Slayer1 Posted January 4, 2009 Report Share Posted January 4, 2009 this card only seems to work with zombie world, and it is pretty good(i think)...discuss Link to comment Share on other sites More sharing options...
Tabris Posted January 4, 2009 Report Share Posted January 4, 2009 Could've been designed better (Monster Card, anyone?). Discuss. Link to comment Share on other sites More sharing options...
Azuh Posted January 4, 2009 Report Share Posted January 4, 2009 Could've been designed better (Monster Card' date=' anyone?). Discuss.[/quote'] I agree on this Or make it a continuous trap Therefore we can abuse Doomkaiser all we want :D Link to comment Share on other sites More sharing options...
Umbra Posted January 4, 2009 Report Share Posted January 4, 2009 Too situational to be good. @Azuh: Why Doomkaiser: Let's turn Goyo into a destruction engine! Link to comment Share on other sites More sharing options...
Skarlet Posted January 4, 2009 Report Share Posted January 4, 2009 Too situational to be good. @Azuh: Why Doomkaiser: Let's turn Goyo into a destruction engine! this, on both comments Link to comment Share on other sites More sharing options...
Slayer1 Posted January 4, 2009 Author Report Share Posted January 4, 2009 im running a zombie world deck right now, and it seems to work pretty well because my zombie master keeps reborning stuff from my opponent's grave, and same with palidin of cursed dragon.speaking of goyo, red eyes zombie does have kind of the same effect with 400 less atk, but needing only one tribute and searchable by pyrimid turtle. i use trap on the tomb all the time with his effect. Link to comment Share on other sites More sharing options...
Chevalier Posted January 4, 2009 Report Share Posted January 4, 2009 Too situational to be good. @Azuh: Why Doomkaiser: Let's turn Goyo into a destruction engine! Or just Zmaster. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 4, 2009 Report Share Posted January 4, 2009 If it became continuous they would bump it down to destroying 1 card, which wouldn't be as fun. Link to comment Share on other sites More sharing options...
Orochi Posted January 5, 2009 Report Share Posted January 5, 2009 only problem?? effect is mandatory, so your opponent must have 2 cards on field to work, or else you would have to destroy yours... Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted January 5, 2009 Report Share Posted January 5, 2009 With Zombie World, this would turn Goyo into a... +2? I think my math is right. Link to comment Share on other sites More sharing options...
The Crimson King Posted January 5, 2009 Report Share Posted January 5, 2009 They could've even made this a continuous Spell. This card is good, but the fact that it's a one time deal kind of brings it down to mediocrity. Link to comment Share on other sites More sharing options...
Flame Dragon Posted January 5, 2009 Report Share Posted January 5, 2009 To hard to get off to be of any use. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.