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Tomato Toolbox Aggro (Apprentice Engine Included!)


HORUS

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I scratched the idea of the Ultimate Field (i kept getting all my Ground Collapses, and couldnt do anything).

 

so i made this.

 

It's mostly Tomato Toolbox.

 

i basically use Hydrogeddon, Apprentice Magician, Mystic Tomato, and Cyber Dragon to quickly summon monsters and go for the jugular.

 

So here's the list:

 

( * signifies new addition)

 

Monsters:

 

Level 6

Jinzo

 

Level 5

Cyber Dragon [2]

 

Level 4

Bazoo the Soul-Eater*

Hydrogeddon [3]

Mystic Tomato [2]

Snipe Hunter

D.D. Warrior Lady

Exiled Force

Newdoria

 

Level 3,2,1

Apprentice Magician [2]*

Old Vindictive Magician [3]*

Mataza the Zapper

Sangan

Spirit Reaper

Treeborn Frog

Morphing Jar #2*

 

Spells:

 

Fissure [2]*

Heavy Storm

MST

Shrink

Premature Burial

Lightning Vortex

Snatch Steal

Nobleman of Crossout

 

Traps:

 

Mirror Force*

Call of the Haunted

Seven Tools of the Bandit

Trap Dustshoot

Sakuretsu Armor [2]

Torrential Tribute

Spell Shield Type-8

 

 

when using this deck i realized that it is better not to go first

Reasons:

 

1. Cyber Dragon

2. Heavy Storm

3. Hydrogeddon

4. Brain Control/Snatch Steal/Soul Exchange

 

please rate and criticize

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Just a few things:

 

-Guardian sphinx, a good opponent wont let you get it's effect off.

 

- Lightning vortex, it's better to just have smashing grounds.

 

- Run dustshoot it twos.

 

-Magic drain instead of magic jammer.

 

-Bottomless trap holes instead of Sak perhaps. Or a mirror force instead of a sak.

 

- You run hydroggedons, as I do. they work much better with two shrinks. And if you dont have the cards to fix your trap lineup maybe try rush recklesslys.

 

-No good comes of chainsaw insect outside of skill drain. Try an attack force if you must.

 

-Magic drain instead of spell shield aswell.

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-seven tools

-reckless greed(both)

-sphinx

-chainsaw insect(both,terrible card)

and other stuff that has been said

 

+united we stand(great with mataza)

+rush recklessly/shrink any combination, but maximum of 2 of each card

+3 gravekeepers spy

+any 2 monarchs

 

overall you have the basics correct, but you need some work.

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Just a few things:

 

-Guardian sphinx' date=' a good opponent wont let you get it's effect off.

 

- Lightning vortex, it's better to just have smashing grounds.

 

- Run dustshoot it twos.

 

-Magic drain instead of magic jammer.

 

-Bottomless trap holes instead of Sak perhaps. Or a mirror force instead of a sak.

 

- You run hydroggedons, as I do. they work much better with two shrinks. And if you dont have the cards to fix your trap lineup maybe try rush recklesslys.

 

-No good comes of chainsaw insect outside of skill drain. Try an attack force if you must.

 

-Magic drain instead of spell shield aswell.

[/quote']

 

yeah i've actually already taken out the Sphinx, one Sak, and I'm going to take out the Chainsaw Insects.

 

thanks i'll add another Dustshoot, and put in Magic Drains.

 

should i keep in the Reckless Greed?

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To be honest I only find reckless good in burn/chain burn. Yes it's good if you get two off draw, but chances are slim with it being at two. I'd say take them out. If you could get two dd assailants(better than chainsaw, 700 Atk difference but excellent monster removal and no negative effect) and two reinforcement of the armies(better than reckless usually, get what you need for the situation rather than hoping you draw it) you could go that route. So the fixes would be:

 

- 2 chainsaw insects

-2 reckless greeds

 

+2 d.d assailants

+2 reinforcement of the armies.

 

Edit: Also, I prefer rat toolbox to tomato, as it's more efficient/easier to use(exileds,wildhearts, ifl ect.) though if you like this maybe try apprentice engine with the release of the tactical evolution.

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Giant germ- Monster removal just hurts it too much.

 

Zombrya- Terrible. Only use might be in a virus deck, and even then giant orcs better.

 

Robo- Cant get it out with tomato, chances of it killing anything is slim to none, even with Atk boosts. If you want a machine that lets you draw use dekochi, and that way you dont need to return anything to the bottom of your deck.

 

Mataz- It might be good, but you should get another shrink and atleast two smashings/fissure if you do. Until you get assailants/reinforcements one couldnt hurt.

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thanks. i'll change that immediately. i have some Apprentices and 3 OVM's, so i'll go ahead and add those.

 

also, i tried out Morphing Jar #2, and it seems to be alright. should i keep it in or take it out??

 

it actually won me 2 duels. once because of its effect, once by attacking directly with it. :lol:

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