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Foo-Foo, the Survivor


Phelphor, of the Deep

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Foo-Foo, the Survivor
lv 4 DARK
Beast-Warrior/Tuner/Effect

900/200
Once per turn, this card can not be destroyed in battle. If you Normal Summon this card: you can send up to 2 "Foo-Foo, the Survivor" from your Deck to the GY. If you Special Summon this card: you can send up to 2 "Foo-Foo, the Survivor" from your hand to the GY and if you do; Draw card(s) equal to the number of cards sent from your hand to the GY with this card's effect. While this card is in the GY except the turn this card was sent to the GY, if a "Foo-Foo, the Survivor" you control would be destroyed by battle or your opponent's card effect and would be sent to the GY, you can Special Summon this card from your GY instead. If you do, banish this card when it is removed from the field. You can only activate each effect of "Foo-Foo, the Survivor" once per turn. 

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I'm not sure I follow the last part of this card's effect.  Does the Graveyard effect prevent your other Foo-Foo from being destroyed?  Do multiples of this card trigger from 1 destruction?  Does the first effect (battle protection) prevent the Graveyard effect?

The card's last effect just isn't clear enough.

Outside of that though, its type, Attribute, and self-mill effects seem useful.  Just not useful enough for it to obviously fit in any strategy (since you would generally want to use your Normal Summon on something more active).  That said, depending on how the last effect pans out, you could use this as a 1 card Rank 4/Link-2/3 which could be viable in a slower deck/slower format.

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30 minutes ago, Mr Melon said:

I'm not sure I follow the last part of this card's effect.  Does the Graveyard effect prevent your other Foo-Foo from being destroyed?  Do multiples of this card trigger from 1 destruction?  Does the first effect (battle protection) prevent the Graveyard effect?

The card's last effect just isn't clear enough.

Outside of that though, its type, Attribute, and self-mill effects seem useful.  Just not useful enough for it to obviously fit in any strategy (since you would generally want to use your Normal Summon on something more active).  That said, depending on how the last effect pans out, you could use this as a 1 card Rank 4/Link-2/3 which could be viable in a slower deck/slower format.

(Quick effect) While this card is in the GY except the turn this card was sent to the GY, if a "Foo-Foo, the Survivor" you control would be destroyed by battle or your opponent's card effect and would be sent to the GY, you can Special Summon this card instead. If you do, banish this card when it is removed from the field.

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So it prevents the other one's destruction.  That clarifies a little, and it does make the card a lot stronger, but can you trigger multiples at the same time?  I assume "no", but the effect is still ambiguous.

I'm also like 87% certain you don't actually need "Quick Effect" since it is just responding to a condition.

After rereading it with the added clarity, I guess I overlooked the fact that you can't use its effects in the same turn it was sent to the GY.  It is much more balanced this way, but now I can't see it working outside of a more casual strategy since it is entirely reliant on the opponent to trigger.

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