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[TW01] Infernoid


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TW01-JP097 Infernoid Evil
Level 1 FIRE Fiend Fusion Effect Monster
ATK 1100
DEF 1100
Materials: 2 “Infernoid” monsters
You can only use the (1)st and (2)nd effects of this card’s name each once per turn.
(1) If this card is Fusion Summoned: You can banish 1 “Infernoid” monster from your GY; send “Infernoid” monsters with different names from each other from your Deck to the GY equal to the banished monster’s Level.
(2) If this card is sent to the GY or banished: You can add 1 “Void” Spell/Trap from your Deck to your hand.

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TW01-JP098 Infernoid Flood
LINK-4 FIRE Fiend Link Effect Monster
ATK 3000
Links: Top; Bottom Left; Bottom; Bottom Right
Materials: 2+ monsters, including an “Infernoid” monster
You can only use the (1)st, (2)nd and (3)rd effects of this card’s name each once per turn.
(1) If your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish those monsters.
(2) If a card(s) is banished from your GY: You can banish 1 card on the field.
(3) If this Link Summoned card in its owner’s control is destroyed by your opponent: You can Special Summon 1 “Infernoid” monster from your Deck, ignoring its Summoning conditions.

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TW01-JP099 Shidou-suru Rengoku (Incinerativating Purgatory/Void Blaze-Up)
Normal Spell Card
You can only use the (2)nd effect of this card’s name once per Duel
(1) Reveal 1 “Infernoid” monster or 1 “Void” Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded.
(2) If you control no monsters, or all monsters you control are Fiend monsters, and this card in your GY, except the turn it was sent there: You can banish it, then target up to 11 of your banished “Infernoid” monsters with different names; return them to the GY.

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TW01-JP100 Rengoku no Kekkai (Final Barrier of Purgatory/Void Barrier)
Continuous Spell Card
You can only use the (2)nd effect of this card’s name once per turn.
(1) “Infernoid” monsters you control gain 100 ATK for each of your banished “Infernoid” monsters.
(2) If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects;
● Add 1 of your banished “Infernoid” monsters to your hand.
● Special Summon 1 “Infernoid” monster from your hand, ignoring its Summoning conditions.

 

(Jack Atlas Laugh)

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What is happening here, lore-wise? Both Infernoids here look different to the rest, and with Apoqliphort Towers patterns on them instead.

I guess Evil is a more practical monster to Summon through Void Imagination, that ought to be welcomed.
Glad the Link4 can use any monsters as long as you include any Infernoid, because IIRC getting 4 Infernoids on the field can be difficult due to their "Total Levels on board" restriction.

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27 minutes ago, Darj said:

What is happening here, lore-wise? Both Infernoids here look different to the rest, and with Apoqliphort Towers patterns on them instead.

I guess Evil is a more practical monster to Summon through Void Imagination, that ought to be welcomed.
Glad the Link4 can use any monsters as long as you include any Infernoid, because IIRC getting 4 Infernoids on the field can be difficult due to their "Total Levels on board" restriction.

Sorry out of context,, are "Painful Choice" still Banned..?

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33 minutes ago, Yuma Kaiba said:

Sorry out of context,, are "Painful Choice" still Banned..?

Last time I checked, it still is in Advanced Format.

On topic, forgot to remark how Infernoid Evil demands some deck planning and memorization by the players, because the number of Infernoid names milled by the first effect must match the Level of the banished Infernoid, so you would have to remember how many names are left in the Deck. IDK if there are punishments in official tournaments for misplaying with this kind of effects where you search for cards in the Dec but they are no longer in there, or were banished by Pot of Desires ans one did not check in advance, etc.

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3 minutes ago, Darj said:

Last time I checked, it still is in Advanced Format.

On topic, forgot to remark how Infernoid Evil demands some deck planning and memorization by the players, because the number of Infernoid names milled by the first effect must match the Level of the banished Infernoid, so you would have to remember how many names are left in the Deck. IDK if there are punishments in official tournaments for misplaying with this kind of effects where you search for cards in the Dec but they are no longer in there, or were banished by Pot of Desires ans one did not check in advance, etc.

I just realize, "Infernoid Evil" is the "Painful Choice" in different ways.

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3 hours ago, Yuma Kaiba said:

1) If this card is Fusion Summoned: You can banish 1 “Infernoid” monster from your GY; send “Infernoid” monsters with different names from each other from your Deck to the GY equal to the banished monster’s Level.

Can you imagine monster that get banish by this effect is "Infernoid Onuncu". 😅

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On 9/15/2023 at 1:48 PM, Darj said:

What is happening here, lore-wise? Both Infernoids here look different to the rest, and with Apoqliphort Towers patterns on them instead.

The interesting thing I find about Flood is that the Japanese flavour text for Qliphort Monolith mentions "fire flood". Of course we know that the flavour text is referring to all the Infernoids, but I like how there is an actual FIRE Flood now.

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