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If Most of the Duelists in the First Series Didn't Cheat, this is what would happen.


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......they didn't cheat, those were original effects. Stop getting pissy at Kazuki Takahashi, he made those cards without intending for them to appear in a real-life card game, and start being pissy at UDE for watering down alll those super-powered cards...

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No it wouldn't. If you put the real-world cards into the anime, then the effects wouldn't be the same as they used to be, Crush Card Virus would last for only 3 turns and affect only the field and hand, Final Attack Orders would just switch all monsters into attack position. I think the fact that Crush Card Virus had it's TCG effect during the Sho vs. Inotsume duel in GX is proof enough of that.

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1) Made up? Remember Manga had the cards first before the OCG/TCG so therefore they're not made up.

2) With the new promo Obelisk the Gods may it on to the playable scene.

3) Known fact anime does not follow OCG/TCG rules. It has its own set it may share little snippets of the real version.

4) See answer above. With them not following the 'rules' they have no banned or limited cards, plus the rules change so often they wouldn't be able to keep up, or they'd be forever changing the duels.

 

All played cards are official if played in the anime, so you cannot discredit them just because they haven't made it to the real game, some cards have made it to the video games (for example the Clear Beasts and Darkness' cards in Tag Force 3) but not the OCG (Darkness Destroyer is an exception to Darkness' deck which is a Tag Force 3 promo). Your reasoning is illogicial.

 

Anime/Manga cards aren't made for the OCG/TCG so yea lot of the time they're 'broken', and if they do may it outside the anime they're watered down and the anime sometimes is forced to change for them. Like CCV and I think even CyDar was changed.

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No it wouldn't. If you put the real-world cards into the anime' date=' then the effects wouldn't be the same as they used to be, Crush Card Virus would last for only 3 turns and affect only the field and hand, Final Attack Orders would just switch all monsters into attack position. I think the fact that Crush Card Virus had it's TCG effect during the Sho vs. Inotsume duel in GX is proof enough of that.

[/quote']

 

The anime cards were never really meant for TCG, that's why they have to be watered down as you said. Once the real life version is invented it is why people accuse the anime characters of cheating so much

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Not really... only GX got it's special summons and normal summons entangled and really the only case of that there was the fact they kept changing E-Hero Necrodark Man's effect to whatever suited them at the time, now THAT could be counted as cheating, unless Necrodark Man's anime version happens to specify you can count it as a normal summon or special summon.

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Well, keeping in mind that DK was a RPG-game, it wouldn't make sense (and aesthetically, it really doesn't) that you'd have to tribute any number of monsters to summon whichever, unless it happened to be linked, in fact in the early days, the level stars seemed to be more an indication of rarity than anything else.

 

As for the field power bonus, I think it was something like, dominated field gets +30% and a less-dominant field gets a smaller percentage. Once again, it was an RPG thing, so the fact that the Harpy Lady could fly to avoid Tiger Axe's attack makes sense, in a card game, yeah ridiculous, but of course, this was a guy being played WITH a card game.

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Rag Anime came before OCG.

 

It is impossible for the anime to follow the OCG, they would be forever changing what cards can be played, what can't be played.

 

Most of the duels were probably written ages before the OCG came out in the form it is today.

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1999 first OCG cards in there more recent form (YGO Volume 1)

1997 Manga Volume.

 

1998 was when DM first came to the Manga as a full time feature. By the time the OCG made it on the scene the manga was on volume 11 featuring Para and Dox.

(Source Janime and Wiki)

 

And the first few packs of cards of the recent form (Not Bandai version) only contained a few cards, until March 1999 (Booster 1)

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It could just make its own rules up, its just too complex for a program to follow the rules of competitive play (traditional or advanced), its easier just to dip into rules they like when they need to and when they don't ignore it.

 

GX and 5Ds have the advantage of being the first to get all the new cards without any restricting rules, they want to make it fun so its best to avoid the rules and alot of the big cards like DAD

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