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Legend Zero

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here

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This card can only be Summoned by Tribute Summon. This card cannot be destroyed by a DARK monster. At the end of your Draw phase Destroy 1 monster on the Field.

Flip a coin then activate 0ne of the following:

Heads:You draw 3 cards

tails:Your opponent draws 1 card.

Once per turn, you can remove 1 Effect Monster in your Graveyard. Until the End Phase, this card's name is treated as that monster's name, and it gains that monster's effect(s) and ATK.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Machine-type monster and 1 Warrior-type monster on your side of the field. During your Standby Phase, you can pay 1000 Life Points to roll a six-sided dice. Activate the following effect:

1-Destroy 1 monster on your side of the field.

2-Destroy 1 monster on your opponent's side of the field.

3-Special Summon 1 "Annihilator Token" (Machine-type/Dark/Level 2/ATK 1000/DEF 1000) on your opponent's side of the field in face-up Defense Position. As long as there is a "Annihilator Token" on either side of the field, you or your opponent must attack an "Annihilator Token". This token cannot be used as a Tribute for a Tribute Summon (or Set) and cannot change its battle position.

4-Special Summon 1 "Annihilator Token" to your side of the field with the same effects.

5-Destroy all cards on your side of the field.

6-Destroy all cards on your opponents side of the field.

This effect can only be used twice during the entire Duel.

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Entry Reserved :D

EDIT: Here is my card for this round ^_^

 

[align=center]Mystic Spell Enchancer

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Once per turn' date=' you can pay 500 Life Points and discard 1 card from your hand to increase the ATK and DEF of 1 monster you control by 400 and select 1 face-down Defense Position monster on the field. When the selected card is destroyed, remove it from play instead. As long as this card remains face-up on the field, all Level 4 or lower monster(s) your opponent controls are treated as Spellcaster-Type. If a monster that battles with this card is a non-Spellcaster-Type monster, toss a coin and call it. If you call it right, negate the attack and decrease the ATK of the attacking monster by 500. If you call it wrong, destroy 1 monster you control and you take 500 damage.

 

Disclaimer is on card

Medium OCG was used

Hope Ya Like It

:D :) :LOL: :P :O 8) :MRGREEN:

Silent Hunter[/b']

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I wanted my 150th post to be here!!!Now I am 3-stared member,so,...(not kid anymore-so proud!!!LOL)Anyway here goes my first round card.Guys meet my:

 

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Once per turn, during your Main Phase, you can roll a 6-sided die. Based on the number you rolled, activate the following effect:

1,2-Place 1 Lucky counter on this card,

3,4-Double the original ATK of this card until the End Phase of your opponent's turn,

5,6-Your opponent cannot select this card as an attack target until his next End Phase.

By removing 4 Lucky counters from this card, destroy all cards on your opponent's side of the field.

 

I do not own the picture.I've found it on Google,...

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Sorry about the image, it's impossible to find a decent dice picture these days...


Just cause it's a dice effect doesn't mean you need to have an effect for each turnout' date=' try to be realistic, can you honestly read the text on that card? No, therefore it's practically worthless...

[/quote']

 

^ Agreed. Not only that, but list effects just look...bad...in an aesthetic way too.

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