Jump to content

Let's have an intelligent discussion about Yubel, shall we?


Recommended Posts

I like the Yubels. What keeps them from being competitive, to my knowledge, is that it's slow and inconsistent. The first stage of Yubel forces a tribute to keep it around, and evolving it requires it to be destroyed. The second stage nukes everyone's monsters at the end of each turn, making it near impossible to keep monsters on your field, either, but it evolves if it leaves the field by any means, except returning to the deck. The third form is the best, in terms of destruction and damage.

 

The main flaw with the first two forms is it needs your opponent to attack it to do any damage. So either you need to include cards that force the opponent to attack, or you need to speedily evolve it to Ultimate Nightmare, which is far easier for someone to use removal on without wory. However, the Yubels can be swiftly Special Summoned from the deck or graveyard and each form can bring the evolved form from the hand, deck, or graveyard, which is awesome.

 

The trick is dealing consistent damage with the strategy.

Link to comment
Share on other sites

you have to sacrifice 2 monsters for a monster with 0 attack points how the freak is that good

 

And please' date=' if you don't know what the hell you're talking about, don't post.

[/quote']

 

Anyway, evil hits the nail on the head for the most part. There's not much that he/she (I've RPd with you a number of times, evil, but cannot fathom your gender (no offense)) said that cannot be repeated, apart from the diversity of Yubel's support. Level 12 DARK fiend with 0 ATK and DEF? There's a large number of ways to get it out of your deck and on the field, and thus the theoretical deck begins to show consistency.

Link to comment
Share on other sites

you have to sacrifice 2 monsters for a monster with 0 attack points how the freak is that good

 

Plus' date=' cards like Dimensional Prison, Celestia, and Caius, its hard to keep even the first form on the field.

[/quote']

 

And please' date=' if you don't know what the hell you're talking about, don't post.

[/quote']

 

Anyway, evil hits the nail on the head for the most part. There's not much that he/she (I've RPd with you a number of times, evil, but cannot fathom your gender (no offense)) said that cannot be repeated, apart from the diversity of Yubel's support. Level 12 DARK fiend with 0 ATK and DEF? There's a large number of ways to get it out of your deck and on the field, and thus the theoretical deck begins to show consistency.

 

Then of course, you need a secondary strategy. Yubel's first two forms alone are unable to do damage and the third is easily destroyed without worry. This leaves the Deck usually needing to run something else, like Battlemania or Phoenix of Nephys. This brings inconsistency. Not to mention how vulnerable the Deck can be to a well-placed Caius/ect to RFG a link in their chain.

Link to comment
Share on other sites

Not to mention how vulnerable the Deck can be to a well-placed Caius/ect to RFG a link in their chain.

 

Side decks do exist' date=' y'know.

[/quote']

 

Losing game 1 because they dropped a Caius, or game 2/3 because you didn't think you needed to side extra copies is still a major problem.

Link to comment
Share on other sites

what keeps it from being a competitive deck? simple;

It's not Blackwings' date=' Lightsworns, or Flamvells.

[/quote']

 

You mean, it's not Gadgets, Cat, or Quickdraw.

Derp.

 

It's too slow and generic destruction says hi.

 

ehh, i stopped competitive dueling when Blackwings came out and stomped everything. i have no idea what people run at tournaments anymore.

Link to comment
Share on other sites

The thing that keeps it from seeing competitive play is that every competitive deck can outspeed it. Quickdraw can set up very fast, and gets around Yubel, as well as packing Caius and LaDD. Blackwings can create advantage out of nothing, and really make it hard for the Yubel player to set up. Gladiator Beasts have Chariot to stop Yubel's "leveling" up, and can reuse it as well. Machina Gadgets pack so much hate against it: Oppression, Monster Destruction, so many pluses. Flamvell Synchro decks SS too many level 8's too fast.

Link to comment
Share on other sites

Speed is Yubel's greatest weakness and as easily as its first form can be spammed (Mystic Tomato, Limit Reverse, Doom Shaman, etc), most players can just ignore the first form and the second form hurts both players, making it difficult to get good advantage or damage in. Battle Mania and Savage Colosseum aid a little if you're trying to get the opponent to attack, but it's hard to get a consistent set up and be able to finish the duel off without the opponent having something that can counter. Yubel can take two hits of removal before you have to start the cycle over, and one of those hits is usually self-inflicted.

 

RFG doesn't worry me if I'm at Terror Incarnate. Nightmare does not want to be removed, depending on how many copies are in your deck. The first form shudders at RFG, unless you pack some sort of Return From RFG cards, but now you're just running tons of filler-like cards and little that helps speed.

Link to comment
Share on other sites

Guest PikaPerson01

What holds them back? They're difficult to bring out and keep on the field and the effect is rather underwhelming and can work to be counter productive.

 

Underwhelming effect 1: The cost to continually keep it alive.

 

Underwhelming effect 2: Destruction of all other monster.

 

Underwhelming effect 3: Meh, okay it's not so underwhelming, but you have to go through both the above two to get it.

 

Secondly, drawing into any of them would be pretty awful. Ten percent (4/40) chance of getting a bad card is too high.

Link to comment
Share on other sites

you have to sacrifice 2 monsters for a monster with 0 attack points how the freak is that good

 

Exactly' date=' because Mystic Tomato was recently banned. True.

 

Also, you guys are all newbish because only 1 person actually posted this.

[img']http://images.wikia.com/yugioh/images/9/9f/LimitReverseLODT-EN-C-1E.png[/img]

 

I run a Yubel deck, just for fun. It has 3 of these.

Doom Shaman used to be good, but now it's not as much-in a Yubel Deck I only run 1 (or with some pros, 0). I only run 2 in my other Fiend Deck, still in construction.

 

Also, through not good, this.

CardTraderSTON-EN-SR-1E.jpg

In order to trade Yubel with something else in case it comes in your hand.

Link to comment
Share on other sites

I ran yubel, Arkel already knows that, the current game hates Yubel. Its slow, Stardust laughs at her so hard, and its to easy to get rid of. RFG the 2nd form and your deck is dead. Even if you side deck you make an already inconsistent deck even more inconsistent. Fact remains that as fun as a card Yubel is, the current game has way to much Yubel hate to make her effective.

Link to comment
Share on other sites

Corrected Yubel Text:

 

"This card cannot be destroyed by battle, and you take no Battle Damage when it battles. When this Attack Position card is attacked, at the end of the Damage Step inflict damage to your opponent equal to the ATK of the monster that attacked. During your End Phase, if you control another monster, destroy this card. When this card is destroyed and sent to the Graveyard, except by its own effect, Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand or Deck."

 

*lolz killed terror incarnate*

 

Yubel - The Ultimate Nightmare

"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except be the effect of "Yubel". When this card battles a monster, destroy the monster it battles without damage calculation and inflict damage to your opponent equal to the destroyed monster's ATK."

 

Now I'm worried it could just be splashed...hm...

Link to comment
Share on other sites

you have to sacrifice 2 monsters for a monster with 0 attack points how the freak is that good

 

You have alot to learn.

Basically you're saying Relinquished isn't Good.

 

Ontopic: I have nothing.

Link to comment
Share on other sites

Guest PikaPerson01

Also' date=' you guys are all newbish because only 1 person actually posted this.

 

 

 

I run a Yubel deck, just for fun. It has 3 of these.

Doom Shaman used to be good, but now it's not as much-in a Yubel Deck I only run 1 (or with some pros, 0). I only run 2 in my other Fiend Deck, still in construction.

 

Also, through not good, this.

 

CardTraderSTON-EN-SR-1E.jpg

 

In order to trade Yubel with something else in case it comes in your hand.

 

If you have to run so many cards to make a terrible card not as terrible, maybe the issue is more that the card simply isn't worth it?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...