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I am creating a Structure Deck that I call "The 7 Sins" and I am almost half-way through it. Here is an example:

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For each card in your graveyard, increase the ATK/DEF of this card by 200 points.

 

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This card can only be summoned when "Realm of Hell" is on the field. For each monster that attacks this card, increase the ATK of this card by 300 points.

 

Will this get me out of the Novice Rank?

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Username: Archdemiurge Xarynubite

Best Card: I dunno' date=' I guess Terrorking Archfiend

Do you have YVD? If so what is your user.: Yes. DefChaosXD

[/quote']

 

Ah... Sorry 'bout that.

 

I'll go with Cost of Return. Normal Spell. Mill top 5, add two cards from Grave to hand. I never made it on YCM, I made it on YVD. It's extremely useful in all kinds of decks...

 

I need the cards pic and Effect if you want to be accepted.

Username: Failure

Best Card:

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This card is used to Ritual Summon "Death Marked - Eurydice". You must also Tribute monsters whose total Level Stars equal 7 or more from the field or your hand.

 

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This card must attack all monsters on your opponent's side of the field once each. This card is not destroyed by battle (damage calculation is applied normally). If a monster battles with another monster' date=' destroy it after the Damage Step. This card cannot attack if you control more than 3 monsters. Decrease the ATK of this card by 500 points during each of your End Phases, when the ATK of this card is 0, destroy this card.

 

Do you have YVD? If so what is your user.: Economix

[/quote']

Avandce

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Lord_Darkstryke

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no


"Reaper of Souls" + "Loyal Servants"

Pay 800 Life Points, once per turn, roll a six-sided die. if the result is 1-2, both you and your opponent discards a card from his or her hand. 3-4, both you and your opponent removes from play the top 2 cards from their respective decks. 5-6, choose either to destroy all magic/trap cards on the field, or destroy all monsters on the field.

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Lord_Darkstryke

458702w.jpg

no


"Reaper of Souls" + "Loyal Servants"

Pay 800 Life Points' date=' once per turn, roll a six-sided die. if the result is 1-2, both you and your opponent discards a card from his or her hand. 3-4, both you and your opponent removes from play the top 2 cards from their respective decks. 5-6, choose either to destroy all magic/trap cards on the field, or destroy all monsters on the field.

[/quote']

Good Card Makers

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