leakybucket Posted March 17, 2009 Report Share Posted March 17, 2009 First, a few things to claim: 1. My primary goal for this series/archetype is to create cards based on Paper Mario and TTYD. I have not played Super Paper Mario, so if I ever plan to make cards as such it will be in the distant future. 2. If you note any ocg errors, please suggest corrections. The help is appreciated. 3. Images mostly come from in-game screens, sprites, promotional and concept art sourced from Nintendo. I attempt to use actual game images for the monster cards. Future Spells and Traps may use fanart which I will credit. notes: artwork from PM TTYD promotional art, found on IGN. Logo from original PM menu screen. Monsters: [spoiler=Main Characters:] Mario&Partners: Bombette Lore: This card cannot attack your opponent directly. Once per turn, you may discard a card from your hand to activate this card's effects:- Discard 1 Spell: Destroy 1 face-up Spell your opponent controls.- Discard 1 Trap: Destroy 1 face-up Trap your opponent controls.Parakarry Lore: During your Battle Phase, you can select 1 Level 3 or lower 'Paper' monster you control. That monster can attack your opponent's Life Points directly. This card cannot declare an attack the turn this effect is activated. If this card declares an attack, this effect cannot be activated. Lady Bow Lore: This effect can only be activated when you control both a 'Paper Mario' and this card. When an opposing monster attacks either 'Paper Mario' or 'Paper Partner Lady Bow', remove the cards listed from play to end your opponent's Battle Phase. During your next Standby Phase, return the two cards to your side of the field. This card cannot declare an attack the turn it is Special Summoned by this effect.Lakilester Lore: If you control a 'Paper Mario', you can flip a coin during your Standby Phase. If Heads, 'Paper Mario' cannot be the target of an attack or card effect this turn. If Tails, lose 300 Life Points. When this card destroys an opponent's monster by battle, summon 1 'Spiny Token' (Reptile/EARTH/Lv1/Atk 100/Def 1000) to your opponent's side of the field in face-up defense position. 'Spiny Token's cannot be used for Tribute. When a 'Spiny Token' is destroyed, its controller loses 300 Life Points.Madame Flurrie Lore: This card cannot be Special Summoned, except by the effect of 'Paper Mario'. During your Standby Phase, for every card you choose to discard from your hand, return an equal number of monsters your opponent controls to their owner's hand. This card cannot declare an attack the turn this effect is activated. This card returns to its owner's hand during the End Phase after it was summoned.Kid Yoshi Lore: You can only activate this effect when your opponent controls 2 or more monsters. During your Standby Phase, select 1 of your opponent's monsters and have it attack another of your opponent's monsters. Your opponent suffers all battle damage. This card cannot declare an attack the turn this effect is activated. Vivian Lore: When this card is in Defense Position during your Standby Phase, place 1 'Shadow Siren' counter on each of your opponent's monsters (max 3). When a monster with 1 or more 'Shadow Siren' counters on it is destroyed in battle by this card, it's owner looses 200 Life Points for each 'Shadow Siren' counter. When this card has been in the Graveyard for 5 or more turns, you my Special Summon it to your side of the field. This Special Summon is treated as a Normal Summon.Admiral Bobbery Lore: This card cannot attack your opponent directly. During your Standby Phase, you may flip a coin to activate the following effects:- Heads: Destroy all of your opponent's face-up monsters with attack lower than this card. This card cannot declare an attack the turn this effect is activated.- Tails: You loose 500 Life Points. Destroy 1 face-down card on the field. Mz. Mowz Lore: During your Standby Phase, discard 1 card from your hand. Select 1 Trap from your opponent's Graveyard and add it to your hand. This card cannot declare an attack the turn this effect is activated. If this card destroys in battle a monster equipped with any Equip Spells, add them to your hand. Notes: Mario and partners' effects are based of in game special abilities, and the fact that only 1 attack can be made for each characters' turn. Other Main Characters: Peach Lore: As long as this card remains face-up on your side of the field, gain 100 Life Points during your Draw Phase. If you also control a 'Paper Mario', gain an additional 100 Life Points when this effect activates. This card cannot be the target of an attack if you also control a 'Paper Mario'. Twink Lore: If a 'Paper Princess Peach' you control would be destroyed by an opponent's card effect, Tribute this card from your side of the field or your hand to keep 'Paper Princess Peach' on the field. Skip to your opponent's End Phase. When this card is sent to the Graveyard by this effect, select 1 Spell from your Deck and add it to your hand. Bowser Lore: When this card destroys an opponent's monster in battle, you may Special Summon 1 monster from your Graveyard whose level is equal to or less than the destroyed monster. If this card would do battle with a monster with higher ATK, Tribute 1 monster on your side of the field to activate 1 Trap from your hand. notes: Custom background for Princess Peach. Twink edited in GIMP from in game sprite (no pictures of him exist). Backgrounds for Bowser and Kammy Koopa come from a DS screenshot of the updated Bowser's Castle 64 track. [spoiler=Shy Guys] Gourmet Guy Lore: This card cannot be Summoned or Set unless you have 2 or more unoccupied Monster Card Zones. When this card is face-up on your side of the field, 1 of your Monster Card Zones cannot be used. If a card effect causes this card to gain ATK, it gains an additional 500 ATK. Spy Guy Lore: FLIP: Double the ATK of this card the turn it is flipped face-up. If this card is flipped face-up due to an opponent's monster's attack, it is switched into Attack Position before damage calculation. Once this card is face-up for more than 1 turn, you may Tribute it to negate the activation of an opponent's Trap and destroy it. Notes: Shy Guy images from in game Paper Mario sprites, edited by me with GIMP. [spoiler=Bosses]HooktailDiscard up to 4 cards from your hand. This card gains 100 ATK for each card discarded by this effect until the End Phase. If this card is destroyed by battle and sent to the Graveyard, you can discard 5 cards total from your hand or the top of your Deck and Special Summon this card to the field.DooplissOnce during your turn, select 1 monster on the field. The ATK of this card matches the selected monster's ATK. This card's name is treated as the selected monster's and gains any effects of the selected monster. Any card effects that name the selected monster instead apply only to this card. Spells&Traps: [spoiler=Partner Abilities:] Artwork for Partner Abilities from in game mosaics. [spoiler=Star Spirits:] Star Beam Lore: You cannot activate this card unless you control 1 'Paper Mario' and 1 or more 'Paper Partner's. This card can only be activated after each of the 'Paper Star Spirit's ('Eldstar', 'Mamar', 'Skolar', 'Muskular', 'Misstar', 'Klevar', 'Kalmar') have successfully been activated. Remove the 'Paper Star Spirit's listed above from play. After your opponent's next Draw Phase, end their turn. Your opponent gains 500 Life Points for every monster they control during their Draw Phase. This effect continues until your opponent's 3rd End Phase. Notes: I've used images from the Star Spirits' appearance in Mario Party 5 as in game sprites are too small. Backgrounds are customized in GIMP. Next to come: Unknown. Might have to update some of the older cards. Link to comment Share on other sites More sharing options...
Kller51 Posted March 17, 2009 Report Share Posted March 17, 2009 Sa-weeet cards 9/10! Link to comment Share on other sites More sharing options...
Durandamon Posted March 17, 2009 Report Share Posted March 17, 2009 Sa-weeet cards 9/10! That Link to comment Share on other sites More sharing options...
leakybucket Posted March 18, 2009 Author Report Share Posted March 18, 2009 Added Set: the Star Spirit Trap cards. Link to comment Share on other sites More sharing options...
leakybucket Posted March 18, 2009 Author Report Share Posted March 18, 2009 Cards added: Remaining Partners along with Bowser and Kammy Koopa. Link to comment Share on other sites More sharing options...
leakybucket Posted March 19, 2009 Author Report Share Posted March 19, 2009 Added: Booster Pack And thank those that posted thus far for the complements. Link to comment Share on other sites More sharing options...
QueenIsAGreatBand Posted March 19, 2009 Report Share Posted March 19, 2009 These cards are awesome! Make moar plz! :D10/10 Link to comment Share on other sites More sharing options...
leakybucket Posted March 20, 2009 Author Report Share Posted March 20, 2009 Cards Added: Peach, Twink, and first of Partner Abilities. @Queen: Thanks! More on the way. Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted March 20, 2009 Report Share Posted March 20, 2009 I like them. Couple of wording corrections: Watt Lore:"This card cannot be destroyed by battle. When this card attacks a defense position monster, you do not take any battle damage and your opponent takes 500 damage after damage calculation." Sushie Lore:"When this card is summoned, select 1 card you control (except this card) and 1 card your opponent controls; return the selected cards to their owner's hands." (Semicolons are used in card lore, here's proof) Lakilester Lore: If you control a 'Paper Mario', you can flip a coin during your Standby Phase. If Heads, 'Paper Mario' cannot be the target of an attack or card effect this turn. If Tails, lose 300 Life Points. When this card destroys an opponent's monster by battle, summon 1 'Spiny Token' (Reptile/EARTH/Lv1/Atk 100/Def 1000) to your opponent's side of the field in face-up defense position. 'Spiny Tokens' cannot be tributed. When a 'Spiny Token' is destroyed, its controller takes 300 damage. (If it said owner, you, not your opponent, would take 300 damage.) That's all for now Link to comment Share on other sites More sharing options...
RetroGamer379 Posted March 20, 2009 Report Share Posted March 20, 2009 Nice, 8.7/10 Link to comment Share on other sites More sharing options...
leakybucket Posted March 20, 2009 Author Report Share Posted March 20, 2009 @ I Hate Snatch Steal: Thank you very much. The first things I will fix. Link to comment Share on other sites More sharing options...
leakybucket Posted March 24, 2009 Author Report Share Posted March 24, 2009 Cards Added: Start of Shy Guy set. Also card/characters are organized in tabs. Link to comment Share on other sites More sharing options...
Mysterium Tremendum Posted March 24, 2009 Report Share Posted March 24, 2009 Inspirational!! You've actually got me thinking to make a set for Super Paper Mario. Nice Job. 9.8 / 10 Link to comment Share on other sites More sharing options...
Nightbringer37 Posted March 24, 2009 Report Share Posted March 24, 2009 Well done, especially like the star spirit effects!9/10 Link to comment Share on other sites More sharing options...
Toffee. Posted March 24, 2009 Report Share Posted March 24, 2009 Holy crap, Its the apocolypse. Someone actually played/made cards from Paper Mario, With effects that are accurate to what they do o_o Bravo Leaky! And I <3 the Artwork for the Shy Guys And although Watt is an awesome charactor, I say Watt should give another monster on your side of the field the ability to inflict piercing damage/increse thare ATK. Since she has the ability to power up Mario and all, And cause him to do more damage/he becomes invincible-ish. Also, I want to see a card of Huff and Puff next :3(my favorite boss from Paper Mario btw...) Link to comment Share on other sites More sharing options...
leakybucket Posted March 25, 2009 Author Report Share Posted March 25, 2009 Thanks again to all who like my cards! @Armadilloz: Watt's ability to power up Mario will appear in support as a Spell. Huff n Puff, along with the other bosses, will appear in the close yet distant future. Link to comment Share on other sites More sharing options...
LostLetter227 Posted March 25, 2009 Report Share Posted March 25, 2009 Cool cards. Though theres a lot of wrong OCG splashed over the place. I'm too lazy to point that out. XD ( omigod I'm actually rating )70.4/100 Link to comment Share on other sites More sharing options...
PerfectChaos Posted March 26, 2009 Report Share Posted March 26, 2009 it's good! 9/10 I just don't understand the Star Beam. Your opponent "gains" life points? Link to comment Share on other sites More sharing options...
leakybucket Posted March 26, 2009 Author Report Share Posted March 26, 2009 it's good! 9/10 I just don't understand the Star Beam. Your opponent "gains" life points? The main extent of 'Star Beam' is to end your opponent's turn after their Draw Phase for 3 of their turns. As a failsafe from making the card too unfair, I added the life point recovery based off of the opponent's monsters (for 3 turns all they can do is be attacked. I imagine if you could play for 3 turns without having your opponent play any other cards, you could destroy their monsters quickly). However, given the steep nature of activating Star Beam, I could do away with the life points and just have it suspend your opponent's next 3 turns. Any thoughts? Link to comment Share on other sites More sharing options...
mr.tacos Posted March 26, 2009 Report Share Posted March 26, 2009 those are nice cards Link to comment Share on other sites More sharing options...
Godot Posted March 26, 2009 Report Share Posted March 26, 2009 Meh, I agree With Lost. I Hope Doopliss is coming up..... Link to comment Share on other sites More sharing options...
jr junior Posted March 28, 2009 Report Share Posted March 28, 2009 Awesome shy guys Link to comment Share on other sites More sharing options...
jr junior Posted April 8, 2009 Report Share Posted April 8, 2009 Are going to be still creating Paper Mario cards while you are working on your new Chibi Robo set? Link to comment Share on other sites More sharing options...
leakybucket Posted April 8, 2009 Author Report Share Posted April 8, 2009 Are going to be still creating Paper Mario cards while you are working on your new Chibi Robo set? Yes, I just don't like to update until I've completed a noteworthy set of cards. I have several other pop culture sets planned as well... Link to comment Share on other sites More sharing options...
mr.tacos Posted April 9, 2009 Report Share Posted April 9, 2009 Sa-weeet cards 9/10! Thattritto Link to comment Share on other sites More sharing options...
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