Hell-Razor Posted November 9, 2009 Report Share Posted November 9, 2009 [align=center] Effect - "Junk Synchron" + 1 or more non-Tuner monstersOnce per turn you can remove 1 monster your opponent controls from play. During the End Phase, the removed monster returns to the opponent's side of the field in the same Battle Position. Discuss[/align] Link to comment Share on other sites More sharing options...
Jolta Posted November 9, 2009 Report Share Posted November 9, 2009 Um.... There's always at least 1 monster on your opponent's side of the field. USUALLY. Fight against Earthbounds, then we're talking. Link to comment Share on other sites More sharing options...
Toffee. Posted November 9, 2009 Report Share Posted November 9, 2009 Um.... There's always at least 1 monster on your opponent's side of the field. USUALLY. Fight against Earthbounds' date=' then we're talking.[/quote'] Speaking of Earthbounds... would this card nullify the effect of a Hardened Armed Dragon, that was used as a Release for an Earthbound? O,o Link to comment Share on other sites More sharing options...
Metal Skull Posted November 9, 2009 Report Share Posted November 9, 2009 It's an awsome card Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted November 9, 2009 Report Share Posted November 9, 2009 This card is awesome for Junk&Debris decks... besides those, I don't know any deck that uses Junk, besides maybe Junk Calc OTK. Good card but I don't forsee it being used D: Link to comment Share on other sites More sharing options...
Thomas★Zero Posted November 9, 2009 Report Share Posted November 9, 2009 this makes warrior synchro decks more playible and Junk Frogs would make love to this. Link to comment Share on other sites More sharing options...
Junk Raver Posted November 9, 2009 Report Share Posted November 9, 2009 I use this in my deck purely becos i adore the Junk monsters, and be4 ppl say 'how the fudge' do you have it, i buy and collect the OCG as well as the TCG, and duel with friends not in official tornys. I have a Jurak Junkyard Deck. Fun Fun Fun ^_^ It has come in useful alot, for my Lv7 synchros i either use this or giganot. Link to comment Share on other sites More sharing options...
Azuh Posted November 9, 2009 Report Share Posted November 9, 2009 I pack 2 in my Quick Synchron deck and they work quite efficiently. Very useful, plus it can clear the front row of any possible surprise, such as Ryko. Great card is great Link to comment Share on other sites More sharing options...
Umbra Posted November 9, 2009 Report Share Posted November 9, 2009 Does wonders in Junk Solidarity, along with X-Saber Wayne and Koa'ki Bergzak. Link to comment Share on other sites More sharing options...
Jericho Posted November 9, 2009 Report Share Posted November 9, 2009 If Scout Plane gets removed by this, does it summon with its own effect, or Archer's? Link to comment Share on other sites More sharing options...
Jinzo Posted November 10, 2009 Report Share Posted November 10, 2009 It's effect and it will come back B4 the end phase Link to comment Share on other sites More sharing options...
Jericho Posted November 10, 2009 Report Share Posted November 10, 2009 >it will come back B4 the end phaseIf this card is removed from play' date=' Special Summon it in face-up Attack Position [b']during the End Phase of this turn[/b]. Link to comment Share on other sites More sharing options...
Father Wolf Posted November 10, 2009 Report Share Posted November 10, 2009 >it will come back B4 the end phaseIf this card is removed from play' date=' Special Summon it in face-up Attack Position [b']during the End Phase of this turn[/b]. how the end phase resolves is all up to the turn player. in video games its randomly formulated Example: if POC is substituting JD, does he mill? Answer: its up to u, he can become POC again or Mill the 4 then become POC. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted November 10, 2009 Report Share Posted November 10, 2009 >it will come back B4 the end phaseIf this card is removed from play' date=' Special Summon it in face-up Attack Position [b']during the End Phase of this turn[/b]. how the end phase resolves is all up to the turn player. in video games its randomly formulated Example: if POC is substituting JD, does he mill? Answer: its up to u, he can become POC again or Mill the 4 then become POC. Yeah, I do that with Koa'ki monsters all the time, Brain Control and then put the reveal/destruction effect second in the chain so that they don't get their monster back, or give LS back before their mill; however, if an effect is optional and you want to do it, it always goes after the mandetory effects in the chain so: Chain link 1: Mandatory > Chain link 2: Optional Link to comment Share on other sites More sharing options...
Captain Lawless Posted November 10, 2009 Report Share Posted November 10, 2009 A good card, not the fastest, but there's also Quickdraw, and this guy might be worth it with Junk. He's not actually that hard to summon.Removing 1 for a turn and still attacking is a pretty cool effect. Would be a kickass synchro in my Game Idea. Archers aren't usually the best, low stats andwhatever in turn for long ranged main attacks and specials, but this guy's bigger and badder.I could see him riding on a vehicle like Vic Viper in a tag team, sniping and removing a couplemonsters from play every so often, clearing the field and running down player's time. Link to comment Share on other sites More sharing options...
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