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Gladiator Beast Deck


evilhorus

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This build is Chevaliers (+2 Reps for you ;)):

 

Monsters:18

3 Test Tiger

2 Gladiator Beast Bestiari

2 Gladiator Beast Laquari

2 Gladiator Beast Darius

1 Gladiator Beast Murmillo

1 Gladiator Beast Equeste

1 Gladiator Beast Retiari

3 Thunder King Rai-Oh

2 Elemental Hero Prisma

1 Elemental Hero Stratos

 

Spells:9

1 Reinforcement of the Army

2 Gladiator Proving Grounds

1 Monster Reborn

1 Heavy Storm

1 Mystical Space Typhoon

2 Shrink

1 Smashing Ground

 

Traps:14

2 Gladiator Beast's War Chariot

3 Solemn Judgment

2 Compulsory Evacuation Device

2 Royal Oppression

2 Waboku

1 Torrential Tribute

1 Mirror Force

1 Trap Dustshoot

 

Extra Deck (15):

X3 Gladiator Beast Heraklinos

X3 Gladiator Beast Gyzarus

X3 Stardust Dragon

X2 Goyo Guardian

X2 Thought Ruler Archfiend

X1 Colossal Fighter

X1 Red Dragon Archfiend

 

Side-Deck (15):

X2 Shadow-Imprisoning Mirror

X2 Light-Imprisoniing Mirror

X1 Needle Ceiling

X2 Dust Tornado

X1 Lightning Vortex

X2 Defensive Tactics

X2 D.D. Crow

X3 Mind Control

 

 

 

Rate/Fix

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GB isn't my specialty' date=' but I'm pretty sure that smashing ground isn't needed...

[/quote']

 

Wrong.

 

Smash is a legitimate out to various Synchros and boss monsters.

 

GBs:

Monsters:18

3 Test Tiger

2 Gladiator Beast Bestiari

2 Gladiator Beast Laquari

2 Gladiator Beast Darius

1 Gladiator Beast Murmillo

1 Gladiator Beast Equeste

1 Gladiator Beast Retiari

3 Thunder King Rai-Oh

2 Elemental Hero Prisma

1 Elemental Hero Stratos

 

Spells:9

1 Reinforcement of the Army

2 Gladiator Proving Grounds

1 Monster Reborn

1 Heavy Storm

1 Mystical Space Typhoon

2 Shrink

1 Smashing Ground

 

Traps:13

2 Gladiator Beast's War Chariot

3 Solemn Judgment

2 Compulsory Evacuation Device

2 Royal Oppression

1 Waboku

1 Torrential Tribute

1 Mirror Force

1 Trap Dustshoot

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GB isn't my specialty' date=' but I'm pretty sure that smashing ground isn't needed...

[/quote']

 

Wrong.

 

Smash is a legitimate out to various Synchros and boss monsters.

 

Yeah... I found out the other day that I was wrong... my bad...

 

I just don't see smashing ground used much any more, so I kinda figured that it wasn't needed... I was wrong... oops...

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Test the Deck a little more and if it doesnt work, try something like this and see how it runs:

 

Extra Deck: 15

 

3x Gladiator Beast Heraklinos

3x Gladiator Beast Gyzarus

9x Synchros

 

Monsters: 21

 

3x Test Tiger

2x Gladiator Beast Bestiari

2x Gladiator Beast Laquari

2x Gladiator Beast Darius

1x Gladiator Beast Retiari

1x Gladiator Beast Murmillo

1x Gladiator Beast Equeste

1x Gladiator Beast Hoplomus

2x Elemental Hero Prisma

2x D.D. Crow

1x Sangan

1x Morphing Jar

1x Breaker the Magical Warrior

1x Neo-Spacian Grand Mole

 

Spells: 13

 

2x Cold Wave

2x Shrink

2x Reinforcement of the Army

2x Book of Moon

1x Gladiator Proving Ground

1x Heavy Storm

1x Giant Trunade

1x Monster Reborn

1x Brain Control

 

Traps: 6

 

2x Gladiator Beast War Chariot

3x Solemn Judgment

1x Torrential Tribute

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well it didnt' date=' so how am i supposed to beat Geartown 2-0? (as in how am i supposed to make the deck better?)

[/quote']

 

As in Geartown is ridiculously inconsistent and Glads should walk over it. Especially Oppression GBs.

 

yes, geartown is inconsistent, but my opponent was very lucky......

 

i think this deck won vs GB's, ill do some more testing tonight

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