab a Meklord. Other than that, the lock on Machines hurts a bit. If only the monsters could be Summoned as Level 5 for a CyDra Infinity :v

Funny how the saving grace of Control is the protection GY effect, and even then IDK if it's worth playing it.

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The art of the trap looks like a screenshot from EP 142 of 5Ds from a slightly different angle.
And speaking of the anime, the quick-play spell also looks like a screenshot from the first version of the OP Going my Way when Mekanikle deflected the attacks of Red Nova and Black Winged.
As for Triskelia, I like that it can equip straight from the opponent's Extra Deck, but the only problem with that is it needs to attack for that to happen and because it's a going 2nd effect the amount of resources you can grab is going to be about at least 33% less than at the start of the game, but it does require some thought to be effective.

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Triskelia should have been an ABC-like contact Fusion, IMO :v

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