Jump to content

Cyber Ogre Support [Written]


Thomas★Zero

Recommended Posts

Cyber Goblin
lv 3 EARTH
Machine/Effect
This cards name becomes "Cyber Ogre" while in your hand, face-up on the field or in your GY. If this card is Normal or Special Summoned: Add 1 card that list "Cyber Ogre" in its text or 1 "Polymerization" from your Deck to your hand. You can only use this effect of "Cyber Goblin" once per turn.
ATK/1300 DEF/700

Cyber Kobold
lv 4 EARTH
Machine/Effect
This cards name becomes "Cyber Ogre" while in your hand, face-up on the field or in your GY. You can only use the following effects of "Cyber Kobold" once per turn.
* (Quick Effect): You can discard this card from your hand, then, target 1 EARTH Machine monster you control; the targeted card gains 1800 ATK until the End Phase this turn.
* If a "Cyber Ogre" monster(s) would be destroyed by an opponents card, you can banish this card from your GY instead.
ATK/1800 DEF/1000

Cyber Ogre 3
lv 9 EARTH
Machine/Effect
"Cyber Ogre" + "Cyber Ogre" + "Cyber Ogre"
Must be Fusion Summoned using the listed Fusion materials. This card can attack thrice during each of your Battle Phases. Each time this card destroys a monster by battle, inflict 900 points of damage to your opponents LP. (Quick Effect): You can return this card to the Extra Deck; Special Summon 3 "Cyber Ogre" from your GY, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except Machine monsters. You can only use this effect of "Cyber Ogre 3" once per turn.
ATK/3500 DEF/2600

Cyber Ogre Fusion
Quickplay Spell Card
Fusion Summon 1 "Cyber Ogre" Fusion monster from your Extra Deck, by returning the listed Fusion materials from your hand, field, GY and that's banished to the bottom of your Deck in any order. At the start of the damage step, if a "Cyber Ogre" you control battles a monster: You can banish this card from your GY; your battling monster gains ATK equal to the opponents battling monster during damage calculation only. You can only use each effect of "Cyber Ogre Fusion" once per turn.

Cyber Mastery
Counter Trap Card
If you control "Cyber Ogre" you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap card or a monster effect while you control a Machine "Cyber" monster. Negate the activation and destroy it, then, you can Special Summon 1 Machine "Cyber" monster from your GY. You can only activate 1 "Cyber Mastery" per turn.

  • Like 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...