Jump to content

The Anti-Noob Project - When facing noobs, be prepared...


Recommended Posts

[*]No' date=' you cannot spam a single copy of Scrap-Iron Scarecrow.

[/list']

For this, you get a +Rep

 

And lists of stuff like this wouldnt be needed, if players actually knew this stuff.

Thats why when I play agenst this friend of mine, we know all of these things(with the exception of a few, that we tend to ignore due to lazyness)

Link to comment
Share on other sites

  • Replies 155
  • Created
  • Last Reply

When playing on the interwebs' date=' you have interwebs, and are therefore always prepared for noobs.

 

But that's on the interwebs.

[/quote']

 

This is why I run a Jinzo deck for Wi-Fi.

[spoiler=This way, the Opponent is un-able to spam me with:]

Magic Cylinder

3x Negate Attack

Spellbinding Circle

Shadow Spell

Fairy Box

Hero Barrier

Hero Signal

Metal Reflect Slime

Zoma the Spirit

Forced Back(it happens)

Backfire

Blast with Chain

Blind Destruction(people actually run this)

Covering Fire

Crystal Raigeki

Cyber Shadow Gardna

Destruction Punch

Embodiment of Apophis

Feather Wind(true stroy, someone actually used this agenst one of my Solemns)

Rising Energy

Scrap-Iron Scarecrow

etc

 

 

Link to comment
Share on other sites

I'd really appreciate if this "Anit-Nublet Binder" were posted on here. Some of the kids at my school are so stubborn on some things. I actually took a full lunch period and logged onto a school computer to prove all of them wrong on a few rulings.

Link to comment
Share on other sites

I'd really appreciate if this "Anit-Nublet Binder" were posted on here. Some of the kids at my school are so stubborn on some things. I actually took a full lunch period and logged onto a school computer to prove all of them wrong on a few rulings.

 

Since 2+ people have requested it, I'll post it when I'm done (minus the rulings on my cards, though there will be an example).

 

With the attachment rule, it will be annoying tho. It's already extremely long. >.<

Link to comment
Share on other sites

I'd really appreciate if this "Anit-Nublet Binder" were posted on here. Some of the kids at my school are so stubborn on some things. I actually took a full lunch period and logged onto a school computer to prove all of them wrong on a few rulings.

 

Since 2+ people have requested it' date=' I'll post it when I'm done (minus the rulings on my cards, though there will be an example).

 

With the attachment rule, it will be annoying tho. It's already extremely long. >.<

[/quote']

 

put a

spoiler box

around it.

Link to comment
Share on other sites

I'd really appreciate if this "Anit-Nublet Binder" were posted on here. Some of the kids at my school are so stubborn on some things. I actually took a full lunch period and logged onto a school computer to prove all of them wrong on a few rulings.

 

Since 2+ people have requested it' date=' I'll post it when I'm done (minus the rulings on my cards, though there will be an example).

 

With the attachment rule, it will be annoying tho. It's already extremely long. >.<

[/quote']

 

put a

spoiler box

around it.

 

I mean annoying to post. The bolding, size changing, pictures, etc. will be annoying to put in. If I don't, it'll be a bit hard to look through.

Link to comment
Share on other sites

I'd really appreciate if this "Anit-Nublet Binder" were posted on here. Some of the kids at my school are so stubborn on some things. I actually took a full lunch period and logged onto a school computer to prove all of them wrong on a few rulings.

 

Since 2+ people have requested it' date=' I'll post it when I'm done (minus the rulings on my cards, though there will be an example).

 

With the attachment rule, it will be annoying tho. It's already extremely long. >.<

[/quote']

 

put a

spoiler box

around it.

 

I mean annoying to post. The bolding, size changing, pictures, etc. will be annoying to put in. If I don't, it'll be a bit hard to look through.

 

 

If you want, I'll help. TBH, I'm really bored, and I've beat all of my Sly Cooper games at least 2 times each by now. I really don't have much to do. Besides, there are usually a few n00bs at my hobby league, so it'll be useful for me. After I'm done, I'll post it here. Sound good?

Link to comment
Share on other sites

I'd really appreciate if this "Anit-Nublet Binder" were posted on here. Some of the kids at my school are so stubborn on some things. I actually took a full lunch period and logged onto a school computer to prove all of them wrong on a few rulings.

 

Since 2+ people have requested it' date=' I'll post it when I'm done (minus the rulings on my cards, though there will be an example).

 

With the attachment rule, it will be annoying tho. It's already extremely long. >.<

[/quote']

 

put a

spoiler box

around it.

 

I mean annoying to post. The bolding, size changing, pictures, etc. will be annoying to put in. If I don't, it'll be a bit hard to look through.

 

 

If you want, I'll help. TBH, I'm really bored, and I've beat all of my Sly Cooper games at least 2 times each by now. I really don't have much to do. Besides, there are usually a few n00bs at my hobby league, so it'll be useful for me. After I'm done, I'll post it here. Sound good?

 

Sure, why not?

 

Hmm... perhaps you could try starting with "Destroy =/= Negate" and down...

Link to comment
Share on other sites

Sure' date=' I'll do my best. Wait, you don't have anything typed yet do you? If so, cool. If not, I'll still do my best.

[/quote']

 

I haven't done anything from the part that applies to everyone yet, but I think I'll take a break from the first part, which was being done for myself.

 

Since Griffin is willing to help, I guess I should change what I need you to write to:

 

Skill Drain and what effects are negated.

Missing the Timing

Destroy =/= Negate

BoM and ? ATK monsters.

 

Anti-noob officer Grif at your service. What do you want me to write? o.o

 

If you insist on helping:

 

Quick-Play Spells and how they work.

Activating a Spell/Trap that was set on the same turn. (use S.I.S.C. as an example)

Nomis and Semi-Nomis.

Dark Worlds and what works.

 

If you have problems with either, just say so.

Link to comment
Share on other sites

.:pyramid:., I don't mind at all. Although, it'd be a good idea to say which ones you intend on doing. That way, we don't overlap.

 

Thanks for the help offers, guys!

 

Nice idea' date=' but I must say if you follow through with this, you have way too much time on your hands.

[/quote']

 

I'm bored. >.<

 

Also, the noobs tick me off.

Link to comment
Share on other sites

Anti-noob officer Grif at your service. What do you want me to write? o.o

 

If you insist on helping:

 

Quick-Play Spells and how they work.

Activating a Spell/Trap that was set on the same turn. (use S.I.S.C. as an example)

Nomis and Semi-Nomis.

Dark Worlds and what works.

 

If you have problems with either' date=' just say so.

[/quote']

 

Yo.

 

Quickplay Spells:

Quickplay Spells are like normal traps, with one difference. On your turn, they can be activated from your hand. Quickplays cannot be used from your hand on your opponent's turn.

 

Cards which are set this turn:

Spells:

A spell can be activated on the turn it is set, like it was in your hand. Except Quickplays, because like I said, those are pretty much traps.

 

Traps:

A trap can't be used on the turn you set it. Let's look at two examples:

#1) Raigeki Break:

You draw Raigeki Break (Normal trap: Effect: discard 1 card to destroy 1 card on the field) You want to use it to destroy a monster. You can't use a trap from your hand, so you set it. You can't use it this turn, because you just set it. As soon as your opponent starts their turn, you can use it.

#2) Scrap-Iron Scarecrow:

You have Scrap-Iron Scarecrow already set since the begging of the turn. Your opponent attacks and you use it. The attack stops and it is set. It was set this turn. You can't use it any more this turn, because it was set this turn. This turn was now the turn it was set on, because its effect set it. This means you cannot use it anymore this turn. After it's use, it became set, this turn, and can't be used, because you can't use a trap on the turn you set it.

 

Nomi Monsters:

There is a type of monster who's text says this: "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by..." These monsters are 'Nomi'. That means that nothing is going to put them on the field except the condition set on the card, really, nothing at all, don't try and get around that.

 

Semi-Nomi:

These are Nomi's except the effect says "This card cannot be Normal Summoned or Set. This card can only be Special Summoned by..." instead. And that makes one small ruling difference. If that card (not one with the same name, art, ATK, DEF, or step-sister) was on the field, and exactly that copy of the card (not the one that's on the field two months after this one was discarded), then you can Summon it from the Graveyard or the Removed from Play Zone. If it ever leaves the zone it got sent to, then you'll have to Summon it with it's own effect again, not with Monster Reborn.

 

Dark Worlds:

For those of you who aren't up-to-date, Dark Worlds activate when Discarded by a card effect. This means that they don't activate when "sent" to the Graveyard, or when discarded as a cost.

Firstly, let's figure out what's a discard:

Does the card say "Discard"? If yes, it's a discard, if no, it's not a discard. No exceptions.

Now let's figure out what's a cost (a bit harder):

If it says "discard x cards TO" then it's a cost, everything before the word TO is always a cost. If the discard is phrased like this, "Discard x cards. Destroy something" or anything like that, where a full stop is between the discard and something else, then it's a cost, your Darkworld won't work.

Almost the only time they'll work is if the word AND is used, the word THEN or if it's the last part of the effect.

 

///// my bit

What obvious thing did I forget there? Anything else to write?

Link to comment
Share on other sites

Pro-Tip: Don't like facing noobs? Then... don't face noobs.

 

The point is to reduce the number of noobs so that people still enjoy playing. Besides, you don't know someone is noob until you duel them or see them duel, so the logic is flawed somewhat. Besides, I'd rather fix a noob so that I can continue to duel someone than to not duel at all.

Link to comment
Share on other sites

@Pika: There are times where that's not possible without shutting out all oppoents.

 

///// my bit

What obvious thing did I forget there? Anything else to write?

 

If you forgot something' date=' I'm sure someone will point it out. I don't see anything missing...

 

Anyways, I've done the equip part, as well as the example of the Ruling/Errata page:

 

Monsters as Equip Cards

 

Monsters as Equip Cards

 

There is a common error made by newer players. Many pieces of information are not fully explained by the card text, leading some players to think that a Monster equipped to another monster is just an Equip card, no longer a Monster, nor a Spell or Trap.

 

The reality is that, in all cases, a monster card that is equipped to another monster by a card effect, such as that of a Union Monster or the far more commonly seen Armory Arm, are treated as Equip Spell Cards.

 

Regardless of the fact that many newer cards do not specify this, it has been stated in ruling upon ruling, and has become an overall rule (resulting in said rulings being taken down). This allows them to be returned to their owner's hand by Giant Trunade, or even destroyed by the effects of Heavy Storm and Giant Trunade.

 

It is also worth noting that an equipped monster which varies its effects by the ATK or DEF of the equipped monster, such as Relinquished, will only be affected by the ATK and DEF printed on the actual card. The ATK and DEF are treated as 0 if the monster is face-down when equipped, regardless of the fact that the monster is flipped face-up upon being equipped.

 

Example #1: Relinquished takes control of your face-up Megarock Dragon. As the printed ATK and DEF on the card are both “?”, which is treated as 0, Relinquished gains 0 ATK and DEF, regardless of the ATK and DEF of Megarock Dragon before being equipped to Relinquished.

 

Example #2: If a face-up Morphtronic Radion is equipped to Relinquished, Relinquished only gains the 1000 ATK and 900 DEF, regardless of the fact that it would increase its own ATK points.

 

Example Ruling/Errata Page

 

Brain Control

 

v6kq5e.jpg

 

Card Errata

 

Original Text

 

Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.

 

1st Errata

 

Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the end of this turn.

 

Current Text

 

Pay 800 Life Points. Select 1 face-up monster on your opponent's side of the field. Take control of the selected card until the End Phase of the turn this card is activated.

 

TCG Rulings

 

  • If the monster targeted by "Brain Control" is flipped face-down later in the turn, it is still returned back to the original controller in the End Phase.
    You cannot activate "Brain Control" if you already have 5 monsters on your side of the field.

 

Mentions in Other Rulings

 

  • Blindly Loyal Goblin: Your opponent cannot use..."Brain Control" on your face-up "Blindly Loyal Goblin".
  • Dimensionhole: If you control your opponent's monster with "Brain Control" ... and you remove it from play with "Dimensionhole", during your following Standby Phase when the monster is returned to your side of the field it is immediately moved to your opponent's side of the field.
  • Obsidian Dragon: If you use "Brain Control" to take control of your opponent's DARK monster while you control "Obsidian Dragon", the effect of "Brain Control" is not negated.
  • Snake Whistle: You can activate this card when your opponent's Reptile-Type monster you control (with "Brain Control", etc.) is destroyed and sent to their Graveyard.
  • Time Machine: If you activate "Time Machine" when your monster that is being controlled by your opponent is destroyed by battle and sent to the Graveyard, when "Time Machine" resolves your monster is Special Summoned onto your opponent's side of the field. If your opponent had taken control of the monster with "Brain Control", etc., it will remain under your opponent's control and will not return to your side of the field in the End Phase.

 

OCG Rulings

 

  • At the time of a monster changing control due to a card effect like "Brain Control" or "Creature Swap, the Turn Player may use Priority to activate a Spell Speed 2+ effect. Also, Trigger Effects that activate upon a monster changing control will activate. The Turn Player cannot use Priority to Tribute that monster for a Tribute Summon or Tribute Set, nor to activate an Ignition Effect, nor to activate a Normal Spell Card.
  • If you gain control of an opponent's monster with a card like "Brain Control" or "Enemy Controller" and then the monster is flipped face-down by an effect like "Book of Moon", then the effect of "Enemy Controller" is still applied, and control of the monster still returns back to your opponent during the End Phase.
  • If you gain control of an opponent's monster with an effect like "Brain Control" or "Enemy Controller" and then the monster is removed from play by "Interdimensional Matter Transporter", then after the monster returns to the field during the End Phase, your opponent still regains control of the monster. Also, if the monster is removed from play by "Dimensionhole", then during the Standby Phase the monster returns to the opponent's side of the field.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...