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[spoiler=Entry]

42435v.jpg

This card is also treated as an Aqua-Type monster while it is face-up on the field. When this card destroys a monster and sends it to the Graveyard as a result of battle, place 1 Lunar Counter (max. 4) on this card and Special Summon 1 "Lunar Soldier Token" (Warrior-Type/WATER/Level 4/ATK ?/DEF ?) on your side of the field. The ATK and DEF of a "Lunar Soldier Token" is equal to the amount of Lunar Counters on this card x400. If this card would be removed from the field, you can select and activate one of the following effects based on how this card would be removed from the field:

● Card Effect: Tribute 1 "Lunar Soldier Token" you control to negate that card's effect and destroy it and inflict damage to your opponent equal to the ATK of the Tributed monster divided by 4.

● Battle: You can remove 1 Lunar Counter from this card to negate this card's destruction (Battle Damage is still applied) and reduce the ATK and DEF of the monster this card battled with by 400.

 

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[spoiler=First Card]

44586.jpg

 

[spoiler=Effect]

This card cannot be Summoned. When you draw this card, and there is at least 1 Rose Counter on the field, you can Special Summon it to the field and put 1 card in your hand from your Deck. If you use this effect, destroy all Rose Counters on the field. During your Standby Phase, if this card is the only monster you control, you can place Rose Counters on any empty Monster Zone you control, up to 4. For each Rose Counter on the field, increase this card's ATK by 40. When this card is destroyed, you can destroy 1 Rose Counter on the field to send this card to the top of your Deck.

 

 

 

 

[spoiler=Second Card]

44586.jpg

 

Steeg Versterkingen = Rose Reinforcements in Dutch.

 

 

[spoiler=Strategy]

Let's see...get Vierde out on the field, because of searchability, then you can choose to swarm the field with Rose Counters to increase her ATK slowly, which is where Steeg Versterkingen! comes in. Or, you can lose the build-up of counters to search for a vital card or win condition. Vierde, with the first strategy, is inherently a win condition herself, so this could be used to search more copies of Vierde or even a copy of Steeg Versterkingen! for that little extra ATK boost.

 

 

 

Vierde is of course, Fourth One in Dutch.

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Hey' date=' I'll join, if I'm allowed.

I think I'll try 2 cards ^_^

[/quote']

username: rodri666

I will make 2 cards.

-Username : Kagamine Len

-Number of cards you're planning to make : 2

Reserves accepted.

 

[spoiler=First Card]

44586.jpg

 

[spoiler=Effect]

This card cannot be Summoned. When you draw this card' date=' and there is at least 1 Rose Counter on the field, you can Special Summon it to the field and put 1 card in your hand from your Deck. If you use this effect, destroy all Rose Counters on the field. During your Standby Phase, if this card is the only monster you control, you can place Rose Counters on any empty Monster Zone you control, up to 4. For each Rose Counter on the field, increase this card's ATK by 40. When this card is destroyed, you can destroy 1 Rose Counter on the field to send this card to the top of your Deck.

 

 

[spoiler=Second Card']

44586.jpg

 

 

[spoiler=Strategy]

Let's see...get Vierde out on the field, because of searchability, then you can choose to swarm the field with Rose Counters to increase her ATK slowly, which is where Steeg Versterkingen! comes in. Or, you can lose the build-up of counters to search for a vital card or win condition. Vierde, with the first strategy, is inherently a win condition herself, so this could be used to search more copies of Vierde or even a copy of Steeg Versterkingen! for that little extra ATK boost.

 

 

 

Vierde is of course, Fourth One in Dutch.

The monster is fine, but I think you should use the English name for the Trap Card. I know it will lose some of the impact, but I can't read it otherwise :P

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Now, here are my cards:

[spoiler=1st Card]27671.jpg

 

When this card is Special Summoned, if "Toon world" is on the field, select and activate 1 "Zombie World" from your Deck or Graveyard. If you control "Zombie World", you can pay 1000 Life Points to select and activate 1 "Toon World" from your Deck.

When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. When this card attacks directly, its gain 400 ATK for each "Toon" and Zombie-Type monsters on the field and in any Graveyard.

 

[spoiler=2nd Card]27671v.jpg

 

Destroy this face-up card if is the only Level 4 monster on the field. Each time you Summon 1 Level 4 monster, you can pay 400 Life points to double its Level until the End Phase. If you have exactly 4 cards in your Graveyard, the limit of cards from your opponent's hand becomes 4. During each of your Standby Phases, change the Battle Position of all face-up monsters your opponent control with an ATK or DEF equal to 400, 1400 and 2400. Each time a player Tribute Summon a monster, remove from play the top 4 cards from his/her Deck. Negate this effect if you have 3 cards or less in your hand. Only once, during your turn, inflict 400 damage to your opponent equal to the combined Level of all monsters you control.

 

 

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[align=Center][spoiler=Cards][spoiler=First Card]25511f.jpg

 

[spoiler=Effect]When this card is Special Summoned by the effect of "Diamond Dragon of Shining Light ", Special Summon 1 "Ignition Token" to your opponent's field (Pyro-Type/FIRE/LEVEL 1/ATK 100/DEF 100/Effect: This card cannot be Tributed for a Tribute Summon. When this card is destroyed by an opponent's card effect, decrease your Life Points by 400). When this card destroys an opponent's monster by battle, Special Summon 1 "Dragonic Token" (Dragon-Type/FIRE/LEVEL 1/Tuner/ATK 400/DEF 400) to your field. Once per turn, you can tribute 1 "Dragonic Token" you control to send this card to the Deck and Special Summon 1 "Diamond Dragon of Shining Light" to your field from your hand or Deck.

 

 

 

[spoiler=Second Card]25511t.jpg

 

[spoiler=Effect]When this card is summoned by the effect of "Diamond Dragon of Rough Darkness", destroy 1 card on the field. When your opponent takes damage to their Life Points, except Battle Damage, Special Summon 1 "Dragonic Token" (Dragon-Type/FIRE/LEVEL 1/Tuner/ATK 400/DEF 400) to your field. Once per turn, you can tribute 1 "Dragonic Token" you control to send this card to the Deck and Special Summon 1 "Diamond Dragon of Rough Darkness" to your field.

[/align]

[spoiler=Strategy-Notes]

I actually love this.

When the first card destroyes an opponent's monster by battle, it summons a token. If ya get rid of it, you get the other monster, and sends this one to the deck. When he is summoned like that, he destroyes a card, wich is always good. If you bring back the first one with the 2nd cards effect, they get a token too. When the 2nd one comes back, and destroyes the token, they lose lp, thus starting the chain over and over.

It seems like a OP effect, seeing as how you can do it over and over, possibly during the same turn, but, the fact that it takes a while for it to fully get going is balance enough ;)

[spoiler=Artist Credit]

The artists names are on the cards, in the circulation spot. They from Deviant Art.

 

 

 

 

 

 

^_^

^_^

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[align=center]Username: .:True Destiny:.

# of cards going to submit: 1

 

 

[spoiler=My Card]82626rqu.jpg

 

[spoiler=Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 LIGHT Rock-Type monster or this cards effect. When this card is Special Summoned, switch the Positions of all face-up monsters (except this card) to Defense Position. During your Standby Phase, increase your Life Points x400 for each face-up Defense Position monster you control. When this card is destroyed, inflict damage to your opponents Life Points x 400 for each Defense Position monster you control. You can pay x 400 Life Points for each card on the field to Special Summon this card during your next End Phase. If you Special Summon this card, the original ATK of this card is x 400 for each card your opponent controls.

 

[/align]

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Now' date=' here are my cards:

[spoiler=1st Card']27671n.jpg

 

When this card is Special Summoned, if "Toon world" is on the field, select and activate 1 "Zombie World" from your Deck or Graveyard. If you control "Zombie World", you can pay 1000 Life Points to select and activate 1 "Toon World" from your Deck.

When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. When this card attacks directly, its gain 400 ATK for each "Toon" and Zombie-Type monsters on the field and in any Graveyard.

 

[spoiler=2nd Card]27671k.jpg

This face-up card cannot be removed from play by opponent's cards effects. When this card is destroyed, remove it from play. Once per turn, you can remove from play 1 Dinosaur or Reptile-Type monster from your hand, to add 1 of your removed from play Dinosaur or Reptile-type monsters. When this card is destroyed, you can remove from play 1 face-down monster on the field. During each of your End Phases, change the Battle Position of all face-up monster with 400, 1400 or 2400 ATK or DEF (except this card).

 

I'm sorry, but neither of your cards meets the rule requirement. All monsters must be Level 4, and yours are Level 3 and 6. I cannot accept your entry until you remedy this.

 

[align=Center][spoiler=Cards][spoiler=First Card]25511f.jpg

 

[spoiler=Effect]When this card is Special Summoned by the effect of "Diamond Dragon of Shining Light "' date=' Special Summon 1 "Ignition Token" to your opponent's field (Pyro-Type/FIRE/LEVEL 1/ATK 100/DEF 100/Effect: This card cannot be Tributed for a Tribute Summon. When this card is destroyed by an opponent's card effect, decrease your Life Points by 400). When this card destroys an opponent's monster by battle, Special Summon 1 "Dragonic Token" (Dragon-Type/FIRE/LEVEL 1/Tuner/ATK 400/DEF 400) to your field. Once per turn, you can tribute 1 "Dragonic Token" you control to send this card to the Deck and Special Summon 1 "Diamond Dragon of Shining Light" to your field from your hand or Deck.

 

 

 

[spoiler=Second Card']25511t.jpg

 

[spoiler=Effect]When this card is summoned by the effect of "Diamond Dragon of Rough Darkness", destroy 1 card on the field. When your opponent takes damage to their Life Points, except Battle Damage, Special Summon 1 "Dragonic Token" (Dragon-Type/FIRE/LEVEL 1/Tuner/ATK 400/DEF 400) to your field. Once per turn, you can tribute 1 "Dragonic Token" you control to send this card to the Deck and Special Summon 1 "Diamond Dragon of Rough Darkness" to your field.

[/align]

[spoiler=Strategy-Notes]

I actually love this.

When the first card destroyes an opponent's monster by battle, it summons a token. If ya get rid of it, you get the other monster, and sends this one to the deck. When he is summoned like that, he destroyes a card, wich is always good. If you bring back the first one with the 2nd cards effect, they get a token too. When the 2nd one comes back, and destroyes the token, they lose lp, thus starting the chain over and over.

It seems like a OP effect, seeing as how you can do it over and over, possibly during the same turn, but, the fact that it takes a while for it to fully get going is balance enough ;)

[spoiler=Artist Credit]

The artists names are on the cards, in the circulation spot. They from Deviant Art.

 

 

 

 

 

 

^_^

^_^

Entry accepted!

 

[align=center]Username: .:True Destiny:.

# of cards going to submit: 1[/align]

OxygënHydrõ™

2 cards

Reserves gladly accepted. Welcome!!

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Now' date=' here are my cards:

[spoiler=1st Card']27671n.jpg

 

When this card is Special Summoned, if "Toon world" is on the field, select and activate 1 "Zombie World" from your Deck or Graveyard. If you control "Zombie World", you can pay 1000 Life Points to select and activate 1 "Toon World" from your Deck.

When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. When this card attacks directly, its gain 400 ATK for each "Toon" and Zombie-Type monsters on the field and in any Graveyard.

 

[spoiler=2nd Card]27671k.jpg

This face-up card cannot be removed from play by opponent's cards effects. When this card is destroyed, remove it from play. Once per turn, you can remove from play 1 Dinosaur or Reptile-Type monster from your hand, to add 1 of your removed from play Dinosaur or Reptile-type monsters. When this card is destroyed, you can remove from play 1 face-down monster on the field. During each of your End Phases, change the Battle Position of all face-up monster with 400, 1400 or 2400 ATK or DEF (except this card).

 

I'm sorry, but neither of your cards meets the rule requirement. All monsters must be Level 4, and yours are Level 3 and 6. I cannot accept your entry until you remedy this.

 

 

Ok, post edited. Sorry for that.

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:: -OmeGa DeviL- ::

 

 

 

[spoiler= card 1] 190835.jpg

 

When this card is Summoned, select 1 face-down Spell or Trap Card your opponent controls. As long as this card remains face-up on the field, the selected card cannot be activated. If the selected card is activated while this card is in your Graveyard, you can Special Summon it to your field by discarding 1 card from your hand.

 

 

 

[spoiler= card 2] 190835.jpg

 

When this card is Summoned, select 1 face-down Spell or Trap Card your opponent controls. As long as the selected card remains face-down, this card cannot be selected as an attack target. Once per turn, during your Standby Phase, you can discard 1 card from your hand to increase this card's ATK by 400. If the selected face-down card is activated, you can Tribute this card during the End Phase of this turn to increase the ATK of 1 Machine-Type monster you control by this card's ATK.

 

 

 

[spoiler= Strategy]:Summon Lizardroid and Cyber Eagle, both selects the same face-down card, Cyber Eagle will not be attacked and will keep increasing its ATK until Lizard is destroyed, when the opponent activates his face-down card, the lizard will be summoned and at the end phase the eagle's huge ATK can be transfered to the lizard.

 

 

 

 

I always save the pics to my pc to use them later, or just to collect good pics, so I don't remember from where I got them.

 

Of course I do not own these pics.

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Username: Goldenboy820

Card amount: 2

I like Diamonds!

Username: El Beasto Perezoso

Cards: 2

Reserves accepted.

 

[spoiler=:: -OmeGa DeviL- ::]

 

 

 

[spoiler= card 1] 190835.jpg

 

When this card is Summoned' date=' select 1 face-down Spell or Trap Card your opponent controls. As long as this card remains face-up on the field, the selected card cannot be activated. If the selected card is activated while this card is in your Graveyard, you can Special Summon it to your field by discarding 1 card from your hand.

 

 

 

[spoiler= card 2'] 190835.jpg

 

When this card is Summoned, select 1 face-down Spell or Trap Card your opponent controls. As long as the selected card remains face-down, this card cannot be selected as an attack target. Once per turn, during your Standby Phase, you can discard 1 card from your hand to increase this card's ATK by 400. If the selected face-down card is activated, you can Tribute this card during the End Phase of this turn to increase the ATK of 1 Machine-Type monster you control by this card's ATK.

 

 

 

[spoiler= Strategy]:Summon Lizardroid and Cyber Eagle, both selects the same face-down card, Cyber Eagle will not be attacked and will keep increasing its ATK until Lizard is destroyed, when the opponent activates his face-down card, the lizard will be summoned and at the end phase the eagle's huge ATK can be transfered to the lizard.

 

 

 

 

I always save the pics to my pc to use them later, or just to collect good pics, so I don't remember from where I got them.

 

Of course I do not own these pics.

 

Entry accepted.

 

 

You know what? I think I'm fine with just submitting one card.

Ok. Entry accepted.

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-Username - tommers2008

-Number of cards you're planning to make (1 or 2) - 1

 

Edit: Here is my entry

 

[spoiler=Card] [align=center]88810.jpg

Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 150 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 2 cards from your hand back to the Deck. Once per turn, if there is 3 or more monsters with "Aztec" in their card name in your hand, you can activate 1 of the following effects:

- Remove from play 1 monster on the field.

- Destroy 2 cards in your opponent's hand.

- Increase your Life Points by 1000.

- Inflict 400 damage to your opponent for every card in their hand.[/align]

[spoiler=Image Credit] Jim Murray Magic Deck Vortex - http://www.magicdeckvortex.com/ART3/bogardan_lancer_art_by_jim_murray.jpg

 

 

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[align=center]-Username: blinded warrior

-Number of cards you're planning to make (1 or 2): 1 for now

 

Card

[spoiler=Card]222085.jpg

Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Tribal Spirit Slayer LV2" on your side of the field. Once per turn you can pay 400 Life Points to look at 1 card in your opponets hand, if it is a Trap Card Increase This cards ATK by 400 until the End Phase. If this card is destroyed as a result of battle, you can add 1 "Tribal Spirit Slayer LV2" from your Graveyard to your hand.

 

Image Credit To Father Wolf

[/align]

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[spoiler=First Card]

44586.jpg

 

[spoiler=Effect]

This card cannot be Summoned. When you draw this card' date=' and there is at least 1 Rose Counter on the field, you can Special Summon it to the field and put 1 card in your hand from your Deck. If you use this effect, destroy all Rose Counters on the field. During your Standby Phase, if this card is the only monster you control, you can place Rose Counters on any empty Monster Zone you control, up to 4. For each Rose Counter on the field, increase this card's ATK by 40. When this card is destroyed, you can destroy 1 Rose Counter on the field to send this card to the top of your Deck.

 

 

[spoiler=Second Card']

44586.jpg

 

 

[spoiler=Strategy]

Let's see...get Vierde out on the field, because of searchability, then you can choose to swarm the field with Rose Counters to increase her ATK slowly, which is where Steeg Versterkingen! comes in. Or, you can lose the build-up of counters to search for a vital card or win condition. Vierde, with the first strategy, is inherently a win condition herself, so this could be used to search more copies of Vierde or even a copy of Steeg Versterkingen! for that little extra ATK boost.

 

 

 

Vierde is of course, Fourth One in Dutch.

The monster is fine, but I think you should use the English name for the Trap Card. I know it will lose some of the impact, but I can't read it otherwise :P

 

T_T Steeg Versterkingen is Rose Reinforcements in Dutch. Do I really have to change the card too? =(

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Username - ~JG~

Number of cards you're planning to make - I think 1' date=' but I'm not sure yet.

[/quote']

Reserve accepted.

 

-Username - tommers2008

-Number of cards you're planning to make (1 or 2) - 1

 

Edit: Here is my entry

 

[spoiler=Card] [align=center]88810.jpg

Effect - When this card is in your hand you must show it to your opponent at all times. This card gains 150 ATK points for each monster in your hand with "Aztec" in their card name. When this card is destroyed as a result of battle randomly send 2 cards from your hand back to the Deck. Once per turn' date=' if there is 3 or more monsters with "Aztec" in their card name in your hand, you can activate 1 of the following effects:

- Remove from play 1 monster on the field.

- Destroy 2 cards in your opponent's hand.

- Increase your Life Points by 1000.

- Inflict 400 damage to your opponent for every card in their hand.[/b'][/align]

[spoiler=Image Credit] Jim Murray Magic Deck Vortex - http://www.magicdeckvortex.com/ART3/bogardan_lancer_art_by_jim_murray.jpg

 

 

Entry accepted.

 

[align=center]-Username: blinded warrior

-Number of cards you're planning to make (1 or 2): 1 for now

 

Card

[spoiler=Card]222085.jpg

Effect:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Tribal Spirit Slayer LV2" on your side of the field. Once per turn you can pay 400 Life Points to look at 1 card in your opponets hand' date=' if it is a Trap Card Increase This cards ATK by 400 until the End Phase. If this card is destroyed as a result of battle, you can add 1 "Tribal Spirit Slayer LV2" from your Graveyard to your hand.

 

[b']Image Credit To Father Wolf

[/align]

Entry accepted.

 

T_T Steeg Versterkingen is Rose Reinforcements in Dutch. Do I really have to change the card too? =(

If you add the translation to the post with the card' date=' I suppose I can let you leave the Trap unaltered. However, it will probably lose some points in the Realistic aspect since it's not in English. Your choice.

 

I recently came up with what the doctors think is swine flu. I am not able to make my cards, so I forfeit. In fact I may be absent from the forums for some time. Very sorry. Good luck to you all.

Aww, ok. Hope you feel better soon ^_^

 

Anyway' date=' Darth, is my thing ok?

[/quote']

Yes, your entry is accepted. If you don't want me to grade the second card then I'd suggest removing it from your post :P

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