Jump to content

Dungeon Dice Support [Written]


Recommended Posts

Dungeon Dice Master
lv 1 EARTH
Warrior/Effect
Once per turn: You can roll 1 six-sided die; this card gains ATK/DEF equal to the result x 100. You can only use the following effects of "Dungeon Dice Master" once per turn.
* If this card is Normal or Special Summoned: Add 1 monster whose effect involves rolling a six-sided die or 1 "Dice" Spell/Trap card from your Deck to your hand.
* If this card is destroyed by an opponents card: You can roll a six-sided die; Special Summon 1 monster from your GY whose Level is equal or less than the result.
ATK/600 DEF/100

Orgoth the Relentless - Diamond Blade Strike
lv 7 EARTH
Warrior/Effect
Cannot be Normal Summoned/Set. Must be Special Summoned from your hand by banishing 2 monsters from your hand, field or GY whose effect involves rolling a six-sided die. Each time a six-sided dice is rolled: This card gains ATK equal to the result x 100. You can only use the following effects of "Orgoth the Relentless - Diamond Blade Strike" once per turn.
* During your Main Phase: You can roll 1 six-sided die; destroy cards your opponent controls up to the result of the die, then, inflict X00 points of damage to your opponent for each card destroyed this way (X is equal to the result of the die.)
* If this card would be destroyed by an opponents card, you can roll 1 six-sided die instead, also, gain LP equal to the result of that die x 100.
ATK/2500 DEF/2450

Dimension the Dice
Spell Card
Roll 1 six-sided die; Special Summon 1 monster from your Deck whose Level is equal or less than the result of the die, also, if you cannot summon a monster with this effect, gain LP equal to the result x 1000 instead. You can only activate 1 "Dimension the Dice per turn.

Additional Dice
Continuous Spell Card
After activation: You can add 1 "Dice" Spell/Trap card from your Deck to your hand. When an effect that involves rolling a six-sided die is activated: You can increase the number of six-sided rolled by that effect 1. You can only activate 1 "Additional Dice" per turn.

Dice Strike
Counter Trap Card
If you control a monster whose effect involves rolling a six-sided die, you can activate this card from your hand. Activate this card when your opponent activates a card or effect while you control a face-up card. Negate the activation and destroy it, then, roll 1 six-sided die, inflict damage to your opponent equal to the result of the die x X00 (X is equal to the result of the die.) You can only activate 1 "Dice Strike" per turn.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...