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Am in your DECK milling your EXTRA DECK[EPIC DISCO everyone invited but Farther Wolf]


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Guest PikaPerson01

Armityle + This + PoC + Turbo Cannon + Spell of Pain

 

5 card combo? exodia says hello.

 

It's actually 3 considering two are in the Extra deck...

 

Fixed.

 

Your right. A 3 card combo that cost 3000 lp' date=' a couple of normal summons, couldn't possibly be done on turn 1, just to inflict 5000 damage.

 

bravo.... bravo....

[/quote']

 

No, you were pretty accurate the first time.

 

It's either a 5 card combo (Gale Dogra + Phantom of Chaos + Turbo Rocket + level 1 Non-Tuner + Spell of Pain) that costs 3000 LP to inflict 5000 points of damage that takes about 4 turns to do...

 

Or a 4 card combo (Gale Dogra + Phantom of Chaos + Phantom of Chaos + Spell of Pain) that costs 6000 LP to inflict 5000 points of damage that takes 3 turns to do.

 

Either way, unless your opponent's asleep and not paying attention to you amassing a series of >1000 attack monsters or too intimidated by them to attack, it's not going to work very consistently.

 

 

...

Oh

 

[A picture of Savior Demon Dragon]

 

Maybe?

 

According to the wiki' date=' which is admittedly a terrible way to start any argument, the effect is:

 

[i']This card cannot be destroyed by card effects. When this card attacks, destroy all Defense Position monsters on the field after the Damage Calculation. Once per turn, until the End Phase, you can negate the effect(s) of 1 face-up monster your opponent controls, and this card gains ATK equal to that monster's ATK. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Red Dragon Archfiend" from your Graveyard.[/i]

 

So like... not really all that worth it of an effect, when two cards for Red Dragon Archfiend works just as well.

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Guest PikaPerson01

erm' date=' Spell of Pain gives them the other 500 damage from Cannon that you would have taken.

 

silly.

[/quote']

 

Effect of Turbo Cannon:

Once per turn, you can destroy 1 face-up monster on the field, and inflict damage to its controller equal to half of its ATK.

 

Effect of Spell of Pain:

Activate only when an effect is activated that would inflict effect damage to you. Switch the effect damage to your opponent's Life Points, instead.

 

Basic English reading comprehension not your strong suit?

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Guest PikaPerson01

How about assault mode?

 

This+Needed synchro+Assault Mode Activate= win(maybe)?

 

Consider you need one extra card to summon back the Synchro, it's still a 3 card combo that's still not as good as Instant Fusion for a random fusion + Any random tuner + Assault Mode, since it ends up costing you 3000 extra LP.

 

I mean, it might be halfway decent for some of the more difficult Assault Modes, like Doom Kaiser Dragon or that Psychic Level 9 Synchro, but overall it's just not a very efficient way to do things.

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How about assault mode?

 

This+Needed synchro+Assault Mode Activate= win(maybe)?

 

Consider you need one extra card to summon back the Synchro' date=' it's still a 3 card combo that's still not as good as Instant Fusion for a random fusion + Any random tuner + Assault Mode, since it ends up costing you 3000 extra LP.

 

I mean, it might be halfway decent for some of the more difficult Assault Modes, like Doom Kaiser Dragon or that Psychic Level 9 Synchro, but overall it's just not a very efficient way to do things.

[/quote']

 

Err.. Pika your not getting the picture of the combo

This + COTH + Assult Mode Activate = Win * Faceplam*

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Call of the haunted >.>

 

You can't' date=' it wasn't synchro summoned properly. This will probably be the same answer to any other attempt at reviving a synchro dumped with op card.

[/quote']

I was taking about the assult mode combo as stuff like Stardust don't have the can't only be summoned by synchro summon text.

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Call of the haunted >.>

 

You can't' date=' it wasn't synchro summoned properly. This will probably be the same answer to any other attempt at reviving a synchro dumped with op card.

[/quote']

I was taking about the assult mode combo as stuff like Stardust don't have the can't only be summoned by synchro summon text.

 

The thing is that Synchros are semi-nomi. This means that they have to be properly synchro summoned before they can be special summoned again. Thus the reason you can't call a synchro summoned by Vayu or Synchro Change. A fusion works the same way. Except some fusion are nomi. (e heros for example) that can only be special summoned one way.

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Guest PikaPerson01

How about assault mode?

 

This+Needed synchro+Assault Mode Activate= win(maybe)?

 

Consider you need one extra card to summon back the Synchro' date=' it's still a 3 card combo that's still not as good as Instant Fusion for a random fusion + Any random tuner + Assault Mode, since it ends up costing you 3000 extra LP.

 

I mean, it might be halfway decent for some of the more difficult Assault Modes, like Doom Kaiser Dragon or that Psychic Level 9 Synchro, but overall it's just not a very efficient way to do things.

[/quote']

 

Err.. Pika your not getting the picture of the combo

This + COTH + Assult Mode Activate = Win * Faceplam*

 

1) That combo doesn't work. It also doesn't work with Descending Lost Star.

2) Even if that combo did work, that's STILL a three card combo that costs you 3000 LP, when a 3 card combo that does the exact same thing and only costs 1000 LP exists.

 

tl;dr - Hey idiots of YCM. Stop trying to reinvent the wheel.

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Guest PikaPerson01

OT: This card is not good' date=' unless you find a good way to use it (good luck...)

[/quote']

 

Forgetting for a second that the term "good" is subjective, the same could be said about every single card that has ever existed. Thanks for contributing.

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