.Gideon. Posted February 14, 2009 Report Share Posted February 14, 2009 hello there everyone, I got this idea of new kind of monsters, as mentioned above,those are the " Final monsters ", I'm still thinking in the rules of these cards, so I'd like to hear opinions and ideas from you all ^^ These are the rules for the final monsters so far: 1- The color of a Final monster card is Silver, the level balls are golden. ( this may change ) 2- They are monsters that can only be summoned when your Life Points hit 0. (You do not lose the match when u can summon a Final monster). 3- The summon of a Final monster is called " Final Summon ", it's not a special summon. 4- When a Final monster is summoned, all other cards on your field and all cards in your hand are sent to the Graveyard. 5- Normally, a Final monster is destroyed during the End phase of the turn it was summoned, but there maybe some Finals that can stay on the field for more turns ( max. 3 turns ). *6- A player controlling a Final monster must skip his/her Draw Phases. 7- When the Final Monster is removed from the field, its controller lose the match. 8- The deck can only contain 1 Final monster. -------------------------------------------------- So basically final monsters are the player's "Last chance"they are not overpowered, they have simple effects, These are my first Final monsters: [align=center] [spoiler= Card #1] This card can only be Final Summoned from your Deck, when your Life Points become 0 due to Battle Damage during your opponent's Battle Phase. When this card is Final Summoned, send all other cards on your field and in your hand to the Graveyard. Your opponent must attack this card with the same monster that reduced your Life Points to 0. Destroy this card during the End Phase of this turn. When this card is removed from the field, you lose the match.[/align] [align=center][spoiler= Card #2] This card can only be Final Summoned from your Deck when your Life Points become 0 during your opponent's turn. This card can attack all monsters your opponent control once each. Any Battle Damage this card inlicts to your opponent is halved. This card is destroyed during your End Phase.[/align] [align=center] [spoiler= Card #3][/align] [align=center][spoiler= Card #4] This card can only be Final Summoned from your Graveyard. When this card destroys a monster by battle, inflict damage to your opponent equal to half the ATK of the destroyed monster. This card is destroyed during your 2nd End Phase after this card was Final Summoned.[/align] [align=center][spoiler= Card #5] This card can only be Final Summoned from your Graveyard. When this card is Summoned, Special Summon up to 4 Level 2 or lower Zombie-Type monsters from your Graveyard. Once per turn, you can Tribute 1 Level 2 or lower Zombie-Type monster you control to send the top 10 cards of your opponent's Deck to the Graveyard. This card is destroyed during your 3rd End Phase after this card was Final Summoned.[/align] I mentioned some rules for a final monster in the first card ( rule 2,4,5,7 )they will be removed in future Final monsters, because they are "game rules" like synchro monsters, they dont mention how to summon this synchro in the card ( you must have 1 face-up tuner and other non tuner monsters on the field, the total level of the tuner and the non tuner must equal this card's level ). * I didn't mention the Final rules in card 2 , of course all rules apply to all Finals, so I wont mention them in futue Finals. IMG credits is from google (unknown), I don't own this pic,recoloring credits goes to sharneeda. now as I said above, your opinions, ideas are appreciated ^^Rate the card + the idea/ comment/ thanx. Link to comment Share on other sites More sharing options...
.Requiem Posted February 14, 2009 Report Share Posted February 14, 2009 Wait you lose the game if your life points hit zero. There is no way to change that. Link to comment Share on other sites More sharing options...
.Gideon. Posted February 14, 2009 Author Report Share Posted February 14, 2009 I know, this is just a new idea for a new rule that i will use in my fan fictions, ! ^^ Link to comment Share on other sites More sharing options...
FateTheSeer Posted February 14, 2009 Report Share Posted February 14, 2009 i like that but maybe you could change it lke rather than your life points being reduced to zero you can summon your final onster instead if the monse is destroyed by the monster that wouldve wiped out the rest of ur life points u lose the match hows that Link to comment Share on other sites More sharing options...
Sleepy Posted February 14, 2009 Report Share Posted February 14, 2009 its an interesting idea, I had this idea of a savor monster too (for my twilight deck) but I've been too lazy to update it for the past month (I need to change that ^-^")although mine is not a new consept, just a new effect. is weird.. ;) I like the card but there's a question:is this type of card part of main deck, or extra deck? Link to comment Share on other sites More sharing options...
:.Bronze Hat.:™ Posted February 14, 2009 Report Share Posted February 14, 2009 a pretty good idea, it would be funny if a guy summoned a final monster that could stay on the field for 3 turns then got Exodia XD XD XD Link to comment Share on other sites More sharing options...
The Warden Posted February 14, 2009 Report Share Posted February 14, 2009 interesting concept, but if they're destroyed during the end phase, there'd be no point in summoning them as i doubt your opponent's LP would be as low Link to comment Share on other sites More sharing options...
.Gideon. Posted February 14, 2009 Author Report Share Posted February 14, 2009 i like that but maybe you could change it lke rather than your life points being reduced to zero you can summon your final onster instead if the monse is destroyed by the monster that wouldve wiped out the rest of ur life points u lose the match hows that i thought of that' date=' but I prefer the new concept ^^ its an interesting idea, I had this idea of a savor monster too (for my twilight deck) but I've been too lazy to update it for the past month (I need to change that ^-^")although mine is not a new consept, just a new effect. is weird.. ;) I like the card but there's a question:is this type of card part of main deck, or extra deck? o sleepy, didn't see u in my threads for a long time ;pFinal monsters are in the main deck, as mentioned in the card's effect, I'm thinking of some finals that can only be summoned from the hand or Graveyard though ^^ a pretty good idea' date=' it would be funny if a guy summoned a final monster that could stay on the field for 3 turns then got Exodia XD XD XD[/quote'] NO, I forgot to add the "you skip your draw phases when you control a final monster"so this will never happen ^^ interesting concept' date=' but if they're destroyed during the end phase, there'd be no point in summoning them as i doubt your opponent's LP would be as low[/quote'] read the card's effect ;)those monsters will not be summoned pointessly, they sure will help you somehow, ,,,,,,,,, Thank you all for your comments, really appreciated ^^&more comments are welcomed Link to comment Share on other sites More sharing options...
FateTheSeer Posted February 14, 2009 Report Share Posted February 14, 2009 fair enough i look foward to more final monsters and the finished ruels Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted February 14, 2009 Report Share Posted February 14, 2009 This idea reminds of that one Duel between Yami Yugi & Dartz when the Life Points hit zero and Dartz activated a card that allowed him to stay in the game as long as his monster stayed on the field (Yugi did kinda the same thing too). Anyway, I like the idea, mainly because I like last resort cards overall. ^_^ Link to comment Share on other sites More sharing options...
.Gideon. Posted February 14, 2009 Author Report Share Posted February 14, 2009 This idea reminds of that one Duel between Yami Yugi & Dartz when the Life Points hit zero and Dartz activated a card that allowed him to stay in the game as long as his monster stayed on the field (Yugi did kinda the same thing too). Anyway' date=' I like the idea, mainly because I like last resort cards overall. ^_^[/quote'] yeah I liked this idea alot when I saw it in that duel, doma series ftw 8)Thanx 4 ur comment DeMeNTeD, & glad that u like it ;) Link to comment Share on other sites More sharing options...
Sleepy Posted February 14, 2009 Report Share Posted February 14, 2009 oh yeah, from the deck.... sorry about that... I had just read the consept at first, now I got the effect. is seems this card won't be long enough to see your opponent's turn, still there must be some chain you can to to make the comeback even more epic when you summon this card ;)oh yeah I couldn't turn on the computer for a long time and when I could, I've been exploring other sections lately (fan-fic, TCG, showcase) its been a long time sinse I last visited the contest zone or the realistic cards ^-^ .......but enough of me, about the card, being a new card consept must mean that there will be more :) .. so far we have = 1-normal monsters 2-ritual monsters 3-fusion monsters 4-synchro monsters5-effect monsters6-dark synchro monsters(not official)7-spell cards8-trap cards9-token cards (these are pretty useless but I kinda have an idea for them)10-final monsters :) (here present)11-? Link to comment Share on other sites More sharing options...
marlength Posted February 14, 2009 Report Share Posted February 14, 2009 I like the concept...but perhaps not yellow...its almost looks like urine as that color... Link to comment Share on other sites More sharing options...
The Warden Posted February 14, 2009 Report Share Posted February 14, 2009 hmm, it would be more worthwhile if they stay until your next end phase instead of the foes. Link to comment Share on other sites More sharing options...
.Gideon. Posted February 14, 2009 Author Report Share Posted February 14, 2009 oh yeah' date=' from the deck.... sorry about that... I had just read the consept at first, now I got the effect. is seems this card won't be long enough to see your opponent's turn, still there must be some chain you can to to make the comeback even more epic when you summon this card ;)oh yeah I couldn't turn on the computer for a long time and when I could, I've been exploring other sections lately (fan-fic, TCG, showcase) its been a long time sinse I last visited the contest zone or the realistic cards ^-^ .......but enough of me, about the card, being a new card consept must mean that there will be more :) .. so far we have = 1-normal monsters 2-ritual monsters 3-fusion monsters 4-synchro monsters5-effect monsters6-dark synchro monsters(not official)7-spell cards8-trap cards9-token cards (these are pretty useless but I kinda have an idea for them)10-final monsters :) (here present)11-?[/quote'] Yeah there can be some chains u could make, Im thinking now of adding a new rule: " you cannot activate any card effect when you summon a Final monster, also the effects of all your cards are negated"I just wanna make this card the last chance for the player, and its ONLY this card, with no help from other card effects & it's ok, good to see u here anyways ^^ I'd like to see the 11th concept made by you ;)I like the concept...but perhaps not yellow...its almost looks like urine as that color... O.o"I couldn't find any other good color for this' date=' so I chosed "Golden" thnx 4 ur comment ! & glad that u like it ^ hmm, it would be more worthwhile if they stay until your next end phase instead of the foes. The player must lose when his LPs drop to 0, so surviving that by having a last chance in this turn with a monster is good enough !but some future finals will be able to stay for longer turns ^^ Link to comment Share on other sites More sharing options...
Sleepy Posted February 14, 2009 Report Share Posted February 14, 2009 yeah at first I though about making the monster stronger so you would have a bigger opportunity of fliping the tables in that one turn, but that would be like receiving an award for being in a condition of regularly loosing the duel, and sinse the card shouldn't be overpowered enough to win a game by its own but better to be enough like to save you,.. I came to the conclution that your card has just the power it should need. at the end- is just as strong as it should be :)..the render seems more realistic than half of the ones I've seen before. and equal to the other half :)I will think of a consept but I don't know how to change colors of card or names.....oh... I forgot to give raitings earlier.... but what could it be other than the 10/10 :D Link to comment Share on other sites More sharing options...
.Gideon. Posted February 14, 2009 Author Report Share Posted February 14, 2009 well u get my point and understand what I think exactly ;) I can teach you how to change the color of a card if u like,but it's easier to do it in the shops section. just post your card there and order a recolor with the color u want. Again, thanx alot for your comment, & for the rating.REALLY appreciated ^_~ Link to comment Share on other sites More sharing options...
Lord Smeagle Posted February 14, 2009 Report Share Posted February 14, 2009 Since it's a special type of Summon, I would think it should probably go in your Extra Deck. I mean, it'd be a helluva dead draw on the first turn, don't you think? Still...it seems like an interesting concept. Link to comment Share on other sites More sharing options...
Brittle Ice Posted February 14, 2009 Report Share Posted February 14, 2009 OK, first thing - horrible recolor. o_O Effect is nice. But, there have already been a few ideas similar to this. 7 / 10 Link to comment Share on other sites More sharing options...
.Gideon. Posted February 14, 2009 Author Report Share Posted February 14, 2009 Since it's a special type of Summon' date=' I would think it should probably go in your Extra Deck. I mean, it'd be a helluva dead draw on the first turn, don't you think? Still...it seems like an interesting concept.[/quote'] Finals are not made to 100% save the person from losing the match, they are just made to give a little last piece of hope to the losing player, so If the player drew that card on the first turn then he will lose the chance of surviving and nothing will change in the duel. ! Being in the extra deck means that It can 100% be summoned when the Lp's hit 0, and thats not what I wanted this concept to be, also Im thinking of finals that can only be summoned from Graveyard, hand, and thats to survive other ways of losing ( like deck destruction ) OK' date=' first thing - horrible recolor. o_O Effect is nice. But, there have already been a few ideas similar to this. 7 / 10[/quote'] Couldn't think of any better color ">.>and it seems good to me ^^ thanx 4 ur comments everyone, Link to comment Share on other sites More sharing options...
Mago Arcano de los Aesir Posted February 14, 2009 Report Share Posted February 14, 2009 I like the concept, but the card is pointless to have in your deck, mostly because your opponent wouldnt have a 0 attack monster on their field it would be more like 2000+ and that would mean you wouldnt do much damage even if it is a last resort. Link to comment Share on other sites More sharing options...
LiAM Posted February 14, 2009 Report Share Posted February 14, 2009 well i think that this card having 3200 ATK is high, especially for a last resort mosnter, and with 3200, you could pretty much wipe out your opponent. although it is destroyed, still, your oppoentns monster attacks this (again cos of effect) say it has 2500 ATK, they lose the monster plus 700 LP. this could potentially be a duel altering choice, if the duel was close. but its pointless unless you want to deal abit more damage before you lose. and would it be easier to put it in your Extra Deck? Link to comment Share on other sites More sharing options...
.Gideon. Posted February 14, 2009 Author Report Share Posted February 14, 2009 all of this was discussed in the previous posts,please read the posts << ^^ & thanx 4 ur comments Link to comment Share on other sites More sharing options...
Lord Smeagle Posted February 14, 2009 Report Share Posted February 14, 2009 but its pointless unless you want to deal abit more damage before you lose. I can personally attest that people do that more often than you'd think, just so they can say they didn't get whooped TOO bad. If you at least did significant life point damage, you put up a fight. Or that's the logic, anyway. Link to comment Share on other sites More sharing options...
ƬЦЯBӨƧƧ Posted February 14, 2009 Report Share Posted February 14, 2009 Nice, like the concept. :lol: Link to comment Share on other sites More sharing options...
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