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What Cards Have Been Unrightly Been Given The Ban Hammer, and which one should be


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Who ever said Tribe Infecting Virus and Victory Dragon is a tad loco to me' date=' seeing as how they had an ACTUAL reason to be banned, I mean seriously would you like me to say:

 

[/not-serious']"Why not bring back Yata, Chaos Emperor Dragon, Black Luster Soldier, Chaos Magician as they aren't TO bad anymore and Yata-Lock could come back, it wouldn't harm the current format to much.."[/not-serious]

 

Victory Dragon should stay banned. Tribe-Infecting Virus should not. And in no way is Tribe anywhere near as broken as Yata, CED, or BLS.

 

flawed logic in my opinion, although it makes the duels go on for long it stop JD and DAD for a couple of turns, and is resetting rely bad when the metta is ruled by broken monsters?

 

with dust tornado unlimt does it really make any difference having mst unlimit' date=' snipe is better than tribe, meta loses it main target with thousand eyes restrict banned, [b']sinister serpent[/b] is borderline although treeborn frog is better for a constant tribute engine

 

i thought that was no where near borderline where you would have a costless lightning vortex. but seeing what the metta is like atm i do see why you mean it is borderline

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I'm kinda debating about CoTH. It's not bad at all compared to Reborn or Prem (with Arms Hole and Broinac bounce here), but there are two nerfed replacements for it now...

Then again, MST has two (maybe more?) nerfed replacements, and is still at 1, so the same could apply for CoTH. Plus it's much more slower than the other two.

 

I would personally like to see what'll happen to the meta if Sangan was banned and Witch of the Black Forest came back to 1... More faster DADs yay.

 

[edit]

Why is The Transmigration Prophecy limited anyway?

 

[edit2]

Never mind, remembered the TOD combo with 2 Prophecies.

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Thousand-EyesRestrictMC1-EN-ScR.jpg

 

its about time this baby returns

Probably not with Instant Fusion around...

 

Instant Fusion doesnt really effect this card too much. 1 turn is a waste, this card needs to be out for a few turns for its true potential

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A lot of Fusions nowadays say "This card can only be Special Summoned by Fusion", so it might be okay if they Limit Metamorphosis. Here's a situation if Metamorphosis and Thousand-Eyes Restrict were unbanned.

 

Player 1 Has Macrocosmos out with only 500 Life Points and Player 2 has Dark Armed Dragon and Dark Crusader, Armageddon Knight, and Dark Grepher out with 8000 Life Points

 

Player 1: I summon Kuriboh, then I play Metamorphosis, so now I sacrifice Kuriboh to summon Thousand-Eyes Restrict. Now I activate his effect, so I can take your Dark Armed Dragon. Now, attack his Dark Crusader

 

Player 2: Wow, what an idiot. I have three Dark monsters in my graveyard again, so I can summon my other Dark Armed Dragon, now I'll use his effect to remove my Dark Crusader from play to destroy your Thousand-Eyes Restrict. Now I'll attack you.

 

Player 2 easily wins.

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flawed logic in my opinion, although it makes the duels go on for long it stop JD and DAD for a couple of turns, and is resetting rely bad when the metta is ruled by broken monsters?

 

Now that is flawed logic Mr. Pyramid, originally when Fiber Jar was at 3 per deck, duels would go on well beyond the given time to finish your duels, in fact a single duel should normally take 40-50 minutes but with Fiber Jar it could be extended by 1-2 hours and nobody really winning because everybody waits on the ones playing the Fiber Jars to finish their match, so although most of the banned creatures were the "Game-Breakers" this was one of the most frustrating cards ever made (2nd to Yata or as me and my friends call it the Damned Bird, seeing as how everybody was running that and pulling it every week)

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flawed logic in my opinion' date=' although it makes the duels go on for long it stop JD and DAD for a couple of turns, and is resetting rely bad when the metta is ruled by broken monsters?

[/quote']

 

Now that is flawed logic Mr. Pyramid, originally when Fiber Jar was at 3 per deck, duels would go on well beyond the given time to finish your duels, in fact a single duel should normally take 40-50 minutes but with Fiber Jar it could be extended by 1-2 hours and nobody really winning because everybody waits on the ones playing the Fiber Jars to finish their match, so although most of the banned creatures were the "Game-Breakers" this was one of the most frustrating cards ever made (2nd to Yata or as me and my friends call it the Damned Bird, seeing as how everybody was running that and pulling it every week)

 

firstly in 1 or 2 turns you can mill half you deck now in todays metta. so resetting doesn't do alot of damage according to time and anyways why would you move a ban card to unlimited, as that is what i was believe you were talking about, while im saying have it limited where it takes abit of time before you can reset, reset, reset.

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Guest Chaos Pudding

Thousand-EyesRestrictMC1-EN-ScR.jpg

 

its about time this baby returns

 

No.

 

They should unban some cards that have been banned for a LONG time. Most of the older players here should know what I'm talking about

 

No. Most of the stuff on the ban list should stay banned.

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Guest Star

If Demise, Dark Armed Dragon, and Judgment Dragon get banned, Time Seal wouldn't harm the game if it was limited.

 

Also, lol at the suggestion of unbanning Sinister Serpent.

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If Demise' date=' Dark Armed Dragon, and Judgment Dragon get banned, Time Seal wouldn't harm the game if it was limited.

[/quote']

 

WTF has Time Seal to do with Demise, Dark Armed Dragon and Judgement Dragon? Time Seal is freaking overpowered in the first place. There is no cost, your opponent skips their Draw Phase, meaning they can't draw a card, meaning that your opponent will be helpless because they can't use the card that they should use it in the first place.

 

It's even worse when you combo it with Raiza. 2 turns before you can draw a new card from your deck.

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Guest Star

If Demise' date=' Dark Armed Dragon, and Judgment Dragon get banned, Time Seal wouldn't harm the game if it was limited.

[/quote']

 

WTF has Time Seal to do with Demise, Dark Armed Dragon and Judgement Dragon? Time Seal is freaking overpowered in the first place. There is no cost, your opponent skips their Draw Phase, meaning they can't draw a card, meaning that your opponent will be helpless because they can't use the card that they should use it in the first place.

 

It's even worse when you combo it with Raiza. 2 turns before you can draw a new card from your deck.

 

lols

 

It's like a new style of Yata-Lock

 

clear the field with Dragon, attack, lock their draw with Time Seal

 

It's not overpowered on its own.

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