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Zero Alive [Written]


Thomas★Zero

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Zero Alive
Trap Card
Target 1 non 0 ATK and DEF monster you control; the targeted monsters ATK and DEF become 0, also, until the End Phase this turn it cannot be destroyed by battle or by card effects and all battle damage you would of taken involving the targeted card becomes 0, then, during your next Standby Phase, draw 1 card. If you would be dealt damage that's equal or greater than your LP: You can banish this card from your GY, then, target 1 Normal monster that's banished or in your GY; damage you would of taken becomes 0, then, Special Summon the targeted card and your LP become equal to the original ATK of the summoned monster. You can only use this effect of "Zero Alive" once per turn. If your LP are 4000 or less your opponent cannot activate cards or effects in response to the activation of this cards effects. 

Edited by Thomas★Zero
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