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3 Cards of Melodious Support [WRITTEN]


Tinkerer

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Cadenza the Melodious Songstress
LIGHT *
Fairy/Effect
If you control no monsters in your Main Monster Zone, you can Special Summon this card from your hand.  If this card is Special Summoned: You can banish 1 Spell card from your GY; add 1 "Polymerization" from your Deck or GY to your hand.
0/0

Bloom Company the Melodious Choir
LIGHT Links: SW S SE
Fairy/Link/Effect
2+ Fairy monsters
If a monster is Normal Summoned to a zone this points to: You can return 1 Normal Summoned monster you control to your hand; Special Summon 1 monster from your hand.  You can discard 1 Spell; add 1 Fairy monster from your GY to your hand.  If you control 3 or more "Melodious" monsters and none of them have the same Level, your opponent cannot Special Summon a monster(s) with the same Level as a monster(s) they control.
2400/LINK-3

Handela the Melodious Maestra
LIGHT 5*
Fairy/Fusion/Effect
2 "Melodious" monsters
If this card is Fusion Summoned: You can discard any number of cards from your hand; randomly discard the same number of cards from your opponent's hand, and if you do, both players draw the same number of cards discarded.  You can send 1 LIGHT monster from your hand to the GY; add up to 1 "Polymerization" and up to 1 "Melodious" monster from your GY to your hand.  You can only use each effect of "Handela the Melodious Maestra" once per turn.
2000/1800

 

So I decided to try out Melodious again and... they're alright.  They've got a number of very distinct flaws.

The deck has 2 distinct win conditions, but without any monster searchers it does feel a bit difficult to get your extenders in your hand to make plays.  It's very possible to brick with no way to get 2 monsters on the field at once (which is your goal since their Link 2 can summon 2 monsters from your Deck).  While a simple search card would solve this, I really didn't want to just slap a search card and call it support.  The first card hopefully works well for both strategies, but most importantly it's just another monster to put on board easily so the deck has 12 total starters/extenders (13 if you include "One for One").

The Link was meant to benefit the lock strategy.  Melodious can extend into the deck pretty effectively, but Melodious in hand are kinda just... stuck there.  You can Normal Summon them, but they don't get their beneficial effects.  The Link helps with that while also keeping advantage by letting you recycle your Melodious cards off of your dead "1st Movement Solos"/"Ostinatos".  The floodgate effect is kinda out of left field, but it solidifies the lock making it even more difficult for your opponent to output any monsters that would threaten to break the lock.

The Fusion was a bit of an afterthought.  I generally focused more on the lock strategy, and I did make the card with that in mind (it is Level 5 for Instant Fusion) but it between loading the GY and recycling stuff to Fusion climb, it makes it so you don't have to run the high level main deck monsters for the powerful fusions.

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