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Pegasus/Eye of Illusion cards [Written]


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Millennium-Eyes Idol
lv 1 DARK
Illusion/Effect
If this card battles a monster, neither can be destroyed by battle. All battle damage you take involving this card becomes 0. You can only use the following effects of "Millennium-Eyes Idol" once per turn.
* If you have "Eye of Illusion" in your GY or control a monster that mentions it, you can Special Summon this card (from your hand.)
* If this card is sent to the GY to summon a Ritual or Fusion Illusion monster: Draw 2 cards, then, discard 1.
ATK/0 DEF/0

Darkness-Eyes Illusionist
lv 2 DARK
Illusion/Flip/Effect
If this card battles a monster, neither can be destroyed by battle. You can only use the following effects of "Darkness-Eyes Illusionist" once per turn.
* FLIP: You can send 1 "Eye of Illusion" from your Deck to the GY, then, target 1 monster your opponent controls; negate the targeted cards effects and its ATK/DEF becomes 0.
* During your Main Phase: You can return 1 "Eye of Illusion" from your GY to the bottom of your Deck; set this card, then, add 1 "Millennium Illusion Ritual" from your Deck to your hand.
ATK/0 DEF/1400

Mystic Dragon Piper
lv 3 DARK
Illusion/Flip/Effect
If this card battles a monster, neither can be destroyed by battle. You can only use the following effects of "Mystic Dragon Piper" once per turn.
* FLIP: You can add 1 "Eye of Illusion" or card that mentions it from your Deck to your hand.
* During your Main Phase while "Eye of Illusion" is in your GY: You can target 1 monster your opponent controls; take control of the targeted card until the End Phase this turn.
ATK/200 DEF/1800

Faceless Mage of Illusions
lv 5 DARK
Illusion/Effect
If this card battles a monster, neither can be destroyed by battle. You can only use the following effects of "Faceless Mage of Illusion" once per turn.
* (Quick Effect): You can tribute 1 Illusion monster you control; Special Summon this card from your hand.
* While "Eye of Illusion" is in your GY (Quick Effect): You can tribute 1 monster your opponent controls; Special Summon 1 "Nightmare Magician" from your hand, Deck or GY. 
ATK/1200 DEF/2200

Millennium-Eyes Relinquished
lv 1 DARK
Illusion/Ritual/Effect
You can Ritual Summon this card with "Millennium Illusion Ritual". If this card battles a monster, neither can be destroyed by battle. If "Eye of Illusion" is in your GY, your opponent cannot activate cards or effects in response to the activation of this cards effects. You can only use the following effects of "Millennium-Eyes Relinquished" once per turn.
* During your Main Phase: You can reveal this card in your hand; add 1 "Nightmare Illusion Ritual" from your Deck or GY to your hand.
* During your Main Phase: You can equip 1 monster your opponent controls to this card, then, this card gains ATK/DEF equal to the ATK of the monster equipped to this card.
ATK/0 DEF/0

Millennium-Eyes Thousand Restrict
lv 1 DARK
Illusion/Fusion/Effect
1 DARK Spellcaster or Illusion Ritual monster + 1 DARK Illusion monster
Must be Fusion Summoned. If this card battles a monster, neither can be destroyed by battle. If "Eye of Illusion" is in your GY, your opponent cannot activate cards or effects in response to the activation of this cards effects. You can only use the following effects of "Millennium-Eyes Thousand Restrict" once per turn.
* (Quick Effect): You can equip 1 monster your opponent controls to this card, then, this card gains ATK/DEF equal to the ATK of the monster equipped to this card.
* When your opponent activates a card or effect (Quick Effect): You can destroy 1 monster equipped to this card; negate the activation and destroy it, then, inflict damage to your opponents LP equal to ATK of the monster equipped to this card that was sent to the GY by this effect.
ATK/0 DEF/0

Millennium Illusion Ritual
Ritual Spell Card
This card is used to Ritual Summon any DARK Illusion Ritual from your hand or Deck. You must also Tribute monsters from your hand or field whose total Levels is equal or greater than Level of the Ritual Monster you Ritual Summon. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Fusion Summon 1 DARK Illusion Fusion monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or your GY. If you have "Eye of Illusion" in your GY, your opponent cannot activate cards or effects in response to the activation of this card. You can only activate 1 "Millennium Illusion Ritual" per turn.

Illusion Kingdom
Field Spell Card
After activation: Add 1 "Eye of Illusion" or Illusion monster that mentions it from your Deck to your hand. All DARK Illusion monsters gain 500 ATK/DEF. Each time a Illusion monster battles: Place 1 Illusion counter on this card (Max. 10). All monsters your opponent controls lose ATK equal to the number of Illusion counters on this card x 200. Once per turn: You can remove 10 Illusion counters from this card; draw 2 cards. You can only activate 1 "Illusion Kingdom" per turn.

Millennium Foresight
Trap Card
If you have "Eye of Illusion" in your GY, you can activate this card from your hand. Your opponent reveals all cards in their hand and all face-down cards, inflict 200 points of points of damage for each card revealed this way, then, return all revealed cards on the field to their original positions. When your opponent activates a card or effect: You can banish this card from your GY, then, declare a name of a card; Your opponent reveals their hand, then, if that declared card is in your opponents hand, negate the activation and destroy it.

Millennium Sacrifice
Continuous Trap Card
All battle damage you would take involving a Level 1 DARK Ritual or Fusion Illusion monster is dealt to your opponent instead. Once per turn: You can destroy 1 monster equipped to a Level 1 DARK Ritual or Fusion Illusion monster; gain LP equal to the destroyed cards ATK. If you have "Eye of Illusion" in your GY, this card is unaffected by your opponents card effects. You can only control 1 "Millennium Sacrifice".

Edited by Thomas★Zero
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