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Autopilot Archetype (FTKs FTW!) [WRITTEN]


Tinkerer

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Yes I made this topic after seeing Klav's topic about Autopilot decks so I thought I'd make one that essentially autopilots and consistently FTKs.

Autopilot Jet - Jaguar
WIND ***
Warrior/Effect
If you control no monsters, you can Special Summon this card (from your Hand). You can only use this effect of "Autopilot Jet - Jaguar" twice per turn. When this card is Summoned, add 1 "Autopilot Ammo" card from your Deck to your Hand. Whenever an "Autopilot" effect activates from your Hand or Graveyard, inflict 500 damage to your opponent. Discard your Hand at the end of your turn.
0/0

Autopilot Jet - Tiger
WIND ***
Warrior/Effect
During your Main Phase, if you control a level 3 or lower monster, you can destroy 1 monster you control to Special Summon this card (from your Graveyard). You can only use this effect of "Autopilot Jet - Tiger" twice per turn. When this card is Summoned, add 1 "Autopilot Ammo" card from your Deck to your Hand. Whenever an "Autopilot" effect activates from your Hand or Graveyard, inflict 500 damage to your opponent. Discard your Hand at the end of your turn.
0/0

Autopilot Jet - Lion
WIND ***
Warrior/Effect
During your Main Phase, if you control an "Autopilot" monster, you can destroy all monsters you control to Special Summon this card (from your Hand). Draw 1 card for every monster destroyed this way. You can only use this effect of "Autopilot Jet - Lion" twice per turn. When this card is Summoned, add 1 "Autopilot Ammo" card from your Deck to your Hand. Whenever an "Autopilot" effect activates from your Hand or Graveyard, inflict 500 damage to your opponent. Discard your Hand at the end of your turn.
0/0

Autopilot Ammo - Scrapshower
FIRE *
Machine/Effect
If this card is added to your Hand by a card effect, youcan reveal this card to send 1 "Autopilot Jet" monster from your Deck to your Graveyard. If a monster is Special Summoned from your Graveyard, you can discard this card. When this card is sent from your Hand to your Graveyard by an "Autopilot" card effect, add 1 "Autopilot Jet" monster from your Deck to your Hand.
0/0

Autopilot Ammo - Ground Bomber
FIRE *
Machine/Effect
If this card is added to your Hand by a card effect, youcan reveal this card to destroy 1 monster on the field. If a monster you control is destroyed, you can discard this card. When this card is sent from your Hand to your Graveyard by an "Autopilot" card effect, Special Summon this card in Defense Position then add 1 "Autopilot Jet" monster from your Deck to your Hand.
0/0

Autopilot Ammo - Volcano Bomb
FIRE *
Machine/Effect
If this card is added to your Hand by a card effect, youcan reveal this card to destroy a number of cards your opponent controls up to the amount of your monsters destroyed this turn. Once per turn, you can discard 1 card from your Hand to discard this card. When this card is sent from your Hand to your Graveyard by an "Autopilot" card effect, you can inflict 400 damage to your opponent for each "Autopilot" monster in your Graveyard.
0/0

Autopilot Ammo - Jaeger Missile
Quick Play Spell
This turn, card effects cannot be chained to "Autopilot" effects, except other "Autopilot" effects. Negate all effects in the same chain as this card except "Autopilot" effects. If this card is sent from your Hand to your Graveyard by an "Autopilot" card effect, add 1 "Autopilot Jet" monster from your Deck to your Hand. After that, you can destroy all monsters you control to add 1 "Autopilot Ammo" monster from your Deck to your Hand for each monster destroyed this way.


Broken and OP? Oh yeah.
FTK ability? Well, I never calculated how far each effect can go, but I believe so.
Consistent? Duh.

Did I miss anything? Should I throw in one more Ammo card to stamp things in place? What do you think about a TRUE Autopilot deck?!

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SS Jaguar -> tutor Scrapshower -> reveal Scrapshower, mill Tiger (500) -> SS Tiger by blowing up Jaguar -> discard Scrapshower (500), tutor Scrapshower with Lion, tutor Jaguar with Scrapshower (500) -> reveal Scrapshower, mill Tiger (500)

 

That's 2000 damage without even using up a Normal Summon. All of my wat. 65 gigawat.

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Yeah, and that's just with Scrapshower. The other cards make their own plays as well. And, of course, if you didn't happen to win by your turn's end, you discard your Hand and trigger all the Ammo effects again. And, as you said, all without using up your Normal Summon... Which repeats all those plays.

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