Carbon V3 Posted December 25, 2008 Report Share Posted December 25, 2008 This is Dark tournament and to enter in this tournament you must post up to 3 Dark monsters and send me 20 points.Price:1st-3 reps and 35 points2nd-2 reps and 15 points3nd-1 repOthers-5 pointsOnly 10 members can enterTournament end 31.12.08.Winners will be posted 1.1.09.When this tournament will end,all members what they are not post they card,they will be enlimited.contestens:1st-Shadow2nd-Sonic_Zach3nd-DeMeNTeD4nd-CrimsonWolf8965nd-Primal_Release6nd-darklotus397(need card)7nd-Bigi8nd-OogleTournament is over.Winners are: 3th-Bigi(1 rep) 2nd-Shadow(2 reps and 15 points) 1st-DeMeNTeD(3 reps and 35 points) Link to comment Share on other sites More sharing options...
PrimalFear Posted December 25, 2008 Report Share Posted December 25, 2008 entry reserved Link to comment Share on other sites More sharing options...
Sander Posted December 25, 2008 Report Share Posted December 25, 2008 You know that you cannot have more than 1 contest running at the same time, don't you? Link to comment Share on other sites More sharing options...
Carbon V3 Posted December 25, 2008 Author Report Share Posted December 25, 2008 Other one is over. Link to comment Share on other sites More sharing options...
Shradow Posted December 26, 2008 Report Share Posted December 26, 2008 I'm in. Points paid. Link to comment Share on other sites More sharing options...
Mr. Hyde Posted December 26, 2008 Report Share Posted December 26, 2008 So am i, throw my hat in. Link to comment Share on other sites More sharing options...
Shradow Posted December 26, 2008 Report Share Posted December 26, 2008 Here are my cards. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted December 26, 2008 Report Share Posted December 26, 2008 Entry reserved. Link to comment Share on other sites More sharing options...
Shiranui Posted December 26, 2008 Report Share Posted December 26, 2008 [spoiler=my entrants][align=center]Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 Warrior-Type monster in your Graveyard from play. This card's original ATK and DEF becomes the same as the removed monster. If the removed card has 2000 ATK or more this card cannot attack the turn it is summoned. While this card is face-up on the field, Warrior-Type monsters on both sides of the field are treated as Beast-Warrior. When this card is the target of Card Effects, send 1 Beast-Warrior-Type monster on your side of the field to your Graveyard to negate the effect and destroy the card. If the card you sent to the Graveyard was in face-up Defense Position, Special Summon it to your side of the field during your next End Phase in face-up Attack Position. Effect: This card is unaffected by the effects of Trap Cards. During your Main Phase you can Special Summon 1 DARK with 2000 ATK or less. A monster Special Summoned by this card's effect cannot attack the turn it was summoned. If this card's effect is activated halve this card's ATK and DEF until the Standby Phase after this effect was used. Each time you Special Summon a monster to your field place 1 Summon Counter on this card (Max. 6). As long as there is 1 Summon Counter on the field this card cannot attack. Remove Summon Counters equal to the level of 1 Fusion Monster in your Fusion Deck to Special Summon it to your field. When this card is attacked remove all Summon Counters placed on this card and switch this card to face-up Defense Position. Effect: When this card is Normal Summoned remove all monsters on the field (except this card) and in both player's Graveyards from play. This card cannot attack the turn it's Normal Summoned. For each monster removed from play by this card's effect, put 1 Reaper Counter on this card. Remove 5 Reaper Counters to negate the Normal Summon or Special Summon of a monster. This effect can only be used once per turn. For each Reaper Counter removed send 2 cards from the top of your Deck to the Graveyard. When this card is destroyed and sent to the Graveyard inflict damage equal to x 100 the number of cards sent from your Deck to the Graveyard to your opponent. When this card is destroyed remove it from play instead and add all "Legendary Wolf" cards removed from play (except this card) to your Deck and shuffle your Deck.[/align] Link to comment Share on other sites More sharing options...
Monkey Posted December 26, 2008 Report Share Posted December 26, 2008 Oh man, I'm in, points being sent, card being posted When this card is Special Summoned, randomly select 1 card in both player's respective hands and send it to the Graveyard. When a monster is sent to the Graveyard when this card is face-up on the field, inflict 200 damage to the respective player's Life Points. When this card is destroyed by a Spell or Trap card, destroy all face-up cards on the field. When this card is destroyed and sent to the Graveyard as a reuslt of battle, destroy all face-down cards on the field. As long as this card remains in your Graveyard, decrease the ATK of all monsters on the field by 200. After 3 of your Standby Phases, remove this card from play. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 Level 7 or higher Zombie-Type monster you control. When this card is destroyed by a Card Effect, instead of sending it to the Graveyard, remove it from play. By Releasing 1 Level 5 or higher Zombie-Type monster on your side of the field, you can remove from play 1 Spell or Trap Card on your opponent's field. For each Spell or Trap Card removed from play by this card's effect, place 1 Enrise Counter on this card (Max. 3). During your Main Phase, you can remove 3 Enrise Counters from this card to remove from play 2 cards in your opponent's hand. When this card is Summoned, you can Special Summon 1 Level 3 or lower Psychic-Type monster from your hand. As long as this card remains face-up on the field, all Psychic-Type monsters cannot be removed from play. When this card is destroyed by a Level 7 or higher monster and sent to the Graveyard as a result of battle, you can remove from play all Psychic-Type monsters on your side of the field to Special Summon this card in face-up Defense Position. Link to comment Share on other sites More sharing options...
Mr. Hyde Posted December 26, 2008 Report Share Posted December 26, 2008 [align=center] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 3 DARK monsters you control from play. When this card would be destroyed by battle, send 1 Spell Card you control to the Graveyard instead (Damage Calculation applies normaly). Send 1 Trap Card you control to the Graveyard to flip a coin. If heads, destroy 1 monster your opponent controls. If tails, increase the ATK of this card by 100 for each Trap Card on your field. Increase the DEF of this card by 100 for each "Dark Masters" monster you control. [spoiler=Lore]While you have no monsters on your field, you can Special Summon this monster to your field. If you do, the original ATK and DEF of this card becomes the total amount of Spell Cards on your field x500. When this card is destroyed by battle, you can treat this card as an Equip Spell Card and equip it to a monster you control. The equipped monster cannot be destroyed by battle. If the equipped monster is destroyed by a card effect and this card is sent to the Graveyard, Release 2 Spell Cards on your field. If you do, Summon this card to your field in face-up Attack Position. If this card was Summoned by this effect, select 1 monster your opponent controls. The original ATK and DEF of this card becomes the selected monsters level x200. [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your Life Points are lower than 1500. When this card is Summoned, destroy all Spell and Trap Cards your opponent controls. When your opponent inflicts damage to your Life Points, increase the ATK and DEF of this card by the damage inflicted. Only once, send 2 monsters from your hand to the Graveyard and halve your Life Points to double the ATK and DEF of this card. If you do, no monsters can be Special Summoned to your field. When this card is destroyed by battle, send both players hands to the Graveyard. Then inflict damage to your opponent equal to each monster sent to the Graveyard by this effect x200. Then both players draw 3 cards from their respective Deck. [/align] Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted December 27, 2008 Report Share Posted December 27, 2008 [/center] [spoiler=[b]Effect - Vondur Keisari, the Deity of Demons[/b]]This card cannot be Summoned from your Deck. This card can only be Summoned from your hand by Tributing 2 Level 4 Fiend-Type monsters you control with an ATK of 1600 or more. During each of your Battle Phases, this card must attack the monster with the highest ATK on your opponent's field. If this card is sent to the Graveyard by the effect of a Spell or Trap Card your opponent controls, you can pay half your Life Points to remove this card from play. If you do, you can Summon this card during your 3rd Standby Phase after this effect's activation. This effect can only be used once in the Duel. If you Summoned this card this way, Summon 1 "Demon Puppet Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) to an unoccupied Monster Card Zone on your opponent's field. As long as there is a "Demon Puppet Token" on the field, all monsters your opponent controls must attack during each of his/her Battle Phases. If this card is removed from the field, destroy all "Demon Puppet Tokens" on the field. [spoiler=[b]Effect - Entsetzen, the Demonic Bladeslasher[/b]]You can Summon this card by removing from play 1 Level 6 Fiend-Type monster you control. If you Summoned this card this way, this card can attack all monsters your opponent controls once each during the Battle Phase of the turn it was Summoned. This card is unaffected by the effects of Trap Cards. Once per turn, during your Main Phase, you can place 1 Slit Counter on a monster your opponent controls. A monster loses 300 DEF for each Slit Counter on it. If a monster's DEF reaches 0 by this effect, you can treat the monster as an Equip Spell Card and equip it to this card. This card gains 200 ATK and DEF for each monster equipped to this card. If this card is removed from the field, return all monsters equipped to this card to the owner's Deck. The Deck is then shuffled. [spoiler=[b]Effect - Meracun, the Poison Meistari[/b]]This card cannot be Summoned except by Tributing 1 DARK monster you control. This card is also treated as a Winged Beast-Type monster. Once per turn, during your Standby Phase, you can send the top 3 cards from your Deck to the Graveyard. Your opponent loses 400 Life Points for each Spell Card sent to the Graveyard by this effect. If you use this effect, you can only attack with this card during your next Battle Phase. If this effect is negated by a card effect controlled by your opponent, your opponent can only attack with 1 monster during his/her next Battle Phase. You cannot use this effect if this is the only monster you control. Link to comment Share on other sites More sharing options...
Debrom Posted December 28, 2008 Report Share Posted December 28, 2008 Im in too:Points sended. Link to comment Share on other sites More sharing options...
Dream Posted December 28, 2008 Report Share Posted December 28, 2008 Entry reserved, iv'e sent the points. i am now making cardHere's my card. Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Paying 700 Life Points. As long as this card remains face-up on the field, Psychic-type monsters you control cannot be destroyed by card effects. Once per turn, by paying 600 Life Points, you may draw a card. Link to comment Share on other sites More sharing options...
Carbon V3 Posted December 31, 2008 Author Report Share Posted December 31, 2008 This tournament is over.I will post winners now. Link to comment Share on other sites More sharing options...
Shradow Posted December 31, 2008 Report Share Posted December 31, 2008 Yay, second to DeMeNTeD, I knew he'd win. Link to comment Share on other sites More sharing options...
Mr. Hyde Posted December 31, 2008 Report Share Posted December 31, 2008 But howd i lose? Link to comment Share on other sites More sharing options...
Monkey Posted December 31, 2008 Report Share Posted December 31, 2008 I declare a legitimate reason why Bigi and Shradow made it but not me! No offense to both of them, but they have OCG errors and their card images aren't as good as mine! Link to comment Share on other sites More sharing options...
Mr. Hyde Posted December 31, 2008 Report Share Posted December 31, 2008 Same with me. Thats kinda lame. i shouldve gotten at least second.....or primal. Link to comment Share on other sites More sharing options...
Monkey Posted December 31, 2008 Report Share Posted December 31, 2008 It should've been 1.DeMeNTeD2.Primal Release3.Sonic_Zach What was your grading rubric megadriver? Link to comment Share on other sites More sharing options...
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