Phantom Roxas Posted October 27, 2008 Report Share Posted October 27, 2008 Destiny Hero - Malicious should be at least at 1. That way, it will be basically useless and only useful as Destiny Draw food. Link to comment Share on other sites More sharing options...
Flame Dragon Posted October 27, 2008 Report Share Posted October 27, 2008 Destiny Hero - Malicious should be at least at 1. That way' date=' it will be basically useless and only useful as Destiny Draw food.[/quote']Why would you want to make him useless? Link to comment Share on other sites More sharing options...
Phantom Roxas Posted October 27, 2008 Report Share Posted October 27, 2008 Destiny Hero - Malicious should be at least at 1. That way' date=' it will be basically useless and only useful as Destiny Draw food.[/quote']Why would you want to make him useless? For Tele-DAD. Link to comment Share on other sites More sharing options...
werewolfjedi Posted October 27, 2008 Report Share Posted October 27, 2008 lolno. E-Teleport makes Buster Mode playable. What's wrong with good cards making other cards more playable? I think he's scared of the big monsters:lol:and technically, anything that makes the buster mode-a-ble monsters easier to summon helps buster mode. Link to comment Share on other sites More sharing options...
Flame Dragon Posted October 27, 2008 Report Share Posted October 27, 2008 Destiny Hero - Malicious should be at least at 1. That way' date=' it will be basically useless and only useful as Destiny Draw food.[/quote']Why would you want to make him useless? For Tele-DAD.On any good list DAD, CCV, Snipe and the rest of that cast of broken cards in that deck would be banned meaning their would be no reason to kill Malicious. Link to comment Share on other sites More sharing options...
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