Animeheretic Posted January 19, 2009 Report Share Posted January 19, 2009 I think it's pretty balanced. Thoughts anyone? "Stardust Dragon" + "Red Dragon Archfiend"This monster cannot be Special Summoned except by Fusion Summon using the listed Fusion Material monsters. While this card is face-up on the field, the ATK of all other face-up monsters on the field is reduced to 0 and this card gains ATK equal to all the ATK lost by this effect. If this cards does battle damage to your opponents life points , destroy all cards on the field and you take 300 points of damage for each card destroyed. (I take no credit for the image, found it on google.) Link to comment Share on other sites More sharing options...
massacrewolf13 Posted January 19, 2009 Report Share Posted January 19, 2009 Balanced my @$$!! That's the most overpowered card I've ever seen!! It has no down side and can win the game in one attack!! Wish I had one. Give it a downside and make its original ATK 0. Do that and its a 9.9/10. How it is now, I would give it a 5.12/10. Plus you need image cred. Link to comment Share on other sites More sharing options...
Animeheretic Posted January 19, 2009 Author Report Share Posted January 19, 2009 Changed it a bit, any better? Link to comment Share on other sites More sharing options...
Chevalier Posted January 19, 2009 Report Share Posted January 19, 2009 Balanced my @$$!! That's the most overpowered card I've ever seen!! The fact that it requires 2 Synchros to Fuse it, doesn't make it Balanced? Link to comment Share on other sites More sharing options...
Toffee. Posted January 19, 2009 Report Share Posted January 19, 2009 Honestly, How do you people come up with this stuff? :/ .......Oh wait Link to comment Share on other sites More sharing options...
Lord Smeagle Posted January 19, 2009 Report Share Posted January 19, 2009 Well yeah, since you obviously can't fuse from your hand, you have to Synchro both monsters and then fuse them on the field (or use Dragon's Mirror), plus it's a one-shot deal and then it damages you, too...I dunno. You should probably lower the ATK, but I dunno about bringing it to 0. Maybe 1000-1500. 9/10. Link to comment Share on other sites More sharing options...
Thomas Wolf Posted January 19, 2009 Report Share Posted January 19, 2009 Considering how hard it would be to get on the field, than that it dies after one attack it's not too over powered. But I would suggest lowering it's attack. I mean, if they have five monster with just 1000 ATK each, he goes up to 7500, leaving everything else with 0. Not to mention if you have any monsters on your field. I'd say give him 1000 or 500 ATK, considering no matter what he's going to be the strongest thing on the field. Also, you don't have to make him reduce anything's attack, because no matter what he's going to tare right through it. Link to comment Share on other sites More sharing options...
Skarlet Posted January 19, 2009 Report Share Posted January 19, 2009 I activate Dragon's mirror to summon this, I chain with Nightmare Archfiends total ATK 8500, and you take aditional damage due to Nightmare Archfiend Token's effect 3 card OTK balanced in a way, but maybe it should gain half of the attack lost by the other monsters.. Link to comment Share on other sites More sharing options...
massacrewolf13 Posted January 19, 2009 Report Share Posted January 19, 2009 Well yeah' date=' since you obviously can't fuse from your hand, you have to Synchro both monsters and then fuse them on the field (or use Dragon's Mirror), plus it's a one-shot deal and then it damages you, too...I dunno. You should probably lower the ATK, but I dunno about bringing it to 0. Maybe 1000-1500. 9/10.[/quote'] My comment was before he edited it. Link to comment Share on other sites More sharing options...
guiller09 Posted February 1, 2009 Report Share Posted February 1, 2009 thats BU11$h1t Link to comment Share on other sites More sharing options...
Dark Rhino Posted February 1, 2009 Report Share Posted February 1, 2009 yah like wolf said make the attack 0and also increase the damage taken from its effect to 500 Link to comment Share on other sites More sharing options...
Sleepy Posted February 1, 2009 Report Share Posted February 1, 2009 nothing better for the game than having a superpowerful fusion that can be summoned in the first turn if you have a polymerization or dragon's mirror in your TeleDAD deck....and still summon another monster to help me make even more damage to the opponent,can you say One-Turn-Kill?the image is kinda overused but I'll give it a 6/10 sorry :( Link to comment Share on other sites More sharing options...
Valkyrie Lupia Blitzer Posted February 1, 2009 Report Share Posted February 1, 2009 Oh come on, not another Stardust Dragon + Red Dragon Archfiend Dragon fusion! You are no better than those Signer Dragon makers. Broken as heck. Link to comment Share on other sites More sharing options...
Choke Posted February 1, 2009 Report Share Posted February 1, 2009 Very overpowered IMO, especially if you already have monsters with an ATK of 2000+ on the field. Some OCG errors. OCG FIX: "Stardust Dragon" + "Red Dragon Archfiend"This monster can only be Fusion Summoned using the listed monsters above. While this card is face-up on the field, the ATK of all other face-up monsters on the field is reduced to 0 and this card gains ATK equal to the sum of the ATK lost by this effect. If this card does battle damage to your opponent's Life Points, destroy all cards on the field and decrease your Life Points equal to the number of cards destroyed x300. It's very overpowered, especially that last effect IMO. Link to comment Share on other sites More sharing options...
302930 Posted February 1, 2009 Report Share Posted February 1, 2009 the pic doesnt' really look antything like the fusion materials look, but I do like the idea. But later on this card can easily win you the dual in one move so i'd have to say 6/10. Keep trying though;) Link to comment Share on other sites More sharing options...
aragonaut Posted July 25, 2012 Report Share Posted July 25, 2012 Please reduce the ATK Down to 0, or give it the Effect that only cards on your side of the field are reduced to 0, otherwise it's too powerful. Link to comment Share on other sites More sharing options...
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