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Bright World [Written]


Thomas★Zero

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Bright World Brron
lv 4 LIGHT
Fairy/Effect
If this card is Normal or Special Summoned: Add 1 "Super Polymerization" from your Deck or GY to your hand. If this card is sent from the field to the GY: Add 1 "Bright World" card except "Bright World Brron" from your Deck to your hand. You can only use each effect of "Bright World Brron" once per turn.
ATK/1800 DEF/400

Bright World Sillva
lv 5 LIGHT
Scale: 0
Pendulum: "Bright World" monsters you control cannot be targeted or destroyed by the effects of non-LIGHT monsters. If you control "Bright World Platina", you can Special Summon this card, then, draw 1 card, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except LIGHT Fairy monsters. You can only use this effect of "Bright World Sillva" once per turn.
Fairy/Pendulum/Effect
If this card is sent to the GY or banished, you can send this card to your Extra Deck face-up. If this card is used as Fusion material for a "Bright World" Fusion monster: Draw 1 card and reveal it, then, if the revealed card is a "Bright World" card, inflict 1000 points of damage to your opponents LP. You can only use this effect of "Bright World Sillva" once per turn.
ATK/2300 DEF/1400

Bright World Goldd
lv 5 LIGHT
Scale: 13
Pendulum: You cannot Pendulum Summon monsters except "Bright World" monsters. "Bright World" monsters you control cannot be destroyed by battle with non-LIGHT monsters. If you control "Bright World Platina", you can Special Summon this card, then, draw 1 card. also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck except LIGHT Fairy monsters. You can only use this effect of "Bright World Goldd" once per turn.
Fairy/Pendulum/Effect
If this card is sent to the GY or banished, you can send this card to your Extra Deck face-up. If this card is used as Fusion material for a "Bright World" Fusion monster: Draw 1 card and reveal it, then, if the revealed card is a "Bright World" card, destroy 1 card your opponent controls. You can only use this effect of "Bright World Goldd" once per turn.
ATK/2300 DEF/1400

Bright World Platina
lv 8 LIGHT
Fairy/Effect
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by either discarding 2 cards including 1 "Bright World" card or discarding 1 "Super Polymerization" from your hand. You can only use the following effects of "Bright World Platina" once per turn.
* (Quick Effect): You can Fusion Summon 1 "Bright World" Fusion monster from your Extra Deck, using monsters from your hand or field as Fusion material.
* If this card is sent to the GY: Add 1 "Bright World" card except "Bright World Platina" from your Deck to your hand.
ATK/3000 DEF/2500

Bright World Irron
lv 7 LIGHT
Scale: 13
Pendulum: "Bright World" monsters you control cannot be destroyed by battle or by the effects of your opponents non-LIGHT monsters. During your Main Phase, while you control "Bright World Platina": Add 1 "Super Polymerization" from your Deck or GY to your hand. You can only use this effect of "Bright World Irron" once per turn. If you activated "Super Polymerization", this card can be used as Fusion material.
Fairy/Fusion/Pendulum/Effect
1 "Bright World" monster + 1 Effect monster
Must be Fusion or Pendulum Summoned. At the start of the damage step, if this card battles an opponents monster whose DEF is lower than this cards ATK: destroy that card, then, inflict damage to your opponents LP equal to the destroyed monsters DEF. If this card in a Monster Zone is destroyed or banished by an opponents card: You can place this card in your Pendulum Zone.
ATK/2500 DEF/2100

Bright World Platina Kingdom
lv 12 LIGHT
Scale: 0
Pendulum: "Bright World" monsters you control are unaffected by the effects of your opponents cards. During your Main Phase: You can either discard 3 cards, including 1 "Bright World" card or discarding 1 "Super Polymerization" from your hand; Special Summon this card. You can only use this effect of "Bright World Platina Kingdom" once per turn.
Fairy/Fusion/Pendulum/Effect
"Bright World Platina" + 1 Level 7 or higher LIGHT Effect monster
Must be Fusion Summoned by the effect of "Super Polymerization", Pendulum Summoned or Special Summoned by its own effect. Unaffected by your opponents monster effects. Once per turn when your opponent activates a card or effect (Quick Effect): You can return 5 cards from your GY or face-up in your Extra Deck to the bottom of your Deck in any order; You can negate the activation, and if you do, banish that card. If this card in a Monster Zone is destroyed or banished by an opponents card: You can place this card in your Pendulum Zone. You can only control 1 face-up "Bright World Platina Kingdom".
ATK/4000 DEF/4000

Bright World Palace
Field Spell Card
After activation: Add 1 "Bright World" card except "Bright World Palace" from your Deck to your hand. All LIGHT monsters gain 500 ATK and DEF and all non-LIGHT monsters lose 500 ATK and DEF. Reduce all effect damage you would take to 0. You can only activate 1 "Bright World Palace" per turn.

Bright World Scales of Judgement
Spell Card
Discard 2 cards, including 1 "Bright World" card from your hand; Place 2 "Bright World" Pendulum monsters with different names from your Deck in your Pendulum Zones, then, you can set 1 "Solemn" Counter Trap card from your Deck or GY, also, for the rest of this turn, you cannot Special Summon monsters except LIGHT Fairy monsters. You can only activate 1 "Bright World Scales of Judgement" per turn.

Edited by Thomas★Zero
  • Shiba Inu 1
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2 hours ago, Nopenguin said:

It would be more exciting if this archetype had a gameplay to specifically counter "Dark World"

I more so went with this as more of a while Dark World discards cards, this theme draws them where its more so Dark Worlds ascending with the whole Anime Brron trying to get Super Polymerization and the monsters included are all named after different metals rather than Dark Worlds colour naming theme.

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