Guest Chaos Pudding Posted December 28, 2009 Report Share Posted December 28, 2009 Infernity Doom Dragon(Level 8/DARK/3000/2400)[Dragon / Synchro / Effect]1 DARK Tuner + 1 or more non-Tuner monstersWhile you have no cards in your hand, once per turn, you can destroy 1 monster your opponent controls and inflict damage equal to half of that monster's ATK to your opponent. This card cannot declare an attack the turn this effect is activated. Saw lots of generic Infernity threads but none for this card. Almost generic Level 8 Synchro with a usable effect. I like it. Discuss. Link to comment Share on other sites More sharing options...
.Leo Posted December 28, 2009 Report Share Posted December 28, 2009 Looks Good. Pretty Much Generic anyway. Most people use Plague or Gale. Both are DARK. Link to comment Share on other sites More sharing options...
OmegaWave Posted December 28, 2009 Report Share Posted December 28, 2009 A situational Turbo Cannon? No thx. Link to comment Share on other sites More sharing options...
Umbra Posted December 28, 2009 Report Share Posted December 28, 2009 Best. Hairstyle. Ever. I do like the effect, and as you said it's practically generic. T'is good if your opponent has a wall you can't take down. Link to comment Share on other sites More sharing options...
.Leo Posted December 28, 2009 Report Share Posted December 28, 2009 A situational Turbo Cannon? No thx. True but this one is more generic and I have tried Turbo Cannon. It is hard to get out + maintain. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 28, 2009 Report Share Posted December 28, 2009 A situational Turbo Cannon? No thx. A generic Turbo Cannon with an easy Level to make and 3000 ATK? Yes plz. Link to comment Share on other sites More sharing options...
OmegaWave Posted December 28, 2009 Report Share Posted December 28, 2009 It's actually easy to manage in the deck you run. Turbo Rocket + Turbo Booster is the best way. I'd also go with Pixie Ring for Swarming, but that's for another thread. The only DARK tuner that could make this work is BW Gale....(To my knowledge). I'd never run this, even in Infernitys. Link to comment Share on other sites More sharing options...
.Leo Posted December 28, 2009 Report Share Posted December 28, 2009 A situational Turbo Cannon? No thx. A generic Turbo Cannon with an easy Level to make and 3000 ATK? Yes plz. Crab has said it. This Card is good. Link to comment Share on other sites More sharing options...
OmegaWave Posted December 28, 2009 Report Share Posted December 28, 2009 A situational Turbo Cannon? No thx. A generic Turbo Cannon with an easy Level to make and 3000 ATK? Yes plz. Crab has said it. This Card is good. Crab is not god. Get over yourself. It's a matter of opinion anyway. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted December 28, 2009 Report Share Posted December 28, 2009 DED is probably getting a reprint before this is released in the TCG, so there's no point in playing this. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted December 28, 2009 Report Share Posted December 28, 2009 It's actually easy to manage in the deck you run. Turbo Rocket + Turbo Booster is the best way. I'd also go with Pixie Ring for Swarming' date=' but that's for another thread. The only DARK tuner that could make this work is BW Gale....(To my knowledge). I'd never run this, even in Infernitys.[/quote'] What are you talking about? It's basically as easy to bring out as any other Level 8 Synchro. If anything, it's a sidegrade for your Extra Deck slot that normally holds Red Dragon Archfiend. Both are playable, and usable in different situations. Link to comment Share on other sites More sharing options...
OmegaWave Posted December 28, 2009 Report Share Posted December 28, 2009 Ignore me people. My stupidity escaped from it's cage because the guard fell asleep. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted December 28, 2009 Report Share Posted December 28, 2009 DED is probably getting a reprint before this is released in the TCG' date=' so there's no point in playing this.[/quote'] You have no way of knowing that, and Level 8 is still the easiest Level Synchro to bring out. Your standard Level 8 Extra Deck lineup would go something like this: 1-2x Stardust Dragon1x Dark End Dragon1x Colossal Fighter1x Red Dragon Archfiend/Infernity Doom Dragon/Thought Ruler Archfiend1x Red Dragon Archfiend/Infernity Doom Dragon/Thought Ruler ArchfiendIgnore me people. My stupidity escaped from it's cage because the guard fell asleep. What did you misread? Link to comment Share on other sites More sharing options...
Toffee. Posted December 28, 2009 Report Share Posted December 28, 2009 Its a weaker version of Dragoon D-END, but doesnt require you to skop the battle phase, and is relativly easier to summon. Nice ;) Link to comment Share on other sites More sharing options...
metalflygon08 Posted December 28, 2009 Report Share Posted December 28, 2009 It's part moose, part crab, and part dragoon it's ultimately the best card ever now! but I see somthing that will more likely than not be edited out... who can guess it? Link to comment Share on other sites More sharing options...
MrCodyPwns Posted December 28, 2009 Report Share Posted December 28, 2009 the card is pretty good, i just dont like how you cant have a hand in order to activate his effect. true it can be a beat-stick, but if beatdown was what i needed, id just go ahead and summon RDA and get it over with. i MAY run 1. idk yet. OT: Sarah Palin has this card hanging up on her mantle. poor moose-dragon D: Link to comment Share on other sites More sharing options...
DroutTrigger Posted December 28, 2009 Report Share Posted December 28, 2009 It's part moose' date=' part crab, and part dragoon it's ultimately the best card ever now! but I see somthing that will more likely than not be edited out... who can guess it?[/quote'] heh i know what your saying, btw you forgot to mention it has a nice hair as well lol. i have something that it has me a bit confuse "While you have no cards in your hand, once per turn, you can destroy 1 monster your opponent controls and inflict damage equal to half of that monster's ATK to your opponent. This card cannot declare an attack the turn this effect is activated." this 2 info. the first one says i can activate this effect once per turn, so my question is, does that means i can activate it on my turn and then on my opponents turn since it doesnt specifies in which turn?. and the second one, can i activate its effect after battle? some people tells me yes and hers says no so im confuse there. Link to comment Share on other sites More sharing options...
Jinzo Posted December 28, 2009 Report Share Posted December 28, 2009 Decent card but one ugly mother.Infernity boss monster Link to comment Share on other sites More sharing options...
burnpsy Posted December 28, 2009 Report Share Posted December 28, 2009 It's part moose' date=' part crab, and part dragoon it's ultimately the best card ever now! but I see somthing that will more likely than not be edited out... who can guess it?[/quote'] heh i know what your saying, btw you forgot to mention it has a nice hair as well lol. i have something that it has me a bit confuse "While you have no cards in your hand, once per turn, you can destroy 1 monster your opponent controls and inflict damage equal to half of that monster's ATK to your opponent. This card cannot declare an attack the turn this effect is activated." this 2 info. the first one says i can activate this effect once per turn, so my question is, does that means i can activate it on my turn and then on my opponents turn since it doesnt specifies in which turn?. and the second one, can i activate its effect after battle? some people tells me yes and hers says no so im confuse there. It's an Ignition Effect. Unless there's a ruling otherwise, anyone who says you can use this on your opponent's turn is an idiot. No, you can't attack then use it. You no longer meet the requirements. Link to comment Share on other sites More sharing options...
evilfusion Posted December 28, 2009 Report Share Posted December 28, 2009 I'm a bit disappointed about the name change. Infernity Death Dragon sounded way better, but it could have been worse. Awesome card for Infernity, moreso if they release Destroyer to TCG because Destroyer + Beetle= this. Good effect, the condition is easily satisfied with Infernities. Not so tricky to summon to avoid consideration as a generic Synchro. Excellent attack power and the best part: Spammable with Infernity's recursion effects. So even if it's killed, you can easily revive it and nuke a monster (or attack, depending on circumstance). While not needed to make Infernities playable, it's a nice card to bring out. Link to comment Share on other sites More sharing options...
tonisanoob Posted December 28, 2009 Report Share Posted December 28, 2009 the text before the first comma makes this kinda shite Link to comment Share on other sites More sharing options...
Azuh Posted December 29, 2009 Report Share Posted December 29, 2009 SIDE NOTE: It was actually Generic in the anime ON TOPIC: Definitely can and possibly will remove Red Dragon from the Extra Deck. Who doesn't love a Level 8, 3000 ATK beater that can blow up monsters? Link to comment Share on other sites More sharing options...
burnpsy Posted December 29, 2009 Report Share Posted December 29, 2009 Did I miss something? RDA's generic and blows up several monsters even if you have a hand. I don't get it. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 29, 2009 Report Share Posted December 29, 2009 Did I miss something? RDA's generic and blows up several monsters even if you have a hand. I don't get it. RDA only blows up monsters if your opponent controls Defense Position monsters. Link to comment Share on other sites More sharing options...
burnpsy Posted December 29, 2009 Report Share Posted December 29, 2009 Did I miss something? RDA's generic and blows up several monsters even if you have a hand. I don't get it. RDA only blows up monsters if your opponent controls Defense Position monsters. Yes, but there's something wrong if you have no hand when not running Dark World/Infernity/Fiend Roar Dieties unless the opposing decktype is the X-Saber hand clearing loop. I still don't see what the point of this is. Link to comment Share on other sites More sharing options...
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