Exiro Posted November 4, 2009 Report Share Posted November 4, 2009 [align=center] Discuss where Morphing Jar should be on the ban list.[/align] Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted November 4, 2009 Report Share Posted November 4, 2009 Where it is now. At 2 or 3 it can become a draw engine. Link to comment Share on other sites More sharing options...
tonisanoob Posted November 4, 2009 Report Share Posted November 4, 2009 atm? it would be abuseable at 3, but at 1 it just serves to reload your opponents hand so unless you can otk wih the hand you draw from this then its really not gonna do you much good Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted November 4, 2009 Report Share Posted November 4, 2009 its a good card for drawing and i think you should be alowed 1 in your deck Link to comment Share on other sites More sharing options...
Metal Skull Posted November 4, 2009 Report Share Posted November 4, 2009 1 is ok.If your opponent didn't draws of course will be banned. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted November 4, 2009 Report Share Posted November 4, 2009 I lol at the fact that most of the time I use this cards effect I have either 2 to 0 cards XD yeah some times it can be a Shield/super pot of greed XD Link to comment Share on other sites More sharing options...
-Griffin Posted November 4, 2009 Report Share Posted November 4, 2009 Broken in Greed Burn, 1-3 flips for gg, depending on how many Greeds you have. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted November 4, 2009 Report Share Posted November 4, 2009 Broken in... just about anything that doesn't mind losing all monsters in hand and gaining 5, all the while not losing any S/Ts (because you usually set them all). Granted, it's not seen as often, simply because there are so many broken cards currently in this meta that setting is borderline impossible, and that it helps your opponent draw into their OTKs too. Link to comment Share on other sites More sharing options...
zombiepromking Posted November 4, 2009 Report Share Posted November 4, 2009 I think it could be moved to 2. Just because it doesn't see much play and in this meta: cards in grave + new hand=GG half the time...thats what i think at least. @ 3 is abusable though. Link to comment Share on other sites More sharing options...
just-duelist Posted November 4, 2009 Report Share Posted November 4, 2009 this+forcefull requisition=???? (i think i spelt that wrong but idk..) Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted November 4, 2009 Report Share Posted November 4, 2009 ITT: Nothing wrong with a blatantly easy +5 with no cost whatsoever. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted November 4, 2009 Report Share Posted November 4, 2009 I think it could be moved to 2. Just because it doesn't see much play and in this meta Pro-tip(s)1) This card does not see much play because much more broken cards currently exist. 2) Just because more broken cards exist doesn't mean that card currently being discussed is or is not broken. Link to comment Share on other sites More sharing options...
Dad Posted November 4, 2009 Report Share Posted November 4, 2009 0. A free plus five is irritating, even if it is by my own hand. Link to comment Share on other sites More sharing options...
tonisanoob Posted November 4, 2009 Report Share Posted November 4, 2009 like i said, this card is only good if you can otk the turn you use it, if not your probably gonna loose Link to comment Share on other sites More sharing options...
Mister Sir Posted November 4, 2009 Report Share Posted November 4, 2009 I love this card. Especially with Zombies. Link to comment Share on other sites More sharing options...
Toffee. Posted November 4, 2009 Report Share Posted November 4, 2009 ITT: Nothing wrong with a blatantly easy +5 with no cost whatsoever. Oh, and although Morph Jar may seem "Slow" by some, this card is actually on par(speed wise) with the World-champ games.Which is why I almost always run it :3 Link to comment Share on other sites More sharing options...
zombiepromking Posted November 4, 2009 Report Share Posted November 4, 2009 I think it could be moved to 2. Just because it doesn't see much play and in this meta Pro-tip(s)1) This card does not see much play because much more broken cards currently exist. 2) Just because more broken cards exist doesn't mean that card currently being discussed is or is not broken. I perfectly understand that.. But i do think that this card could possibly be @ 2. It's just a thought..though with all the hand rape this card does it's a bit of a b[:x]tch. All in favor of a re-balanced MJar? (No MJar #2) Amorphous Jar/EARTH/LV2ATK/600 DEF/700Rock/EffectFLIP: Both players discard their hands, then draw 5 cards. (This effect can only be used by the controller of this card if the number of cards they discarded was 3 or more.) Link to comment Share on other sites More sharing options...
Jord200 Posted November 4, 2009 Report Share Posted November 4, 2009 great card. really good in deck destruction. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted November 4, 2009 Report Share Posted November 4, 2009 It's a great card. Not to mention your screwed if you don't otk! Link to comment Share on other sites More sharing options...
Darkest Hour Posted November 5, 2009 Report Share Posted November 5, 2009 lolotklolotklolotklolotklolotklolotklolotklolotklolotklolotk. NOtk. He draws cards. He's flippy. He's a jar. he's an awesome Ultra and should be Ultimate someday. Link to comment Share on other sites More sharing options...
Fraz Posted November 5, 2009 Report Share Posted November 5, 2009 like i said' date=' this card is only good if you can otk the turn you use it, if not your probably gonna loose[/quote'] You're an idiot. Set it and a few other cards and you'll almost always gain card advantage from it. Just don't set your whole hand and basicly tell your opponent you have a set jar. Link to comment Share on other sites More sharing options...
shadowferret Posted November 5, 2009 Report Share Posted November 5, 2009 I like Morphing Jar. I run it in every deck. And it's generic draw power. In decks that can't run Allure and don't have their own draw card, it's pretty bloody useful. The key is, though, to not tip off your opponent. Could always spend a card or two protecting it, then Giant Trunade the opponent's back row for a virtual Heavy Storm. >_> It's fine at 1. At 2 or 3, it just becomes stupid. >_> Link to comment Share on other sites More sharing options...
daboss144 Posted November 5, 2009 Report Share Posted November 5, 2009 I think it could be moved to 2. Just because it doesn't see much play and in this meta Pro-tip(s)1) This card does not see much play because much more broken cards currently exist. 2) Just because more broken cards exist doesn't mean that card currently being discussed is or is not broken. I agree, Morphing Jar already has it's own FTK deck based around it, with Jar at 2 it would be even more broken than disk commander was in the tele-DAD era. Link to comment Share on other sites More sharing options...
SephirothKirby Posted November 5, 2009 Report Share Posted November 5, 2009 It's banworthy. Now, after saying that, I think everyone has that one card that they know needs to be banned, but they just love it so much that they know even though it benefits the game they secretly hope it doesn't get banned. This is my card. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted November 5, 2009 Report Share Posted November 5, 2009 Banworthy, this is a card that virtually forces you to overextend. Link to comment Share on other sites More sharing options...
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