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Earthbound Immortal Red Nova/Yomi & Support [Written/Anime to TCG/OCG]


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Yomi Kid
lv 1 DARK
Fiend/Effect
During your opponents Battle Phase while this card is in your GY: Destroy all Fiend monsters you control. You can only use the following effects of "Yomi Kid" once per turn.
* You can discard this card from your hand; add 1 "Yomi" or "Earthbound Immortal" monster from your Deck to your hand.
* If this card is sent from the field to the GY: Inflict 800 points of damage to your opponent. 
ATK/0 DEF/0

Yomi Guard
lv 1 DARK
Fiend/Effect
If this card was destroyed during the Battle Phase: End the Battle Phase. You can only use the following effects of "Yomi Guard" once per turn.
* If this card is sent from the field to the GY: Inflict 800 points of damage to your opponent.
* If you have "Yomi Kid" in your GY (Quick Effect): You can Special Summon this card from your GY, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck.
ATK/0 DEF/0

Yomi Boat Watchman
lv 1 DARK
Fiend/Effect
If this card is sent from the field to the GY: Inflict 800 points of damage to your opponent. If this card was destroyed during the Battle Phase: You can add 1 "Yomi" card from your Deck to your hand. If you have "Yomi Kid" in your GY (Quick Effect): You can Special Summon this card from your GY, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck. You can only use each effect of "Yomi Boat Watchman" once per turn.
ATK/0 DEF/0

Familiar of Red Nova
lv 4 DARK
Fiend/Effect
(This card is always treated as a "Yomi" card.)
If this card is Normal or Special Summoned: You can activate 1 "Red Nova Ritual" from your Deck. (Quick Effect): You can send this card from your hand or field to the GY, then, target 1 face-up card your opponent controls; negate the targeted cards effects and destroy it, also, for the rest of this turn, you cannot Special Summon monsters from your Extra Deck.
ATK/1600 DEF/0

Yomi Ruler Michtlancoatl
lv 10 DARK
Fiend/Effect
Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 3 "Yomi" monsters with different names from your GY. You can only use the following effects of "Yomi Ruler Michtlancoatl" once per turn.
* During your Main Phase: You can target 1 card your opponent controls; destroy the targeted card, then, inflict 600 points of damage to your opponents LP.
* If this card is destroyed by an opponents card while you control a Field Spell card: You can banish this card and 1 "Familiar of Red Nova" from your GY; Special Summon 1 "Earthbound Immortal Red Nova" from your hand, Deck or GY ignoring its summoning conditions.
ATK/3800 DEF/3000

Earthbound Immortal Red Nova
lv 12 DARK
Fiend/Effect
Cannot be Normal Summoned/Set. Must be Special Summoned by tributing 3 monsters with different names while you control "Red Nova Ritual". There can only be 1 "Earthbound Immortal" monster on the field. While you control a Field Spell card, this card can attack your opponent directly. (Quick Effect): Target 1 monster that's banished or from your opponents field, GY that can be summoned from the face-down Extra Deck; return the targeted card to the Extra Deck face-down, then, inflict damage to your opponent equal to the targeted cards Level/Rank/Link Rating x 200. You can only use this effect of "Earthbound Immortal Red Nova" once per turn.
ATK/4000 DEF/4000

Red Nova Ritual
Field Spell Card
After activation: Add 1 "Yomi" or "Earthbound Immortal" monster from your Deck to your hand. "Earthbound Immortal" monsters you control are unaffected by your opponents card effects. Your opponents monsters must attack if possible. If this card is destroyed by an opponents card: Place 1 Field Spell card from your Deck into your Field Spell Card Zone, also, if that card is not "Red Nova Ritual" its effects are negated. You can only activate 1 "Red Nova Ritual" once per turn.

Yomi Guidance
Trap Card
Activate this card while you have 2 or more "Yomi" monsters in your GY. Special Summon 1 "Yomi" monster from your Deck. If you control no monsters, you can activate this card from your hand. You can only activate 1 "Yomi Guidance" per turn.

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