Jonnyfive Posted March 25, 2010 Report Share Posted March 25, 2010 Everliving underworld cannon "once during each player's turn, when a zombie-type monster is special summoned to your side of the field, inflict 800 points of damage to your opponent."If it were not for the "once during each player's turn" this card would be banned...I personally believe that Card of Safe Return should be re-released with the same "Once during each player's turn" effect and then put at 1."Discuss why you agree or disagree, and feel free to add any input on the subject.Also discuss other cards that you share these sentiments on. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 25, 2010 Report Share Posted March 25, 2010 If it were once per turn, it would be nigh-useless and wouldn't be used anyways. It was so good because it worked an infinite number of times, depending on your grave. Link to comment Share on other sites More sharing options...
Toffee. Posted March 25, 2010 Report Share Posted March 25, 2010 If it were once per turn' date=' it would be nigh-useless and wouldn't be used anyways. It was so good [i']because[/i] it worked an infinite number of times, depending on your grave.Plus, ever since Duelist Genes, Safe Return could be the the entire draw engine. And in the world of Konami, Draw engines (that are @3) need to cost at least 20$ a copy Link to comment Share on other sites More sharing options...
Cavv10 Posted March 25, 2010 Report Share Posted March 25, 2010 Once per turn would kill CoSR...Everliving Underworld Cannon sucks... Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 25, 2010 Report Share Posted March 25, 2010 I would not look down upon once per turn myself. To draw an extra card for an action I perform quite a bit in a duel is still pretty good to me and I'd use it in a bunch of my decks. You say it'd kill it, i'd say its still very usable. Link to comment Share on other sites More sharing options...
byak Posted March 25, 2010 Report Share Posted March 25, 2010 It's still an instant +1 if you have some sort of revival plan. Link to comment Share on other sites More sharing options...
Toffee. Posted March 25, 2010 Report Share Posted March 25, 2010 I would not look down upon once per turn myself. To draw an extra card for an action I perform quite a bit in a duel is still pretty good to me and I'd use it in a bunch of my decks. True, but it still wont be as effeciant as the origional. Link to comment Share on other sites More sharing options...
Cavv10 Posted March 25, 2010 Report Share Posted March 25, 2010 You play it, -1 (-1)You summon stuff +1 (+0). Not a +1. Link to comment Share on other sites More sharing options...
darkwolf777 Posted March 25, 2010 Report Share Posted March 25, 2010 Of course its not as efficient, that's a given x.o Its still not unusable if it did say that. *Edit: meant to say "not unusable"... or usable, double negatives~ Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 25, 2010 Report Share Posted March 25, 2010 You play it' date=' -1 (-1)You summon stuff +1 (+0). Not a +1.[/quote'] It's a +0 to play, just like summoning a monster. It's -1 to hand, +1 to field, or a +0 Link to comment Share on other sites More sharing options...
Cavv10 Posted March 25, 2010 Report Share Posted March 25, 2010 I know. It was my response to Byak. Link to comment Share on other sites More sharing options...
Jonnyfive Posted March 25, 2010 Author Report Share Posted March 25, 2010 If it were once per turn' date=' it would be nigh-useless and wouldn't be used anyways. It was so good [i']because[/i] it worked an infinite number of times, depending on your grave. and everliving is useless as well...even at 3. which is why i used it as an example.I would not look down upon once per turn myself. To draw an extra card for an action I perform quite a bit in a duel is still pretty good to me and I'd use it in a bunch of my decks. True' date=' but it still wont be as effeciant as the origional.[/quote']the original is banned BECAUSE its so efficient. lol Link to comment Share on other sites More sharing options...
Cavv10 Posted March 25, 2010 Report Share Posted March 25, 2010 But even without the once-per-turn clause Everliving Underworld Cannon would suck. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 25, 2010 Report Share Posted March 25, 2010 I know. It was my response to Byak. Then why say it if it isn't true? You confuse me good sir.But even without the once-per-turn clause Everliving Underworld Cannon would suck. This. Your OP implies that EUC is good in the first place since you said If it were not for the "once during each player's turn" this card would be banned... Link to comment Share on other sites More sharing options...
Cavv10 Posted March 25, 2010 Report Share Posted March 25, 2010 Yeah, srry I kinda worded it in a wrong way. But aren't all Continues Spells -1 if you play them? Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted March 25, 2010 Report Share Posted March 25, 2010 No, it's the same concept as a monster, a +0. You are thinking purely in hand advantage. Link to comment Share on other sites More sharing options...
Canadian Posted March 25, 2010 Report Share Posted March 25, 2010 If it were once per turn' date=' it would be nigh-useless and wouldn't be used anyways. It was so good [i']because[/i] it worked an infinite number of times, depending on your grave. I actually don't agree.The 1 card per turn would be really good. +0 on its first turn (assuming your doing it right), turns into a +1 on your next and so on. I liked watching this thing go from 3 to 2 to 1 now 0. It made me realize how once the meta got better, so did this. The thing is, some decks (plants, zombies, LS; I think they are the most abusive of this card) put this card at 0 with their SSing from the grave like 5 times per turn. I wish it wasn't at 0. Link to comment Share on other sites More sharing options...
Coffee Black Posted March 25, 2010 Report Share Posted March 25, 2010 This must have been annoying with Disk Commander. Link to comment Share on other sites More sharing options...
Jonnyfive Posted March 25, 2010 Author Report Share Posted March 25, 2010 But even without the once-per-turn clause Everliving Underworld Cannon would suck. bs, you could otk someone without attacking if it weren't, especially with multiples. i run a zombie deck that has no trouble s s 5 to 10 times in a turn. Link to comment Share on other sites More sharing options...
burnpsy Posted March 25, 2010 Report Share Posted March 25, 2010 But even without the once-per-turn clause Everliving Underworld Cannon would suck. bs' date=' you could otk someone without attacking if it weren't, especially with multiples. i run a zombie deck that has no trouble s s 5 to 10 times in a turn.[/quote'] Except that there are better combos like that. You're thinking like some noob who thinks winning without attacking is some "new" and "overpowered" concept. Link to comment Share on other sites More sharing options...
Jonnyfive Posted March 25, 2010 Author Report Share Posted March 25, 2010 But even without the once-per-turn clause Everliving Underworld Cannon would suck. bs' date=' you could otk someone without attacking if it weren't, especially with multiples. i run a zombie deck that has no trouble s s 5 to 10 times in a turn.[/quote'] Except that there are better combos like that. You're thinking like some noob who thinks winning without attacking is some "new" and "overpowered" concept.not at all. i was just explaining that the possibility of this card being abused like CoSR would be very high if the effect were to be changed. that was just an example of how easy it would be to abuse it..because the fact is, when you special 5 times in one turn you already have otk potential, but with a card like that you have a little insurance if you get torrented or L Vd.I was just simply stating a reason why the card would not suck in that case..and it is a valid reason.so back off foo! j/k Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 26, 2010 Report Share Posted March 26, 2010 it was too flexible. especially with the tuningware otk variant and mass zombie swarm ones....that kind of mass draw power was just too much.... once per turn wouldnt be good.... should be left as is and left banned as it currently is. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted March 26, 2010 Report Share Posted March 26, 2010 Yeah' date=' srry I kinda worded it in a wrong way. But aren't all Continues Spells -1 if you play them?[/quote'] They are treated as -1s if you can't generate advantage with them. Link to comment Share on other sites More sharing options...
Sephiroth_The_Legend Posted March 26, 2010 Report Share Posted March 26, 2010 like Field Barrier *gets shot* Link to comment Share on other sites More sharing options...
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