~Wright~ Posted December 26, 2009 Report Share Posted December 26, 2009 [spoiler=Lore]1 Tuner + 1 or more non-Tuner Spellcaster-Type monstersThis card's name is treated as "Dark Magician" while on the field and in the Graveyard. When this card is sucessfully Summoned, you can remove 3 Spell Counters from the field to add 1 removed from play Normal Spell Card, or a Normal Spell Card from your Graveyard to your hand. You cannot activate it this turn. When a Spell Card is activated, place 1 Spell Counter on this card. (Max 2.) You can send this card to the Graveyard to draw cards equal to the number of Spell Counters on it. You can remove from play 6 Spell Cards from your Graveyard to Special Summon this card from your Graveyard. No more normal DM anymore. :D Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 26, 2009 Report Share Posted December 26, 2009 some of the wording is really weird so it's only a max draw of 2 cards, that's just fine for a synchro the last effect is a lot like Spell Reproduction's effect, but nonetheless useful 9/10 Link to comment Share on other sites More sharing options...
Jazin Kay Posted December 26, 2009 Report Share Posted December 26, 2009 The only thing I kinda don't like is the image. I might like it more if the ring was entirely behind him, and if there was a little more going on behind him to make him stand out more. Link to comment Share on other sites More sharing options...
Leturn Master Posted December 26, 2009 Report Share Posted December 26, 2009 Does it really matter if the guy is a Normal Monster or not? Are we protecting him from the dangers of "Justi-Break" or something? Because the effect doesn't seem very useful to me... and it'd be nice if you got rid of it, so that the text would look bigger, and nicer. Yeah. Visuals. Only problem. Other than that, it's a nice card. Oh! And the name sounds nicer just as "Supreme Dark Magician" or something like that... less overall 'blehh' to deal with... Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 26, 2009 Report Share Posted December 26, 2009 Seems overpowered. When it comes out, it gives a powerful form of +1. Also, it's 2/3 of a Royal Magical Library for additional +'s. Also also, it gives an extra +1 for every four Spell Cards in your Graveyard. It's basically just a card factory. Link to comment Share on other sites More sharing options...
~Wright~ Posted December 26, 2009 Author Report Share Posted December 26, 2009 Does it really matter if the guy is a Normal Monster or not? Are we protecting him from the dangers of "Justi-Break" or something? Because the effect doesn't seem very useful to me... and it'd be nice if you got rid of it' date=' so that the text would look bigger, and nicer. Yeah. Visuals. Only problem. Other than that, it's a nice card. Oh! And the name sounds nicer just as "Supreme Dark Magician" or something like that... less overall 'blehh' to deal with...[/quote'] I'll changed the name. :) The idea of having it as a Normal Monster was to have it be able to use birthright and the other normal monster support, but now that I think about that, it is really unnecessary. I'll remove that. Seems overpowered. When it comes out' date=' it gives a powerful form of +1. Also, it's 2/3 of a Royal Magical Library for additional +'s. Also also, it gives an extra +1 for every four Spell Cards in your Graveyard. It's basically just a card factory.[/quote'] Pretty much, that was the general idea. But yeah, I overdid it. :? I'll change it to make it produce fewer cards. Changes made. Link to comment Share on other sites More sharing options...
Sleepy Posted December 26, 2009 Report Share Posted December 26, 2009 Synchro this and activate Endymion's Field Spell, use Thousand Knives, use Dark Magic Attack, remove its 2 counters and get Dark Magic Attack back to hand, then remove the ones in the field spell and get Thousand Knives back to hand. Activate Toon Table + Toon Table, add another random spell, activate Toon Table again for Blue Eyes toon or something, then drop with Trade in, get back another spell... Destroyed? I remove 3 Toon Tables and 3 Upstarts or Terraformings/Trade-ins and get my Heavy Storm Back while I Special Summon it again xD I like it... It does awesome stuff in a meh dark magician Deck, I almost can't imagine the abuse in a regular Spellcaster/Spell Counter Deck.. I would say the card is a little overpowered and doesn't acomplish the idea I had in mind of reviving Dark Magician Decks, although it certainly revives Dark Magician itself. I like that pic more than half of the real DM ones. NICE ;D Link to comment Share on other sites More sharing options...
Kuri Posted December 26, 2009 Report Share Posted December 26, 2009 really good card saw some errors but too lazy to correct so 9/10 Link to comment Share on other sites More sharing options...
~Wright~ Posted December 26, 2009 Author Report Share Posted December 26, 2009 Synchro this and activate Endymion's Field Spell' date=' use Thousand Knives, use Dark Magic Attack, remove its 2 counters and get Dark Magic Attack back to hand, then remove the ones in the field spell and get Thousand Knives back to hand. Activate Toon Table + Toon Table, add another random spell, activate Toon Table again for Blue Eyes toon or something, then drop with Trade in, get back another spell... Destroyed? I remove 3 Toon Tables and 3 Upstarts or Terraformings/Trade-ins and get my Heavy Storm Back while I Special Summon it again xD I like it... It does awesome stuff in a meh dark magician Deck, I almost can't imagine the abuse in a regular Spellcaster/Spell Counter Deck.. I would say the card is a little overpowered and doesn't acomplish the idea I had in mind of reviving Dark Magician Decks, although it certainly revives Dark Magician itself. I like that pic more than half of the real DM ones. NICE ;D[/quote'] Thank you! :Dreally good card saw some errors but too lazy to correct so 9/10Thank you. :) Link to comment Share on other sites More sharing options...
Krokosaurus Posted December 26, 2009 Report Share Posted December 26, 2009 Very good card!!! 9/10If you correct the OCG errors,...10/10 Link to comment Share on other sites More sharing options...
~Wright~ Posted December 26, 2009 Author Report Share Posted December 26, 2009 Can you name the OCG errors please? Link to comment Share on other sites More sharing options...
Guest Zeonark Posted December 26, 2009 Report Share Posted December 26, 2009 This card's name is treated as "Dark Magician" while on the field and in the Graveyard. When this card is sucessfully Summoned' date=' you can remove 3 Spell Counters from the field to add 1 Normal Spell Card from your Graveyard to your hand. You cannot activate it this turn. When a Spell Card is activated, place 1 Spell Counter on this card. (Max 2.) You can send this card to the Graveyard to draw cards equal to the number of Spell Counters on it. You can remove from play 6 Spell Cards from your Graveyard to Special Summon this card from your Graveyard.[/quote'] ...I only added a period and "sucessfully". WHAT ERROR YOU TALKIN' 'BOUT KROKO? Ironic. You spend all this time to Synchro Summon him and get his stuff, when at most, you'd wind up with two cards, a chance at getting some Normal Spells back, and it can revive itself. ...Seems underpowered to me. Dunno. I don't like the picture, but that's because I hate the anime Dark Magician. Meh. 9/10. Link to comment Share on other sites More sharing options...
~Wright~ Posted December 26, 2009 Author Report Share Posted December 26, 2009 This card's name is treated as "Dark Magician" while on the field and in the Graveyard. When this card is sucessfully Summoned' date=' you can remove 3 Spell Counters from the field to add 1 Normal Spell Card from your Graveyard to your hand. You cannot activate it this turn. When a Spell Card is activated, place 1 Spell Counter on this card. (Max 2.) You can send this card to the Graveyard to draw cards equal to the number of Spell Counters on it. You can remove from play 6 Spell Cards from your Graveyard to Special Summon this card from your Graveyard.[/quote'] ...I only added a period and "sucessfully". WHAT ERROR YOU TALKIN' 'BOUT KROKO? Ironic. You spend all this time to Synchro Summon him and get his stuff, when at most, you'd wind up with two cards, a chance at getting some Normal Spells back, and it can revive itself. ...Seems underpowered to me. Dunno. I don't like the picture, but that's because I hate the anime Dark Magician. Meh. 9/10. Thanks for the critique Zack. :) Changes made. Link to comment Share on other sites More sharing options...
Aero~ Posted December 26, 2009 Report Share Posted December 26, 2009 not "You can not activate this effect this turn", "This effect can not be cativated the turn this card is synchro summoned." Because each time you try to use it, it would be "This turn". :D9/10 me likez teh (deliberatly said teh, not the) dark Mazitin. Link to comment Share on other sites More sharing options...
ΣДĢĪςίÅл Φƒ Đåŗķлꪪ Posted December 26, 2009 Report Share Posted December 26, 2009 Not bad And I love Spellcaster Card And DM was boring as a normal monster but 9/10 Link to comment Share on other sites More sharing options...
~Wright~ Posted December 26, 2009 Author Report Share Posted December 26, 2009 Thank you guys. :) Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted December 27, 2009 Report Share Posted December 27, 2009 Love it, If I ran DM synchro I'd definitively use this 10/10 Link to comment Share on other sites More sharing options...
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