Radiant F.U.R.Y.™ Posted February 1, 2009 Report Share Posted February 1, 2009 [spoiler=Image Credit]http://www.freewebs.com/the_ninkas/background_for_capital_anime.jpg Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted February 1, 2009 Report Share Posted February 1, 2009 Yes, this could be SEVERLY overpowered in an Exodia or Burn deck if used right... The image is cool and your OCG is pretty spot on. 8/10 only because of its overpowering nature. Link to comment Share on other sites More sharing options...
underneathean Posted February 1, 2009 Report Share Posted February 1, 2009 I think its actually underpowered. Since it puts you in a position were you have to be confident that those 10 cards and any cards on your field can easily net you a win. Otherwise if your opponent stalls until you run out of cards, so its only useful with certain combos like exodia or blue eyes shining/red eyes darkness. overall 9.5/10 Link to comment Share on other sites More sharing options...
Gogeta™ Posted February 1, 2009 Report Share Posted February 1, 2009 Maybe include that it cant select cards of the same card name so that Fusion and Exodia become to easy. Something that restrains a quick victory and it should be fine. 7/10 Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted February 1, 2009 Report Share Posted February 1, 2009 OP, also shouldnt be a counter Trap Link to comment Share on other sites More sharing options...
jabberwock Posted February 1, 2009 Report Share Posted February 1, 2009 seems fairly op Link to comment Share on other sites More sharing options...
Sleepy Posted February 1, 2009 Report Share Posted February 1, 2009 1)Exodia deck2)Lightsworn deck3)Dark deck4)Dragon deck5)"removing from play" deckI don't think I must continue what else is this good for :)you can play your hand in the first turn and then discard nothing for a 5 cards drawing of cards you chose...I suggest you add something like "this card can only be activater when you control no other cards" I like the consept and the pic of the epic and legendary sephiro :) 9/10 Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted February 1, 2009 Report Share Posted February 1, 2009 It seems Overpowered, but it's a Good Card nonetheless ^_^And I like the image. =DMaybe you could make it paying 3000 or something instead of Half, because half always leaves you with some LP left. But nothing less than 3000.-Yoshi Link to comment Share on other sites More sharing options...
Tabris Posted February 1, 2009 Report Share Posted February 1, 2009 Ridiculously overpowered. Never mind niche uses; it will be used anywhere to steal wins from nowhere. Link to comment Share on other sites More sharing options...
Dark Rhino Posted February 1, 2009 Report Share Posted February 1, 2009 I don't think their is such a thing as a... counter trap?In my opinion this card seems like it would be really overpowered.I think if you changed the effect to "This card can only be activated during your Standby Phase by paying half (i would prefer *all but one*, but that's just me) of your Life Points and discarding your entire hand. Select 10 cards from your Deck and send all other cards in your Deck and on your side of the Field to the Graveyard. Shuffle the Deck and draw 5 cards. *You lose the duel after the end of your next turn.* (Thus making it less useful in Exodia decks) I like the idea but i don't think the picture goes with the card to well.Well here it is, my final rating is...*Drum Role* 7.4/10If you add the selections i added 9.6/10 because there is always room to improve. Link to comment Share on other sites More sharing options...
Nighthawk14 Posted February 1, 2009 Report Share Posted February 1, 2009 it really can be Overpowered, but good for my standards 8/10 try making like you can only activate this card when both players Life points are lower than 1000 or something to make it harder to use Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted February 1, 2009 Author Report Share Posted February 1, 2009 thanks...any other input? Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted February 1, 2009 Report Share Posted February 1, 2009 This card is insanely overpowered. The conditions to activate it are very laughable and the gain is just too good. This also shouldn't be a Counter Trap Card. Link to comment Share on other sites More sharing options...
Domi the Mystery Posted February 1, 2009 Report Share Posted February 1, 2009 Yes it is OPed. 7.5/10 Link to comment Share on other sites More sharing options...
Spire Posted February 1, 2009 Report Share Posted February 1, 2009 As it's been stated, requires a drawback, be creative with it, 7.1/10. Link to comment Share on other sites More sharing options...
Atomix Posted February 1, 2009 Report Share Posted February 1, 2009 Very Overpowered but it's got a good pic. I guess. Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted February 2, 2009 Author Report Share Posted February 2, 2009 UPDATED CARD EFFECT AND NAME! RATE AND COMMENT! Link to comment Share on other sites More sharing options...
Tabris Posted February 2, 2009 Report Share Posted February 2, 2009 From lucksack to lucksack, still. Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 2, 2009 Report Share Posted February 2, 2009 Ridiculously overpowered. Anyone who says otherwise should be ashamed of themselves. Link to comment Share on other sites More sharing options...
da roc Posted February 2, 2009 Report Share Posted February 2, 2009 i think its very overpowerd but as good ogc 8/10 href="http://www.pokeplushies.com/feed/1078852">Click here to feed me a Star Fruit!Get your own at Flyffables! click me Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted February 2, 2009 Report Share Posted February 2, 2009 Still Ridiculously overpowered. Anyone who says otherwise should be ashamed of themselves. Link to comment Share on other sites More sharing options...
Tabris Posted February 2, 2009 Report Share Posted February 2, 2009 Still ridiculously overpowered. Anyone who says otherwise should be ashamed of themselves. Viva la pyramids! Link to comment Share on other sites More sharing options...
Sleepy Posted February 3, 2009 Report Share Posted February 3, 2009 you need to change the text of the card.... hate to admit it, but Judgement Dragon & Crab Helmet are totally right ^-^" I would personally use this for the week before they banned it :lol: Link to comment Share on other sites More sharing options...
Radiant F.U.R.Y.™ Posted February 3, 2009 Author Report Share Posted February 3, 2009 any suggestions to fix this effect? Something similar, but balanced? Link to comment Share on other sites More sharing options...
Sleepy Posted February 3, 2009 Report Share Posted February 3, 2009 I had this idea of a card a while ago (like 2 years more or less) but it would be a drastic change and maybe still overpowered. Name 1 card in your Deck and send cards from the top of your Deck to the Graveyard until you pick up the card you named. Then, add the card to your hand. that is kind of to give you an idea :) or maybe taking out the "draw 5" part to "draw 2" and making the activation conditions harder to acomplish... I think I already suggested something and so did other people in previews comments about that last matter .... I'll try to think of something else to come up with if you don't like these suggestions :D Link to comment Share on other sites More sharing options...
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