The Sacred Ninja Posted January 22, 2010 Report Share Posted January 22, 2010 Discard up to 2 cards from your hand. Send a number of "Infernity" cards from your Deck to your Graveyard equal to the number of cards discarded. Discuss! This card supplements my favorite archetype's new OTK. Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 22, 2010 Report Share Posted January 22, 2010 No picture as of yet...Discard up to 2 cards from your hand. Send a number of "Infernity" cards from your Deck to your Graveyard equal to the number of cards discarded. Discuss! This card supplements my favorite archetype's new OTK. interesting card, though only inferintys can use it, and that's actually a good thing, since no other deck (except dark worlds/fiend roars, but they mesh well with this archtype.) is losing 3 cards from the hand to put two in the grave and have it be a good move. and what is the OTK type? effect damage or battle?I'd like to see it. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted January 22, 2010 Author Report Share Posted January 22, 2010 No picture as of yet...Discard up to 2 cards from your hand. Send a number of "Infernity" cards from your Deck to your Graveyard equal to the number of cards discarded. Discuss! This card supplements my favorite archetype's new OTK. interesting card' date=' though only inferintys can use it, and that's actually a good thing, since no other deck (except dark worlds/fiend roars, but they mesh well with this archtype.) is losing 3 cards from the hand to put two in the grave and have it be a good move. and what is the OTK type? effect damage or battle?I'd like to see it.[/quote'] Summon Infernity Mirage, while having no hand, obviously. Tribute it to summon Infernity Necromancer and a Revenger/Beetle. Use Necromancer's effect to Special Summon Infernity Archfiend. Search out Infernity Gun, using Archfiend's effect. Play Infernity Gun.Synchro Summon a Lvl 6-8 monster. Activate Infernity Gun's second effect, thus releasing it to Special Summon 2 Infernities from the Grave. Special Summon Necromancer and an Infernity Tuner of choice. Use Necromancer's effect to summon Archfiend once again and search out the second Infernity Gun. Play Infernity Gun.Synchro Summon a Lvl 6-8 monster. Activate Infernity Gun's second effect, thus releasing it to Special Summon 2 Infernities from the Grave. Special Summon Necromancer and an Infernity Tuner of choice. Repeat this combo until all Infernity Guns are searched. By the end, you'll have, I think, 4 Synchro Monsters, 3 of which are Lvl 6-8 and the last a slightly lower level one. You then attack your opponent with your insane field. All of this is started with only a SINGLE card! Infernities are truly epic with their Handless Combo! Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 22, 2010 Report Share Posted January 22, 2010 No picture as of yet...Discard up to 2 cards from your hand. Send a number of "Infernity" cards from your Deck to your Graveyard equal to the number of cards discarded. Discuss! This card supplements my favorite archetype's new OTK. interesting card' date=' though only inferintys can use it, and that's actually a good thing, since no other deck (except dark worlds/fiend roars, but they mesh well with this archtype.) is losing 3 cards from the hand to put two in the grave and have it be a good move. and what is the OTK type? effect damage or battle?I'd like to see it.[/quote'] Summon Infernity Mirage, while having no hand, obviously. Tribute it to summon Infernity Necromancer and a Revenger/Beetle. Use Necromancer's effect to Special Summon Infernity Archfiend. Search out Infernity Gun, using Archfiend's effect. Play Infernity Gun.Synchro Summon a Lvl 6-8 monster. Activate Infernity Gun's second effect, thus releasing it to Special Summon 2 Infernities from the Grave. Special Summon Necromancer and an Infernity Tuner of choice. Use Necromancer's effect to summon Archfiend once again and search out the second Infernity Gun. Play Infernity Gun.Synchro Summon a Lvl 6-8 monster. Activate Infernity Gun's second effect, thus releasing it to Special Summon 2 Infernities from the Grave. Special Summon Necromancer and an Infernity Tuner of choice. Repeat this combo until all Infernity Guns are searched. By the end, you'll have, I think, 4 Synchro Monsters, 3 of which are Lvl 6-8 and the last a slightly lower level one. You then attack your opponent with your insane field. All of this is started with only a SINGLE card! Infernities are truly epic with their Handless Combo! I personaly suggest stardust should be one of them, since you do have nothing left. also, if infernity burst is made, you could also add in a large amount of burn, maybe even change this into just a burn otk (making it FTK possible) if you draw two and can fill your field with 5 infernities. this is going to be a lot of fun. Link to comment Share on other sites More sharing options...
Killey Posted January 22, 2010 Report Share Posted January 22, 2010 Some of these effects of just seem overpowered in some way and only saving grace was the necessity of depleting your hand and creating a top deck situation which is not favorable at all. This card is incredibly good for the archetype but that 0 hand thing is give and take. Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 22, 2010 Report Share Posted January 22, 2010 Some of these effects of just seem overpowered in some way and only saving grace was the necessity of depleting your hand and creating a top deck situation which is not favorable at all. This card is incredibly good for the archetype but that 0 hand thing is give and take. that's kinda the point of the type I think. Link to comment Share on other sites More sharing options...
evilfusion Posted January 22, 2010 Report Share Posted January 22, 2010 Some of these effects of just seem overpowered in some way and only saving grace was the necessity of depleting your hand and creating a top deck situation which is not favorable at all. This card is incredibly good for the archetype but that 0 hand thing is give and take. that's kinda the point of the type I think. I love Infernities for that reason. They are rather powerful and explosive, but almost every single card in the theme has a condition or drawback, or they require you to have no hand (and usually both). It also forces an Infernity player to build the deck carefully to minimize the dead draws or use the effects in an efficient way. This card I was a bit skeptical of at first. It's a trap card that requires discards and then mills Infernity cards from the deck. In a top-deck situation, drawing this is inevitably bad. But, it's an excellent candidate to use instead of a Foolish Burial, as it's a chainable trap that lets you drop some of your hand cards and get Revenger or something else into the grave to revive later. One strategy I've never been fond of in an Infernity deck is recklessly dropping the cards in your hand instead of making the cards count towards something, but usually the only cards I'd want to drop are Infernity monsters that got clogged into my hand, so this card provides a delightful boost to my favorite theme. Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted January 23, 2010 Author Report Share Posted January 23, 2010 I found the picture of the card. Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 23, 2010 Report Share Posted January 23, 2010 um, just to say, this OTK level power might get gun limited/ banned Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted January 23, 2010 Report Share Posted January 23, 2010 do dark worlds get their effect off? then it might be a funny tech card to dump broww..... other that combo listed above for infernities is just :O Link to comment Share on other sites More sharing options...
Namo™ Posted January 23, 2010 Report Share Posted January 23, 2010 do dark worlds get their effect off?No' date=' discarding is the cost not the effect[/b']then it might be a funny tech card to dump broww.....Aboveother that combo listed above for infernities is just :OWhaaat? lol I can see this combo working greatly with cards such as Infernity Necromancer, using Necro will bring back a strong Infernity monster such as Infernity Destroyer Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted January 23, 2010 Report Share Posted January 23, 2010 This actually works with Dark Worlds. It doesn't have the word "to" and the milling part is in another sentence so it's not a cost. And Mystic Tomato + This on the first turn is almost a guaranteed OTK on the next one. Link to comment Share on other sites More sharing options...
evilfusion Posted January 23, 2010 Report Share Posted January 23, 2010 I think it might work for Dark Worlds. Depth Amulet does and works on a similar principle of "discard a card and this effect happens". The difference is that this card is Infernity specific. Link to comment Share on other sites More sharing options...
VolTama Posted January 23, 2010 Report Share Posted January 23, 2010 Must. Go. To. TSHD Preview... Seriously. Konami is dumping all the Infernity support into a single pack. Kiryu fanboys/girls will be swarming for Shining Darkness. Link to comment Share on other sites More sharing options...
Toffee. Posted January 23, 2010 Report Share Posted January 23, 2010 Woah o_o The artwork...... its just..... amazing! Infernity Destroyer better be a US promo for this set >____> Link to comment Share on other sites More sharing options...
The Sacred Ninja Posted January 24, 2010 Author Report Share Posted January 24, 2010 Do you suppose that there will be more Infernity support after TSHD? Link to comment Share on other sites More sharing options...
DFireZX Posted January 24, 2010 Report Share Posted January 24, 2010 OMG FTW :D Link to comment Share on other sites More sharing options...
Azuh Posted January 24, 2010 Report Share Posted January 24, 2010 Do you suppose that there will be more Infernity support after TSHD? Considering that we're talking about Konami here. I would guess not But really, do they need any more support? Half the set it Infernity Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 24, 2010 Report Share Posted January 24, 2010 Do you suppose that there will be more Infernity support after TSHD? some, likely just the 0lp cards he played in that last episode he was in. I'm thinking that bullet and cartridge will not be made, to much abuse with diamond dude. Link to comment Share on other sites More sharing options...
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