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Vampire Support [Written]


Thomas★Zero

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Vampire Dark Lord
lv 5 DARK 
Zombie/Effect
This card can attack your opponent directly, but when it uses this effect, any battle damage it inflicts is halved. You can only use each effect of "Vampire Dark Lord" once per turn.
* If you control no monsters or all monsters you control are "Vampire" monsters, you can Special Summon this card (from your hand.) 
* During your Main Phase while you control "Vampire Kingdom", "Vampire's Domain" or "Night of Vampire": You can Special Summon this card from your GY.
ATK/2000 DEF/1500

Vampire Dark Genesis
DARK
Link: L, D, R
Zombie/Link/Effect
2+ "Vampire" monsters, including 1 Level/Rank 5 or higher monster
Must be Link Summoned. This card is unaffected by the effects of your opponents non-LIGHT monsters. You can only use the following effects of "Vampire Dark Genesis" once per turn.
* When your opponent activates a card or effect (Quick Effect): You can send a card from your Deck that's the same type as the activated card (Monster, Spell or Trap) to the GY; negate the activation and destroy it. 
* During your Main Phase while you control "Vampire Kingdom", "Vampire's Domain" or "Night of Vampire": You can target 1 Level/Rank 5 or lower "Vampire" monster in your GY; Special Summon the targeted card to a zone this card points to, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except DARK Zombie monsters.
ATK/3000 LINK-3

Night of Vampire
Continuous Spell Card
After activation: You can pay 1000 LP; add 1 "Vampire" card from your Deck to your hand. Once per turn, during your Main Phase: You can pay 1000 LP; You can Special Summon 1 Level 5 or lower "Vampire" monster from your hand or GY, also, for the rest of this turn, you cannot Special Summon monsters except DARK Zombie monsters. You can only activate 1 "Night of Vampire" per turn.

Vampire's Bite
Equip Spell Card
Activate this card while you control a Level/Rank 5 or higher "Vampire" monster. Equip this card to an opponents monster. Take control of the equipped monster, then, gain LP equal to the equipped monsters original ATK, also, the equipped monster is treated as a "Vampire" card. During your Main Phase: You can banish this card from your GY, then, target 1 "Vampire" monster you control; Inflict damage to your opponents LP equal to half the targeted cards original ATK. You can only use this effect of "Vampire's Bite" once per turn. You can only activate 1 "Vampire's Bite" per turn.

Blood Curse
Trap Card
(This card is always treated as a "Vampire" card.)
If you control "Vampire Kingdom", "Vampire's Domain" or "Night of Vampire" you can activate this card from your hand. Activate this card when a "Vampire" monster you control is destroyed by an opponents card. Special Summon 1 Level 5 or lower "Vampire" from your Deck, also, the summoned monster cannot be destroyed by battle with non-LIGHT monsters. If you Special Summoned a Level/Rank 5 or higher "Vampire" monster: You can banish this card from your GY; gain LP equal to the summoned monsters original ATK. You can only use each effect of "Blood Curse" once per turn.

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