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|Diamond in the Rough - Christmas Edition| ~Results are in! Check Page 14~


Parting Shot

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[spoiler=My cards]

84512fg1.jpg

 

This card cannot be Normal Summoned or Set. This card only be Special Summoned to your opponent's field by sending to the Graveyard the top 3 cards of your opponent's Deck and by discarding 2 cards from your hand. If this card is in face-up Defence Position, destroy this card. This card cannot be destroyed by battle (Damage Calculation is applied normally). During each of this card's controller's Standby Phases, sent the top card of this card's controller's Deck to the Graveyard.

84512kf1.jpg

84512qe5.jpg84512dq2.jpg

 

Image credits: Father Wolf and photobucket.

 

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All: It says in bold on the first post when the end date and time is :P. The end time is approximately 8 hours and 35 minutes from now.

 

[spoiler=My cards]

84512fg1.jpg

 

This card cannot be Normal Summoned or Set. This card only be Special Summoned to your opponent's field by sending to the Graveyard the top 3 cards of your opponent's Deck and by discarding 2 cards from your hand. If this card is in face-up Defence Position' date=' destroy this card. This card cannot be destroyed by battle (Damage Calculation is applied normally). During each of this card's controller's Standby Phases, sent the top card of this card's controller's Deck to the Graveyard.

[img']http://img266.imageshack.us/img266/4390/84512kf1.jpg[/img]

84512qe5.jpg84512dq2.jpg

 

Image credits: Father Wolf and photobucket.

 

cards accepted ^_^

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^You still have 4 hours to post them.

 

My cards;

[spoiler= Monster Cards:]

115006cs2.jpg

[spoiler= Effect:]If you do not control a face-up Attack Position monster you can Special Summon this card from your hand in face-up Defense Position. If you activate this effect you cannot Special Summon another "Overworld Demon, Guardian of the Gate" this turn. This card cannot declare an attack. Once per turn if a monster you control is selected as an attack target, you can pay 700 Life Points to switch the target to this card. When a card's effect to draw 1 or more card(s) from a player's Deck is activated you can pay 1200 Life Points to negate its activation and destroy the card. Each player must discard 1 card from his/her hand to Special Summon 1 monster from either player's Graveyard.

 

http://s212.photobucket.com/albums/cc76/Naota00_/?action=view&current=Kishlahar_and_Chronos_Demon.jpg

115006fz4.jpg

[spoiler= Effect:]Once per turn you can remove from play 1 card in your Graveyard to change the Battle Position of 1 monster on the field. You can use this effect during either player's turn. Each time your opponent Special Summons a monster, Special Summon 1 "Woodland Token" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) in face-up Defense Position. This token cannot be Tributed for a Tribute Summon. If a monster on the field would be destroyed by battle you can send 1 "Woodland Token" you control to the Graveyard to negate the attack.

 

http://media.photobucket.com/image/earth%20monster/nicklauss/Gods%20Passage/Naga/Original___Ruby_Naga_by_Sayael.jpg?o=29

 

 

[spoiler= Spell and Trap Cards:]

115006oq8.jpg

http://www.uweb.ucsb.edu/~fkart/images/fusion.jpg

115006qh6.jpg

Pic: Father Wolf

 

 

Basically I went back to the roots of the problem in order to slow the game down, stopping extra draws and Special Summons instead of focusing on just the destruction cards.

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[spoiler= My entry.. for mill..]

186327mm9.jpg

This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned except by its own effect. This monster can be Special Summoned from your hand or Graveyard by Releasing 3 "Nexus" monsters you control. This monster cannot declare an attack. As long as this card remains face-up on the field, both players skip their Draw Phases and both players must discard 3 cards from the top of their Decks during each of their Standby Phases. For each Spell or Trap Card sent to the Graveyard by this card's effect, the owner draws 1 card. If this card destroyed your opponent's monster by battle, your opponent draws 1 card. This card cannot be removed from play.

 

186327bv8.jpg

If this card is discarded from the Deck to the Graveyard by a card effect, you can Special Summon this card. If this card is Special Summoned this way, all Card Effects cannot be activated until the end of your 2nd End Phase. During each of your Standby Phases, your opponent rolls a die, if the rolled number is greater than the number of cards in your hand, then your opponent must discard the number of cards equal to the difference from the top of their Deck. If the rolled number is smaller, you discard 1 card in you hand. If you have less than 2 cards in your hand, you can return this card to the bottom of your Deck, then both players draw 5 cards and discard cards until both have exactly 5 cards in their hands. When this card is attacked, you can redirect the attack to a higher Level monster you control.

 

186327oa5.jpg

This card can only be activated while you have at least 3 cards in your hand and "Project C.J. No.0 - Dae'Seal" is on your field or in your Graveyard. Add your hand to your opponent's hand and increase both players Life Points by 300 x the number of cards in your opponent's hand. Your opponent cannot discard the cards you added to their hand. Select up to 3 occupied Card Zones on field. While this card remains face-up on the field, the cards in the selected Card Zones must remain face-down or Set. This card stays on the field for the number of turns equal to the number of cards you added to your opponent's hand. When this card is sent to the Graveyard while you have no cards in your hand, you can select 1 cards in your Deck and add it to your hand, then draw 2 cards.

 

186327cq6.jpg

Each time a Card Effect is negated, the owner of that card can flip the card face-down immediately without being destroyed(if it would be) and send up to 3 cards from the top of their Deck to their Graveyard. The effect of that card can be activated again during the same Phase if 1 of the cards being sent to the Graveyard is the same Type (Monster, Spell, or Trap) as the negated card. As long as this card remains face-up on the field, neither player can return cards to their Deck or remove cards from play from their respective Graveyard.

 

 

 

[spoiler=pic credit]

Ea'Bon - an old image i found from searching google, however i forgot what i searched for.

Dea'Seal - The Forest Guardian by ~Zeng (DA)

chrono marker - A Time Lord's Timepiece by ~littlebighorse (DA)

Manipulation of Time by ~zantor (DA)

Demon Eyes are watching ju by *souerlemon (DA)

seal - base image from google (search for barrier)

image from google (search for lightning strike)

Hanging chain by ~scaber (DA)

 

 

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Sorry I haven't been on folks, life gets hectic around holidays ;)

 

The contest is officially over, I will accept any entries posted before now. Judging will now commence ^_^

 

 

^You still have 4 hours to post them.

 

My cards;

[spoiler= Monster Cards:]

115006cs2.jpg

[spoiler= Effect:]If you do not control a face-up Attack Position monster you can Special Summon this card from your hand in face-up Defense Position. If you activate this effect you cannot Special Summon another "Overworld Demon' date=' Guardian of the Gate" this turn. This card cannot declare an attack. Once per turn if a monster you control is selected as an attack target, you can pay 700 Life Points to switch the target to this card. When a card's effect to draw 1 or more card(s) from a player's Deck is activated you can pay 1200 Life Points to negate its activation and destroy the card. Each player must discard 1 card from his/her hand to Special Summon 1 monster from either player's Graveyard.

 

http://s212.photobucket.com/albums/cc76/Naota00_/?action=view&current=Kishlahar_and_Chronos_Demon.jpg

[img']http://img72.imageshack.us/img72/559/115006fz4.jpg [/img]

[spoiler= Effect:]Once per turn you can remove from play 1 card in your Graveyard to change the Battle Position of 1 monster on the field. You can use this effect during either player's turn. Each time your opponent Special Summons a monster, Special Summon 1 "Woodland Token" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) in face-up Defense Position. This token cannot be Tributed for a Tribute Summon. If a monster on the field would be destroyed by battle you can send 1 "Woodland Token" you control to the Graveyard to negate the attack.

 

http://media.photobucket.com/image/earth%20monster/nicklauss/Gods%20Passage/Naga/Original___Ruby_Naga_by_Sayael.jpg?o=29

 

 

[spoiler= Spell and Trap Cards:]

115006oq8.jpg

http://www.uweb.ucsb.edu/~fkart/images/fusion.jpg

115006qh6.jpg

Pic: Father Wolf

 

 

Basically I went back to the roots of the problem in order to slow the game down, stopping extra draws and Special Summons instead of focusing on just the destruction cards.

[spoiler= My entry.. for mill..]

186327mm9.jpg

This monster cannot be Normal Summoned or Set. This monster cannot be Special Summoned except by its own effect. This monster can be Special Summoned from your hand or Graveyard by Releasing 3 "Nexus" monsters you control. This monster cannot declare an attack. As long as this card remains face-up on the field' date=' both players skip their Draw Phases and both players must discard 3 cards from the top of their Decks during each of their Standby Phases. For each Spell or Trap Card sent to the Graveyard by this card's effect, the owner draws 1 card. If this card destroyed your opponent's monster by battle, your opponent draws 1 card. This card cannot be removed from play.

 

[img']http://img380.imageshack.us/img380/5229/186327bv8.jpg [/img]

If this card is discarded from the Deck to the Graveyard by a card effect, you can Special Summon this card. If this card is Special Summoned this way, all Card Effects cannot be activated until the end of your 2nd End Phase. During each of your Standby Phases, your opponent rolls a die, if the rolled number is greater than the number of cards in your hand, then your opponent must discard the number of cards equal to the difference from the top of their Deck. If the rolled number is smaller, you discard 1 card in you hand. If you have less than 2 cards in your hand, you can return this card to the bottom of your Deck, then both players draw 5 cards and discard cards until both have exactly 5 cards in their hands. When this card is attacked, you can redirect the attack to a higher Level monster you control.

 

186327oa5.jpg

This card can only be activated while you have at least 3 cards in your hand and "Project C.J. No.0 - Dae'Seal" is on your field or in your Graveyard. Add your hand to your opponent's hand and increase both players Life Points by 300 x the number of cards in your opponent's hand. Your opponent cannot discard the cards you added to their hand. Select up to 3 occupied Card Zones on field. While this card remains face-up on the field, the cards in the selected Card Zones must remain face-down or Set. This card stays on the field for the number of turns equal to the number of cards you added to your opponent's hand. When this card is sent to the Graveyard while you have no cards in your hand, you can select 1 cards in your Deck and add it to your hand, then draw 2 cards.

 

186327cq6.jpg

Each time a Card Effect is negated, the owner of that card can flip the card face-down immediately without being destroyed(if it would be) and send up to 3 cards from the top of their Deck to their Graveyard. The effect of that card can be activated again during the same Phase if 1 of the cards being sent to the Graveyard is the same Type (Monster, Spell, or Trap) as the negated card. As long as this card remains face-up on the field, neither player can return cards to their Deck or remove cards from play from their respective Graveyard.

 

 

 

[spoiler=pic credit]

Ea'Bon - an old image i found from searching google, however i forgot what i searched for.

Dea'Seal - The Forest Guardian by ~Zeng (DA)

chrono marker - A Time Lord's Timepiece by ~littlebighorse (DA)

Manipulation of Time by ~zantor (DA)

Demon Eyes are watching ju by *souerlemon (DA)

seal - base image from google (search for barrier)

image from google (search for lightning strike)

Hanging chain by ~scaber (DA)

 

 

Both sets of cards are accepted ^_^

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