Guest Chaos Pudding Posted January 13, 2009 Report Share Posted January 13, 2009 I'm not going to compromise in this topic. If you believe that Smashing Ground and Fissure deserve to be Limited, then you relinquish your rights to have a respected opinion on Yu-Gi-Oh. Serious business, I know, but it's what has to be done. And yes, I am fresh back from an escapade from TCGPlayer. Discuss. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted January 13, 2009 Report Share Posted January 13, 2009 These both deserve to be at 3. Balanced, non-targeting 1-for-1 monster removal. Thats what these cards are. Link to comment Share on other sites More sharing options...
The Dark Megacyber Posted January 13, 2009 Report Share Posted January 13, 2009 These cards must continue to be limited, are very strong, a lot Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 13, 2009 Report Share Posted January 13, 2009 These cards must continue to be limited' date=' are very strong, a lot[/quote'] ... *points to opening post* Unless, of course, you have a better reasoning than "are very strong, a lot". Link to comment Share on other sites More sharing options...
The Dark Megacyber Posted January 13, 2009 Report Share Posted January 13, 2009 I mean these cards can destroy any monster (if it0's the only mosnter you opponent have) it have been put me in bad conditions, so it must be continue being limited, at least smashing ground, because i think fissure can be semilimited, fissure is weaker than smashing Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted January 13, 2009 Report Share Posted January 13, 2009 These cards must continue to be limited' date=' are very strong, a lot[/quote'] These cards are by no means overpowered or bad for the game anyway. They dont interact badly with each other and there is no flawed design that stops these from being at anything but 1. They deserve to be at 3. I mean these cards can destroy any monster (if it0's the only mosnter you opponent have) it have been put me in bad conditions' date=' so it must be continue being limited, at least smashing ground, because i think fissure can be semilimited, fissure is weaker than smashing[/quote'] There is absolutely no reason for any card (with 1 or 2 exceptions) to be at 2 on any good ban list. Fissure does not interact badly with 2 other copies of itself or even 1 for that matter. Smashing Ground deserves to be at 3 for the same reasons Fissure does. Link to comment Share on other sites More sharing options...
Xemba Posted January 13, 2009 Report Share Posted January 13, 2009 Why does Konami limit these 1 for 1, but they let Soul Taker, virtually the same thing be at 3. Soul Taker is just one of these cards with a + for the ability to target and a - for the life points. Soul Taker achieves the same thing at the same balance rate. I also cannot see a reason for these to be limited unless there's some abuse I"m not aware of. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted January 13, 2009 Report Share Posted January 13, 2009 Why does Konami limit these 1 for 1' date=' but they let Soul Taker, virtually the same thing be at 3. Soul Taker is just one of these cards with a + for the ability to target and a - for the life points. Soul Taker achieves the same thing at the same balance rate. I also cannot see a reason for these to be limited unless there's some abuse I"m not aware of.[/quote'] Konami is stupid. The proof. Dark Armed Dragon among other banworthy cards isnt banned. And you missed Hammer Shot in the 1-for-1 removal category. Link to comment Share on other sites More sharing options...
Azuh Posted January 13, 2009 Report Share Posted January 13, 2009 Why does Konami limit these 1 for 1' date=' but they let Soul Taker, virtually the same thing be at 3. Soul Taker is just one of these cards with a + for the ability to target and a - for the life points. Soul Taker achieves the same thing at the same balance rate. I also cannot see a reason for these to be limited unless there's some abuse I"m not aware of.[/quote'] Konami is stupid. The proof. Dark Armed Dragon among other banworthy cards isnt banned. And you missed Hammer Shot in the 1-for-1 removal category. Hammer Shot is probably excused in Konami's way because it can destroy your monsters aswell. But why would you be stupid to play it when your monster has higher ATK? These cards should all be at 3 Link to comment Share on other sites More sharing options...
Flame Dragon Posted January 13, 2009 Report Share Posted January 13, 2009 I often forget these cards are even at 1. Why did Konami even think to put these at 1? Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted January 13, 2009 Report Share Posted January 13, 2009 It's Konami. On-topic: Whole heartedly agree with opening statement. Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted January 13, 2009 Report Share Posted January 13, 2009 They were limited to stop gadgets dominating. That's pretty much it. Link to comment Share on other sites More sharing options...
Lemniscate Posted January 13, 2009 Report Share Posted January 13, 2009 Wow yes. Because these cards being limited is the one thing in the way of Total Gadget Domination. Link to comment Share on other sites More sharing options...
Akira Posted January 13, 2009 Report Share Posted January 13, 2009 ^ No, Gadgets would get slightly better but wouldn't have a CHANCE of becoming meta-dominating. I play Big City with 1 Fissure, 1 Smashing Ground and 2 Hammer Shot, which is all I need in the way of removal since I run 3 PWWB. So even if they were both at 3, it looks like I'd only end up running 3 Smashing and 1 Fissure, not a playset of each. In other words, these should be unlimited to stop making us run crappy cards like Hammer Shot >.< Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 13, 2009 Report Share Posted January 13, 2009 Hammer Shot is significantly weaker than Smashing and Fissure, even notwithstanding the fact that your opponent can make it backfire by Shrinking their own monster. It is incapable of removing Defense Position monsters, which means that walls like Marshmallon laugh at it. Furthermore, though you are unlikely to be stupid enough to activate Hammer Shot while you control the strongest monster, the fact remains that Hammer Shot's backfiring condition renders it utterly useless under these circumstances, whereas Smashing and Fissure could both still be activated. Link to comment Share on other sites More sharing options...
Megaworm Posted January 13, 2009 Report Share Posted January 13, 2009 in a day where costless destruction is needed, Fissure and Smashing Ground is a must. Dark Hole and Raigeki are dead. Non-targeting free kills no longer exist, except these two. They need to at least be put at 2, if not 3. We need moar defense against Heraklinos and Stardust. Link to comment Share on other sites More sharing options...
Flame Dragon Posted January 13, 2009 Report Share Posted January 13, 2009 in a day where costless destruction is needed' date=' Fissure and Smashing Ground is a must. Dark Hole and Raigeki are dead. Non-targeting free kills no longer exist, except these two. They need to at least be put at 2, if not 3. We need moar defense against Heraklinos and Stardust.[/quote']Both Stardust and Heraklions stop Fissure and Smashing so how would they give defence from the 2 of them? Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted January 13, 2009 Report Share Posted January 13, 2009 in a day where costless destruction is needed' date=' Fissure and Smashing Ground is a must. Dark Hole and Raigeki are dead. Non-targeting free kills no longer exist, except these two. They need to at least be put at 2, if not 3. We need moar defense against Heraklinos and Stardust.[/quote']Both Stardust and Heraklions stop Fissure and Smashing so how would they give defence from the 2 of them? Megaworm's a joke account. Learn2notgettrolled. Link to comment Share on other sites More sharing options...
iAmNateXero Posted January 13, 2009 Report Share Posted January 13, 2009 Konami Believe Generic Removal is bad for the game. Just look at Raiza, SG, and Fissure. Link to comment Share on other sites More sharing options...
Megaworm Posted January 13, 2009 Report Share Posted January 13, 2009 in a day where costless destruction is needed' date=' Fissure and Smashing Ground is a must. Dark Hole and Raigeki are dead. Non-targeting free kills no longer exist, except these two. They need to at least be put at 2, if not 3. We need moar defense against Heraklinos and Stardust.[/quote']Both Stardust and Heraklions stop Fissure and Smashing so how would they give defence from the 2 of them? Megaworm's a joke account. Learn2notgettrolled.i am not a troll or a joke account damn it. Stardust doesn't stop fissure/Smashy because fissure doesn't target unless there are monsters on the field with equal ATK or DEF and you get to choose which one to destroy. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 13, 2009 Report Share Posted January 13, 2009 in a day where costless destruction is needed' date=' Fissure and Smashing Ground is a must. Dark Hole and Raigeki are dead. Non-targeting free kills no longer exist, except these two. They need to at least be put at 2, if not 3. We need moar defense against Heraklinos and Stardust.[/quote']Both Stardust and Heraklions stop Fissure and Smashing so how would they give defence from the 2 of them? Megaworm's a joke account. Learn2notgettrolled.i am not a troll or a joke account damn it. Stardust doesn't stop fissure/Smashy because fissure doesn't target unless there are monsters on the field with equal ATK or DEF and you get to choose which one to destroy. Stardust doesn't care if it targets or not. Link to comment Share on other sites More sharing options...
Megaworm Posted January 13, 2009 Report Share Posted January 13, 2009 in a day where costless destruction is needed' date=' Fissure and Smashing Ground is a must. Dark Hole and Raigeki are dead. Non-targeting free kills no longer exist, except these two. They need to at least be put at 2, if not 3. We need moar defense against Heraklinos and Stardust.[/quote']Both Stardust and Heraklions stop Fissure and Smashing so how would they give defence from the 2 of them? Megaworm's a joke account. Learn2notgettrolled.i am not a troll or a joke account damn it. Stardust doesn't stop fissure/Smashy because fissure doesn't target unless there are monsters on the field with equal ATK or DEF and you get to choose which one to destroy. Stardust doesn't care if it targets or not.Whether or not fissure gets the job done, Stardust is destroyed. Did you forget that part? Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 13, 2009 Report Share Posted January 13, 2009 in a day where costless destruction is needed' date=' Fissure and Smashing Ground is a must. Dark Hole and Raigeki are dead. Non-targeting free kills no longer exist, except these two. They need to at least be put at 2, if not 3. We need moar defense against Heraklinos and Stardust.[/quote']Both Stardust and Heraklions stop Fissure and Smashing so how would they give defence from the 2 of them? Megaworm's a joke account. Learn2notgettrolled.i am not a troll or a joke account damn it. Stardust doesn't stop fissure/Smashy because fissure doesn't target unless there are monsters on the field with equal ATK or DEF and you get to choose which one to destroy. Stardust doesn't care if it targets or not.Whether or not fissure gets the job done, Stardust is destroyed. Did you forget that part? Except that it isn't destroyed. Unless you can win that turn, it comes back. Link to comment Share on other sites More sharing options...
Megaworm Posted January 13, 2009 Report Share Posted January 13, 2009 in a day where costless destruction is needed' date=' Fissure and Smashing Ground is a must. Dark Hole and Raigeki are dead. Non-targeting free kills no longer exist, except these two. They need to at least be put at 2, if not 3. We need moar defense against Heraklinos and Stardust.[/quote']Both Stardust and Heraklions stop Fissure and Smashing so how would they give defence from the 2 of them? Megaworm's a joke account. Learn2notgettrolled.i am not a troll or a joke account damn it. Stardust doesn't stop fissure/Smashy because fissure doesn't target unless there are monsters on the field with equal ATK or DEF and you get to choose which one to destroy. Stardust doesn't care if it targets or not.Whether or not fissure gets the job done, Stardust is destroyed. Did you forget that part? Except that it isn't destroyed. Unless you can win that turn, it comes back.not with Macro Cosmos out. And you are telling me even though it is in the graveyard and doesn't come back until the next turn, that it is not technically destroyed, if not just tributed to the graveyard and out of the way so you can have a hayday with Raigeki and Harpies Feather Duster? Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 13, 2009 Report Share Posted January 13, 2009 in a day where costless destruction is needed' date=' Fissure and Smashing Ground is a must. Dark Hole and Raigeki are dead. Non-targeting free kills no longer exist, except these two. They need to at least be put at 2, if not 3. We need moar defense against Heraklinos and Stardust.[/quote']Both Stardust and Heraklions stop Fissure and Smashing so how would they give defence from the 2 of them? Megaworm's a joke account. Learn2notgettrolled.i am not a troll or a joke account damn it. Stardust doesn't stop fissure/Smashy because fissure doesn't target unless there are monsters on the field with equal ATK or DEF and you get to choose which one to destroy. Stardust doesn't care if it targets or not.Whether or not fissure gets the job done, Stardust is destroyed. Did you forget that part? Except that it isn't destroyed. Unless you can win that turn, it comes back.not with Macro Cosmos out. And you are telling me even though it is in the graveyard and doesn't come back until the next turn, that it is not technically destroyed, if not just tributed to the graveyard and out of the way so you can have a hayday with Raigeki and Harpies Feather Duster? You said nothing about Macro Cosmos before, and in any case Macro Cosmos is too slow. And Raigeki and Harpie's Feather Duster are banned. Link to comment Share on other sites More sharing options...
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