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Cards that prevent you from losing [Infernity Zero, Divine Serpent, Relay Soul]


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Zero allows for infernities on the field to gain their effects.

 

.....You best be kidding with that reply.

 

That would be the stupidest way to play Infernities possible <_<

 

Looking for some pros, seeing as you would only use Zero as a side in against burn anyway, it would be likely to have a bunch of infernities face up.

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lol Divine Serpent has Infinity attack.

 

Yugi REALLY should've played Magic Cylind- owait.

D-Prison' date=' Mirror Force, Bottomless Trap Hole, Gladiator Beast War Chariot, Divine Wrath, Solemn, Torrential, Smashing Ground, Fissure, Chaos Hole, Divine Warning, EVEN SAKURETSU ARMOR. >___________>

 

Also, [s']Dartz should've used Fairy Meteor Crush[/s]

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lol Divine Serpent has Infinity attack.

 

Yugi REALLY should've played Magic Cylind- owait.

D-Prison' date=' Mirror Force, Bottomless Trap Hole, Gladiator Beast War Chariot, Divine Wrath, Solemn, Torrential, Smashing Ground, Fissure, Chaos Hole, Divine Warning, EVEN SAKURETSU ARMOR. >___________>

 

Also, [s']Dartz should've used Fairy Meteor Crush[/s]

 

Magical Cylinder would have been the lulziest just to rub in that your opponent just took infinity damage directly <_<

 

You could just kill the stupid thing with a Smashing Ground next turn since it will ALWAYS be the target. Or sync into a Black Rose Dragon <_<

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Infernity Zero is actually pretty bad when you realize it only activates against Burn and it won't exactly keep you safe for very long...

 

Correction: It only gets counters from Burn. Against any other damage, it's a big wall. Yes, you need burn to be able to summon it, but it's not as useless as you make it sound.

 

Also Platinum Angel.

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Infernity Zero is actually pretty bad when you realize it only activates against Burn and it won't exactly keep you safe for very long...

 

Correction: It only gets counters from Burn. Against any other damage' date=' it's a big wall. Yes, you need burn to be able to summon it, but it's not as useless as you make it sound.

 

Also Platinum Angel.

[/quote']

 

Only summoned against Burn, costs your entire hand without necessarily being able to set-up first, easily beaten by more burn or simply switching it to attack and doing more than 1500 in an attack. Can be Brionac'd/Compulsory Evacuation Deviced/Phoenix Wing Wind Blasted or simply destroyed by any effect that destroys to make your handless opponent Insta-Lose once it's gone.

 

It's still pretty bad in my book.

 

Besides, even against burn...what kind of burn deck can't easily inflict another 1500 after 8000?

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